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Warning! Don't merge boosts. They'll merge together but it won't level up and won't grant extra stats when used, so it's like losing boosts.
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Gave 5/5 but I would love to see numbers going up when I merge, I didn't even know if it worked as there is no feedback at all. Just to see when it will be enough.
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love the game, its a real shame that so many people just openly try to spread hate by saying "this is an Idling to Rule the Gods rip off!" when if they spent maybe a few minutes flipping through the pages of the game they would find that lovely little page that says this was inspired by it, that you got help from its creator, and to take the time to go play that game. Seriously, its like gamers don't want to think or try to learn on their own anymore.
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Current Number 35 sextillion
Number on rebirth 29 sextillion
Boss power bonus 137 billion
Boss power bonus last rebirth 68 billion
Rebirth Time factor .35
Rebirth time factor last rebirth .27
So...higher power bonus, higher rebirth factor, yet somehow a lower number. Glitch? Or crazy gorilla math?
An equation for Rebirthing would be nice. Or at least have the rebirth page show what other factors affect Number besides those listed.
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could we possibly get a stop at (input desired number) option for training when I play games like this I like being balanced
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This game is so good, basic premise, with a developing plot, what more could you want? (for me a response from the devs cause i luv em!)
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Well in a way the patch has fixed the early grinding issue because the reward for the sewer set is so small that its stopped being worth it and the reward for the forest set was never really worth it so I can just go for stats now
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what's the point of merging equipment? I'm up to a couple of 30's and they don't appear to be making any difference. Also, the adventure location dropdown stays at wherever you were before a rebirth even though it's actually reset you to the safe zone.
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only 1 little bug found. It seems to only in the aug section but if you change the number it sometimes reverts back to either 0 or the last number that you had in there. Doesn't do it all the time and isnt really that bothersome just annoying when i want to leave the game (with it still running) to do something it seems to happen then.
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after multiple rebirths ( 5 or 6 ) my last two rebirths both reset my rebirth count to one and didn't increase it. So now it's like I just started over without actually doing so.
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@Nugmost Go to the settings and get rid of the flickering bars. This way, if you see the bar completely full, that means you're capped.
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When I rebirth that box with the tutorial tips always hangs around. How do I get rid of that? I really don't need to see it every time I rebirth
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Any chance we could get a display of background calc on things like energy speed? I know we can do it ourselves, but it's difficult trying to figure the mix/max point on putting another point or two into energy speed when the calc includes equipment bonus and isn't just specific static numbers.
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Suggestion: when you switch tabs away from Adventure mode it should automatically be set on Idle. If you're half as sick of seeing "my character is bugged and stopped attacking" as I am...
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Ouch, I was at level 92 of the Rusty Sword in order to MAXX the set and now set was severely nerfed. RIP ME. At least the 2 Energy Power from Training didn't get reverted, still hurts though.
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Collected all training/cloth items till 100 - just needed shirt from 98 to hundred. Saw that there was an update to the game and refreshed. Now suddenly my hours of manual merging was worth 50 xp rather than the 350 I was aiming for when I decided to collect it all. Any way to go back? :(
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Seems like there's some kind of bug where if I don't clear the text when manually loading a save file that the next page of text on a tutorial will stick to the screen with no way to get rid of it
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For all those complaining about their energy speed not matching their energy per second it's normal since it's how fast the bar fill and not how many times per second it's filled.
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I invested 20 experience in a 9th energy regen point which is indicated as such in the experience tab but in still indicated as 8 point when i pass over the idle bar with my mouse
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A Whole Lotta Guards is listed as Boss 56. tooltip on Augmentation unlock states beat Boss 55, but text refer to Boss 56, and is not unlocked after beating Boss 55.
the level increases the bases stats of an item by 1% per level. so with 20 as a base you see a change by level 5. meanwhile for a base stats of 6 to see a change maybe by level 16.
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Nice game. :-) But I can not upgrade the base energy cap +10k with 40 xp. Do I have to upgrade something else before?
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Hello Sir its Me, Your fanboy :D
Would you consider to add a button in the training menu
to sync def/att training? It is really just the tiniest a bit of
annoying to switch to the amazing option tab everytime ^^
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Cloth hat seems really rare, with the new update I have a level 61 stick, 98 shirt, 93 legs (you also can't merge over 100, so it's a pain to get the last few levels), 76 boots, 10 hat
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@slagworm: It takes a factor of the runtime in hours (15mins are 1/4 of a hour) and multiplys it with a a "early rebirh" penalty.) Pre 15mins you have only 25% of this factor and pre 30 min its 50%. So at minute 30 for exmaple the time factor goes to 0.5 but the penalty factor instantly jumps from 25% to 50% which makes this jump from 0.125 to 0.25. After 60mins it jumps form 0.49 to 1 , ebcuase there is no more penalty. After one hour the time factor is drasticly slower. (after 10 hours i had 1.25)