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Comments for Shadow Regiment

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Keac

Dec. 29, 2011

Under rating threshold (show) My god, the thief lives in a time where everyone has tunnel vision...

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(138)

dogman99

Dec. 28, 2011

Under rating threshold (show) explosions, we need more explosions!

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(116)

SavajCabbaj

Dec. 28, 2011

Under rating threshold (show) Kinda obvious what the locked character is when you look at the Mission Score at the end of a level. Wouldn't it be kinda cool if that said "???" until the character is unlocked? Also, don't like how precise you have to be with the locked character, really easy to miss by a single pixel and get killed by a dog.

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(98)

SpaceCatStudios

Dec. 23, 2011

Under rating threshold (show) The "typos" are fixed. It was a font embedding issue (there were no actual typos, just characters that the game couldn't display!). Sorry about that everyone :)

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(89)

bredzio

Dec. 29, 2011

Under rating threshold (show) Nice game! I didn't like a few things tho: 1. Why no assasination? OK, I know why, but You can have to use poison in kitchen... You may also steal something. Don't add too much, but only explosions kill the great mood of the game, after a nice intro. Other thing is 4 characters - that's fun, I like how they all have different abilities, and not just "you're 10% faster". But I had a feeling that maps weren't designed the way, that all of them have equal chances - infiltrator pwns. Maybe he has too much stamina for... Another thing is AI - when someone sees a dead body, or hears an alarmed person, he should be alarmed himself! And last thing is optimization. Drawing a lot of lines is slowing the game down especially in last level. Try this: Leave the code for lines, except don't draw them. Look where lines end, connect lines ends to make a shape and then make 1 fill. 3.43 is really unfair rating! :(

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(81)

monsterjamp

Jan. 01, 2012

Under rating threshold (show) The running man is pointless. The Invisible one is the most useful. The Burglar is ok.

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(5)

Moonschild

Jan. 02, 2012

Under rating threshold (show) apparently the still detect you if you're invisible and run into them

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(4)

GrApHiCDeSiGnC

Dec. 20, 2011

Under rating threshold (show) Very interesting game, and a well executed idea.

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(25)

Nighthawk30

Jan. 04, 2012

Under rating threshold (show) Guard *Hmm, there is someone right next to me out of my field of vision who can pick locks/sprint really fast/Turn invisible. Must be an ordinary civillian, time to go back to my route*

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(3)

DonnBarredora

Jan. 02, 2012

Under rating threshold (show) That is one of the best introductions i have ever seen in a flash game. Really good.

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(3)

Lawbag

Dec. 31, 2011

Under rating threshold (show) Good not bad, Assassin still is the game for me because of the unpredictable nature of the guards. Gave this 4/5 because it shows promise and we might get an improved sequel. Something felt lacking, but not sure yet.

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(7)

RevanFan01

Jan. 09, 2012

Under rating threshold (show) I saw this game on armorgames.com. So, I play the first level. I noticve how you get the last character on Kongregate only. So, I go there. Character is stilled locked! WUT!?

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(7)

billiska

Jan. 04, 2012

Under rating threshold (show) 3 corpses in sight. "it was probably nothing"

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(2)

fangyfangs

Jun. 18, 2013

Under rating threshold (show) easily being invisible is the most useful power

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(2)

fangyfangs

Jun. 18, 2013

Under rating threshold (show) Teh overlord. please understand. dogs can smell you.

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(2)

weirdguy

Dec. 31, 2011

Under rating threshold (show) Pro: give cool special abilities to diverse set of characters. Con: penalize all usage of abilities in the scoring. (srsly guys don't design your games like this)

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(6)

TehOverlord

Jan. 16, 2012

Under rating threshold (show) Is invisible and STILL is killed by a dog. How?

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(8)

Lpfan

Jan. 01, 2012

Under rating threshold (show) Sooo I picked burglar and got penalized for using my special ability of unlocking doors without keys? Pretty lame to use a SPECIAL ABILITY and get penalized. Pick the ability you will use the least, if you want the most points?

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(6)

Coliin23

Jan. 09, 2012

Under rating threshold (show) I won all stages but didnt get the assassin.Fix this please.

