Under rating threshold (hideshow)
when you lose you restart the whole game. i realized this and stopped chasing the coins. also, what's the bouncy thingy?
Under rating threshold (hideshow)
2 people who are bothered by long coin collecting: you DON'T have to collect all coins, it's possible to buy every item in the game with about 1/2 of the coins.
Under rating threshold (hideshow)
I killed tones of monsters which could barely touch me, got tones of hearts, I felt invincible. Then I reached the final boss who killed me before I was able to hurt him a bit. I don't think the difficulty of this game is well balanced... In fact, I think it's not balanced at all.
Under rating threshold (hideshow)
Portal gun: awesome, but logic intrudes. 1) I used it to get out of heaven and almost never made it back up. 2) I destroyed the ENTIRE boss stadium.
Under rating threshold (hideshow)
YOU HAVE TO BE ****ING ME! THERE"S NO CONTINUES! ONE DEATH AND THAT"S IT!!!!!!!!!!!!
GRAAAH! (Tiem to try loser mode)
Under rating threshold (hideshow)
I like the concept. Implement coin magnets for the sequel (chasing becomes tedious), proper shops so you can choose what weapons you want based on the money you have, more weapons, upgradeable weapons, more interesting enemies and of course make it longer.
Under rating threshold (hideshow)
When do developers realize that not all keyboards have x and z in the lower left corner? Unplayable on azerty or qwertz layouts.
Under rating threshold (hideshow)
The other comments are a bit silly yes Kane, but the boss... there's some justice there. If not hit points something - cause you can't even see what the hell you're doing with all the weapons going off, I found it a fight I couldn't win not so much out of lack of competence out of lack of ability to see wtf was going on. And no, I was not going to replay the entire game from scratch to try again. Cute, but that last part doesn't quite work out for me.
Under rating threshold (hideshow)
2/5...why? you didnt think about people from all over the world playing this, you could assign Z and Y to jump, because on my keyboard X and Z are far apart, that kinda takes a lot of fun out of playing.
Under rating threshold (hideshow)
Oh, and by the way. After dying I had to start all over again. Clearly 1/5.
Trying to be more constructive, here are a pair if bugs I found.
When shooting down walls with the happy smiley rockets, sometimes the second column of wall is destroyed before the first one. That is, the rocket goes through the first wall without touching it and then destroys the second one.
When you kill a creature who's standing on the floor, the coins it drops get stuck underground out of reach.