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Comments for Rogue Soul

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ShadoShane

Oct. 19, 2012

Under rating threshold (show) You'd think mass murder would give you a higher bounty...

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(766)

Developer response from SoulGame

Hey ! There is no mercy for evil guards who kick little children. Plus, you have the crowd and the pretty Souly on your side, so ... I guess you do the right thing ;)

Srexy

Oct. 04, 2012

Under rating threshold (show) Once you have a bounty higher than 5000 it would be nice to have the option to start on a higher level. Once you are at that skill level, it makes the first couple of levels seem like a meaningless grind.

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(1474)

Developer response from SoulGame

You'll be happy to know that this won't be an issue anymore in Rogue Soul II. Thanks for your relevant feedback!

JRCameron

Oct. 20, 2012

Under rating threshold (show) Oh man. Now that you've fixed that walking backwards thing... Now it's not me fighting against the controls, it's me kicking ass as I ninja my way through this world. You've turned a 4 star game into a 5 star game.

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(494)

hirb753

Oct. 02, 2012

Under rating threshold (show) A suggestion would be that you can buy visual gear, effects, scenery etc for the loot. So that way people can get their "upgrades"! :)

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(1533)

Developer response from SoulGame

Done ! After reading all this comments, we have added visual upgrades, based on the % loots completion.

Sleepingpill

Oct. 18, 2012

Under rating threshold (show) walking backwards is too slow.

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(1545)

Developer response from SoulGame

Done ! You will move a bit faster now.

CrestOfFire

Nov. 15, 2013

Under rating threshold (show) PROTIPS: Sliding can easily kill everything except Spearmen. / The Black Captain is just a glorified Spearman. Jump over the wave and kill him. / Save your daggers for Brutes and Captains. / The [!] signs mark guards, the skull sign marks natural hazards. / You can double-jump whilst on a parachute. This is the only way to kill the Archer [!] boss. / If in doubt, go high. Falling is easier than jumping. / Assassins' daggers can kill their own guys. / There are many places you can only go by running backwards. / That Brute is *always* using his axe. / Captains will die mid-rush if you slide towards them. / If you see an armour powerup, go for it above all else. / Avoid the pendulums. If you can't do that, slide under them. / Stay in the middle. You'll have room to retreat, but won't be caught by surprise. / See a line of enemies? Throw daggers at them. / Parachutes are there for a reason; you'll probably need them. / You have three lives, so use them well. / + so everyone can see!

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(94)

Sorrda

Feb. 11, 2014

Under rating threshold (show) i love when i accidentaly throw my dagger and i hit a off-screen enemy! :D

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(37)

Developer response from SoulGame

Classic ;)

SacredSpirit123

Nov. 01, 2012

Under rating threshold (show) *sliding on chlothesline* *WOOSH!* *SLAP!* "Ow, my face! Dang birds... Wait, was that a THONG?!? " (0_0)

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(14)

Shiro96

Aug. 05, 2013

Under rating threshold (show) Before complaining you wanted to skip earlier zones think about this: 1. The daggers and double jumps from zone 1 are ESSENTIAL for a good score. 2. The record is about zone 30 currently, if passed zones coul be skipped, that wouldn't be worth anything anymore. 3. You NEED the score from earlier zones, don't believe me? You can Actually get up to about 8000Soulons until ZONE 3, so starting at Z4 effectively costs you 8K soulons and ALL the daggers, parachuches and doublejumps, you would've found.

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(13)

kHonUgaN

Oct. 23, 2012

Under rating threshold (show) The credits are behind the soulgame logo (Just because it took a while I found it).

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(12)

saffi2013

Sep. 22, 2018

Under rating threshold (show) Somewhere in Gamestownworld: "My liege! I bring dire news!" "Oh no! Has someone been stealing teddy bears?" "...uh...well, yes, my liege; but I fear the news is far more grim, some maniac is rampaging through our streets, killing all our guards!" "Oh no! Put a bounty of 10 coins for each guard killed and a bounty of 20 for each teddy bear stolen."

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(11)

nikoloy

Oct. 01, 2012

Under rating threshold (show) if the controls is a little bit challenging for you, you can change the controls option... i changed mine too AWSD and dagger=E, slide=SPACE, parachute=Q. my configuration is easier to master and only need 1 hand. click + so everyone can see

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(860)

Developer response from SoulGame

This is a great alternative indeed, thanks ;)

rares215

Sep. 21, 2014

Under rating threshold (show) This is actually a good runner, which is rare. Bless you SoulGames :)

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(65)

Developer response from SoulGame

Thanks a lot! Be sure to check the sequel, it will be released tomorrow.

g1noah

Oct. 21, 2012

Under rating threshold (show) I don't usually comment on games, but I really appreciate the amount of efforts you put into creating a skill-based game. A skill-based game is always more difficult to make than an upgrade-based one. Bravo Soulgame! I am already waiting for the sequel!

