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do we have to have the items equipped or in inventory to get the set reward, or can we toss the weak items away once they reach 100 and keep just the achievment?
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When not the active tab (or in it's own window) this game is running at roughly 35% speed (at least on Firefox and on my machine). This can be worked around, but it's annoying... can it be fixed?
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Hey! I sent you a message just asking a quick question about the game, could you please check it when you get a chance? No rush! Thanks :)
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I'll be honest I don't understand what the bonuses in the inventory do. Also the combining to level up equipment seems pointless at my current point. I dont undersatnd when and how to move on from Sewers to Forest - the tool tip just says fight bosses; I've been on Sewers for probably 3 hours and can't move forward. I saved up a full inventory of "1" bonuses and then applied to boots - didn't do anything. Bonus on boots stayed at 1/5.
I'm sure I'm doing things wrong, but I have no idea what.
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Suggestion: Popup that tells you "rebirthing now will lower your NUMBER, are you sure?"... Clicked it by accident and had to start over from 1...
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Could we get a minimum reduction to training so that it doesn't drag on forever with minimal decreases by the end. like even just it always has to reduce by 100 would be fine
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Sync att/def training is a bit buggy. I unlocked the 6th att training while my 6th def trainign was still locked. Then i put all my energy into the 6th att skill and somehow i got 20k energy on my 6th def skill too (which is still locked) . I hope i described it understandable (oh and those 20k were the "leftovers" from capping the att skill to 50k energy)
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Why are rebirths affected by your time in this rebirth? Seems weird to have multipliers there but they just don't count for a few hour.
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the time restriction kinda hurts. Esp after a long run, like over night. Then you have to wait for a long while before you can rebirth again :(
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autosave/quicksave doesn't seem to work on firefox, was only up to a few dozen trillion, but it's still a kick in the teeth.
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So, we're doing cycles growing our number, cool. What's mathematically the more ideal time factor for rebirth .8 or .08?
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In the train Lvl the supposed "better" upgrade is actually worse. My attack increases faster with Idle attack than with Regular Attack.
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About the augmentation upgrades, I've beaten boss 36 several times already, but I never unlocked the "Safety Scissors" upgrade. Is it not implemented yet ?
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Is the rebirth number supposed to go up that quickly? And what does it do anyways? https://gyazo.com/88d42416bc122fb3ce695356bbd3245b
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A piece of Gorgonzola wielding a flaming mace. With a few quadrillion attack, defense and HP. Also, your jokes are as terrible as promised. 5/5
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Currently my favorite game on Kongregate! Although i wish you could dismiss the textbar following the cursor, as sometimes it seems not to want to go away on it's own.
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A second note: The drop rate of the stick from the training area seems to be around 40-50%. Please lower the drop rate of the stick; I suggest you cut it down to 20% or have the drop rate of an item automatically decrease once you've reached 100 stacks of that item.
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Gear levels aren't working properly.
I have a level 22 stick, which should give a +22% bonus to its stats.
at level 0, a stick gives 9 health, so at level 22 it should give 9+0.22*9=10.98. Even rounded down, this should be giving 10 health instead of the 9 it's currently giving me
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Things to add to advance training (right now I have better places to put my energy). Blood generation speed, gold cost percentage reduction, Augmentation speed, Boss health percentage reduction, Boss stats percentage reductions, time machine gold generation, item spawnrate, the number efficiency