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Dear people asking to add things: This game was made in 2009. It was last updated in, guess when, 2009. Do not expect the author to ever update it again.
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Awesome Game, very neatly done, but it has some flaws that would be cool to correct or change in the next game:
1st: The 3 charms system it's strategically made to think what you're up to, BUT the charms should be on stock, it's ridiculous that you have to buy and sell them all the time. Why would I have to buy again a charm if I want to change my playing strategy? It's nuts.
2nd: I don't say you have to get a gazillion of different charms that you won't use after all, but at least make them change according to the Fyre, so a Hunter and a Paladin, for example, would play totally different (even though you made them have different Spells, which is cool).
3rd: not a critisize, just an odd remark: It's all pixel art, making it look 16 or 32 bits game, which makes it look nicely retro, but then you control it with the mouse, which is very modern. Not complaining, just feels strange.
I hope forwards to see your new installment!
(Please thumbs up so the developer reads this!)
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Also, very good game. The graphics are nice, and the game is simple and fun. No starter is good, however, and the difficulty curve is nonsense sometimes.
+ & -
+ Graphics are good
+ Not overkill on your weapons
+ Achievements
- Insane difficulty curve
- Boss overkill
- Revive make game easy
- spamming special kills boss easy
+ Fun
+ Spaced out leveling
+ Balanced Fyres
- Hunter makes game easier
TOTAL: 8.5/11
3.5/5
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This comments section has been filled with SPAM by:
~-~jakewf~-~
Please feel free to punish him at any point in time.
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There should be a "buy xp" button. This way you could spend all the money you won't use (because you've already bought all stuff you want) in making grinding less grindy. Also adding a "reset skills" button would be a nice thing to have. This way we could try different stats build and seek for what works best for us.
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Since people are probably going to complain about how I didn't give a better report, here it is. The enemy bullets need to be smaller and deal less damage, because for some enemies it's impossible to hit them with the main cannon without getting killed. One bullet from enemy bosses usually kills you, unless you've died so many times that you've upgraded your strength enough to withstand a boss shot. All you need to kill bosses is a special attack or two and boom, all the creativity you put into the shooting style gets put to waste. It needs a wider variety of charms, and the charms of same type's prices are too similar. I mean, theres no point in buying convert magic to health lvl 1 for 4200 when you can just fight a little more to get lvl 3 for 7400. The rest (which there isn't much of) is pretty good, so I'll give this game a 3/5. I would give it a 2/5, but I love dragons XD.
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This game looks good, but it really needs keyboard controls for people on trackpads. Also, a full autofire would be nice.
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For all those who want to know how much exp you need to level up, hover your mouse over the exp bar, it will tell you how much you need to level and how close you are, [+] If this worked for you, to tell other people and stop people rating down :D
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First Boss: Giant dragon
Me: Cool!
Second Boss: Armored Dragon
Me: Redundant, but still cool.
Third Boss: That... Spinning-head thing...
Me: WTF is that medusa?!
Fourth Boss: Giant Wizard
Me: OMG ITS IRON MAN!!!
Fifth Miniboss: Giant Turtle
Me: OMG Turtle! I want to ride YOU, not this stupid dragon!
Fifth Boss: Turtle Fortress
Me: OH. EM. GEE. (small voice) its huge... ('0')
Sixth Miniboss: *LOLCANTTELUSPOILRZ*
Me: WTH?!?! WHERE THE HECK DOES THAT FIT INTO ALL OF THIS??
Sixth Boss: *LOLCANTTELUSPOILRZ*
Me: IT ALL MAKES SENSE NOW! :D
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here's a challenge: beat the game(including bonus level) without upgrading strength or agility(only upgrade wisdom)... I'm at level 5 but cant win :(
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@densch, you only need to get the gems that drop from minibosses & bosses to get the bonus level, no need for the other achievements including deaths below 10. No need to tryhard ! :D
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"Equip" should be replaced with "equipped", and there should be a confirmation before selling (like double clicking to sell, or a "are you sure you want to sell item name?" screen). Other than that, good game.
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Undefined hitbox, useless shop after buying only three items, level bashing to upgrade, bosses who oneshot you, ... Not a very fair game
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@Grub119 well you just need to do one of 3 three things 1.raise str for lots of health 2.raise agility for a high dodge rate 3.dodge bullets well
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This is fanominal game. Great room to build with and a small user demographic due to the art stylings.
Suggestions Compiled from OTHER USERS:
Badges
WAY More upgrades
Experience Bar
Difficulty Settings
Better Starter Classes
Pros:
AMAZING User interface
Gameplay
Level Length
Acheivement System
Cons:
Too little playtime
Nothing Much!!!
The game is very different, yet the same. It is a little like frantic or Upgrade Complete, but horizontally arranged and well-made. I beat this game and bought every upgrade. The Playtime in total is about 6 1/2 hours when played straight. Absoluteley LOVE the art. Those reasons are why I'm giving this game a: 4 1/2 Stars!!!
Great Job Guys!!!!!
-Cold
-Cold
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what is a chain? it talks all about multipliers and addition of time on a chain but never says for what.. damage? exp?
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easy way to get autofire. shoot then right click. click outside of the screen then bring it back in. Make sure not to click in the screen again until the level is over.