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(51)

Developer response from SoulGame

Thank you, it's very encouraging !

brichards719

Jul. 25, 2016

Under rating threshold (show) the slide should be the down button also. so confusing with it being F

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(25)

reeker88

Oct. 19, 2012

Under rating threshold (show) I find this game very addictive, but at the same time it gets really boring when you start over all the time.. I know that you have added visual upgrades, but it would be much better, at least for me, if the game had a "Shop" or "Upgrades" section where we could buy and upgrade stuff with the money we get from the runs, thanks!

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(644)

Developer response from SoulGame

The current game has not be made for an upgrades system... I understand you don't like it, but I can't change it at this time. However, I plan lot of stuff for the sequel :)

charrrlie

Oct. 18, 2012

Under rating threshold (show) I can't exactly pinpoint why, but the fun factor just wasn't there. It had many good factors doing a great job for this game, but it just didn't work out... Maybe upgrades would help? Maybe replaying levels was just plain boring and gave you no sense of progress? Maybe the loot could help you go further in the game? Anyway, it just didn't cut out for me, although I see the potential in this. Don't throw the concept away, just give it more polish. Since you're reading and answering people's comments/suggestions, I bet we can have a great sequel! =)

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(1218)

Developer response from SoulGame

I hope so !

stefliew

Mar. 09, 2020

Under rating threshold (show) Oh, the irony! When I was trying to kill an assassin before he appeared, I didn't react in time so I jumped to avoid his dagger. The assassin's thrown dagger happened to hit another assassin off screen and I got the assassin mask anyway :D

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(8)

giovanni0822

Sep. 03, 2015

Under rating threshold (show) i swear souly wants to kill me. she hangs out by a deadly guard.

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(7)

cevgar

Oct. 02, 2012

Under rating threshold (show) Having to keep track of double jumps drives me nuts! Frankly, I find myself not using them even when I have them just so I don't foul up my jumps when I don't.

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(325)

Developer response from SoulGame

I understand. But I had to find a way to limit double jumps because the game would have been to easy with infinite double jumps. I will find a better way to make it works in Rogue Soul 2 !

Jackie7090

Apr. 19, 2014

Under rating threshold (show) A Developer which responds!You are in my favorite list man/woman!!!

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(8)

clui

Nov. 05, 2012

Under rating threshold (show) You get 10 coins bounty every 10ft walk... but only 10 coins when you kill a guard? I'm glad I don't live there o_o

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(83)

Eclipse_Angel

Oct. 18, 2012

Under rating threshold (show) WHAT KIND OF CITY HAS GIGANTIC HOLES IN THEIR STREETS

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(28)

AngelH12A

Oct. 06, 2023

Under rating threshold (show) I'm not sure what is happening but after the cutscene my game just gets stuck. Idk what is happening :(

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(7)

wavehead21

Oct. 02, 2012

Under rating threshold (show) I think the fact that there are different enemies, obstacles, and the such in later zones is enough in the upgrade department. The main reason I find upgrades of some sort important is so that the game doesn't get stale. Some visual variation would be welcomed. Love the game, it's super fun!

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(236)

Developer response from SoulGame

Thanks for your feedback, we are glad to tell you that we just made a update including new customization feature (skins & weapons). Enjoy !

arcseed

Oct. 18, 2012

Under rating threshold (show) I would mind limited double jumps a lot less if the play control were better. As is, it's way too easy to use them up accidentally.

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(27)

SethA3

Apr. 10, 2015

Under rating threshold (show) literally got to zone 3 on first run

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(7)

Tylerjmidd89

Apr. 10, 2015

Under rating threshold (show) I got stuck in the ground and was infinitely running FREE COINS

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(7)

killerpro500

Jun. 04, 2014

Under rating threshold (show) I love how the knives pierce the wall

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(7)

yuske

Feb. 05, 2014

Under rating threshold (show) Why do I get a bounty for simply walking? Am I in a no walking zone or something... Although that does explain why nobody is chasing you.

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(7)

Shiro96

Nov. 04, 2012

Under rating threshold (show) When you feel your combo dieing, get down to the road and throw a dagger, it's VERY likely, that you hit something, that saves your score.

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(7)

carrabbagel

Oct. 26, 2012

Under rating threshold (show) In an age where the formula for most casual games is "grind, upgrade, repeat", you've crafted a game that's fun every time it's played. Fantastic mechanics, balancing, and design. Listen to the comments calling for improvements, or don't - just do what you think should be done, and I've no doubt you'll keep impressing in the future!

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(7)

pcbb97

Oct. 23, 2012

Under rating threshold (show) how do you complete the candle mission?

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(7)

R_A_W_R

Oct. 23, 2012

Under rating threshold (show) 4:30 am, can't stop. Ahhhhhh!!

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(7)

d0de

Oct. 11, 2012

Under rating threshold (show) My loot is only 94% complete but I've completed everything in the "missions" tab and have platinum for distance and reward. It would be nice if there was an easy way to see what's left for me to get to 100%

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(7)

Developer response from SoulGame

You're right about that. In fact, you have to get ALL platinum medals, even in the challenges, to get 100% complete.

Yousuf_Ali1310

Jul. 31, 2016

Under rating threshold (show) I finish this game every time i do a run. Borin Hood you are down like slime. And me am up like SKY!!!

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(5)

Captain20bucks

Oct. 18, 2012

Under rating threshold (show) 85% should be an impossible badge. I have all but 3 loot items and somehow I only have 69%? what?

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(64)

Developer response from SoulGame

Don't forget about getting platinum medals for Distance, Reward, and Challenges

brightrune

Oct. 28, 2012

Under rating threshold (show) I think this game is a bit underrated... The developer took extreme attention to details: The scenario art is impressive, and some scenario interactions (such as birds flying away) really add up to the the game sensations. Also, things such as the appearence of armors and Soulies conditioned to their usefulness give the gameplay a clean aspect, and demonstrate great attention to detail from the dev! Besides, I felt the missions bring extra objectives that help endure the back-to-start sequences. Of course there are always things to improve (maybe some gameplay interfering rewards for missions to compensate partial effords while you advance towards the final objective, for example), but what game doesn't? All and all, I felt this was a game created with greate care and attention to details, and I was really impressed with the results! 4.5/5

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(17)

sampy901

Apr. 10, 2015

Under rating threshold (show) I forgot all the controls...

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(4)

smartidude

May. 06, 2015

Under rating threshold (show) best game on kongregate SoulGame good job bro

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(5)

NErdknews

Oct. 01, 2012

Under rating threshold (show) Glad to see another game from Soulgame! I loved soul driver and was anxiously awaiting a sequel. Although this is not a a sequel it is pretty close in the spirit and style of the game. BRAVO!

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(147)

Developer response from SoulGame

Glad the sequel pleased you :)

ElPlacebo

Oct. 28, 2012

Under rating threshold (show) Such strange city planning: "we should hang these perpetually swinging crates next to the inexplicable pit, I think it will draw a lot of garlic/apple merchants."

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(32)

Queereshu

Jul. 26, 2016

Under rating threshold (show) Really, SoulGame's graphics and attention to detail make 95% of the awesome in their games. Usually I find running games boring, but this is top-notch quality adrenaline.

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(6)

Evancho

Nov. 09, 2015

Under rating threshold (show) Did anyone else notice that the last unlockable character is the driver from Soul Driver?

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(6)

stryder221

Oct. 26, 2012

Under rating threshold (show) To anyone who's beaten every mission in the main mode and is confused at why they don't have everything... The medals from the challenges count as loot, as well. Anyway, this game is very well done. The challenge is there, so are the "upgrades", and no bloody "grind, buy stuff, grind better, buy more stuff" routine. I like that... this game gets five stars from me.

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(6)

Ebincli

May. 24, 2015

Under rating threshold (show) At last completed this and rs2 with %100.Best flash game i have ever played. Waiting for new game

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(4)

simoninsanity123

Jan. 21, 2016

Under rating threshold (show) I've been playing all the games in this series over the past week and playing the original last is probably a bad idea, but I can see how much the game has evolved through each entry. Fantastic series, wish I could play more than just the games on Kongregate.

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(5)

del2740240

Oct. 21, 2012

Under rating threshold (show) I think sliding through a particularly big sheet on the line should count as getting a parachute.

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(34)

emmthegryffindor

Oct. 21, 2012

Under rating threshold (show) Why do the archers' arrows go through stone, when my character can't jump up through it? Just a thought.

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(14)

superuber27

Oct. 20, 2012

Under rating threshold (show) My only minor gripe is that you can play a lot of it from memory, but if you made it a random level generator, it creates drawbacks such as impossible to survive in situations, so I see why you did this. Other than that though, this is one of the best games kongregate's recieved in a while. GAME DEVELOPERS TAKE HEED, I think the reason for this is that there are no upgrades. Gameplay is based on skill, and designed accordingly. The game is very nicely polished, and the flow is great, which is what these running games strive for. An exceptional survival game. 5/5

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(14)

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