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(3)

NeoReverse

Dec. 30, 2011

Under rating threshold (show) Good game overall, but at the moment im too lazy to finish. Happy (early) New year guys!

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(5)

ryck

Dec. 30, 2011

Under rating threshold (show) need badges + if u agree

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(5)

hitgoa

Jan. 07, 2012

Under rating threshold (show) Nice game. Only con is that you need to be way too precise to kill a dog with the assasin, so precise in fact that it is best to leave a dog alone than kill it. Other than that, great game.

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(1)

snowskeeper

Jan. 04, 2012

Under rating threshold (show) Be nice if enemies got alerted upon seeing unlocked doors; that'd give the Burglar more even ground to the Infiltrator.

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(1)

troglodytic

Jan. 04, 2012

Under rating threshold (show) The assassin cannot kill without getting "spotted", and the fanatic is way underpowered. Burglar usually gets you the best score.

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(1)

Whaker

Jan. 03, 2012

Under rating threshold (show) Very nice game. It reminds me a lot of Ultimate Assassin. However, this game has the guards follow patrol routes rather than walk around randomly, which I liked. I didn't like the fact that there were points deducted for using skills. The assassin is a little too challenging to use against officers and dogs, as it is painfully difficult to keep the assassin within range to attack while not bumping into and alerting them. Against guards and sentries, this isn't a problem as you can still kill them before they shoot, but dogs will kill you and officers can use their whistle. Also, I think it is odd that while officers see dead bodies, guards and sentries don't, and they should. I also agree with Bedzio that it would be great if there were missions in which we could poison an official's food or steal something. Maybe we can see that in the sequel (Yes, I'm trying to tell you something with that last statement). Still, these issues are tiny, so I'm rating 5/5. Great Game!

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(1)

skultech

Jan. 03, 2012

Under rating threshold (show) wow i kill a guard and i get the KILL A DOG achievement

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(1)

omerci

Jan. 03, 2012

Under rating threshold (show) why they are not moveing together

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(1)

omerci

Jan. 03, 2012

Under rating threshold (show) Bug = when u open a door quickly press through door u will be invisible and nobody cant see u (including u :D)

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(1)

xplosion63

Jan. 01, 2012

Under rating threshold (show) nice reminds me of metal gear solid the very first 1 :) 5/5

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(2)

megalikante

Dec. 27, 2011

Under rating threshold (show) Don't like it...need lot of improvement. Overall: 4/5

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(2)

LionLover101

Jan. 11, 2016

Under rating threshold (show) *gets detected after planting bomb* *walks away calmly* "And on that day, zero f*cks were given."

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(2)

supersmiley98

Jan. 01, 2012

Under rating threshold (show) Its Ultimate Assassin With Explosions Instead Of Assassinated

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(2)

squirrelyearl

Dec. 31, 2011

Under rating threshold (show) Why do you get punished for picking locks? Seems kind of silly to give special abilities but punish people for using them.

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(1)

GrApHiCDeSiGnC

Dec. 20, 2011

Under rating threshold (show) Also, sorry for the double comment. But I escaped a level while being attacked, I think there should be an achievement called like "A frantic escape" or something like that where if you leave the map while under attack you get that achievement.

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(-1)

ECWCHAMPION7

Dec. 29, 2011

Under rating threshold (show) Is it just me or the dog is imposible to assasinate,if it 's impossible then the unlocked character is pretty much useless in the end of the game!

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(1)

furrymessiah

Dec. 23, 2011

Under rating threshold (show) An okay clone of Tactical Assassin. I like the door mechanic, but other than that, nothing really new or interesting about it. 3/5

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(-2)

GojoHero

Jan. 25, 2012

Under rating threshold (show) @engima yeah thats ur compurter. ANY WAY THIS GAME IS AWESOME!

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(0)

qweztu

Dec. 29, 2011

Under rating threshold (show) I am on a linux (not sure if it matters) and on chrome, the guard on the first level has a sixth sense in a perfect square (that is visible on the screen) by stepping anywhere in there, I get spotted and shot at even through walls...

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(0)

looku20

Dec. 23, 2011

Under rating threshold (show)

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(-3)

peppiniell

Dec. 23, 2011

Under rating threshold (show) very very nice 5/5

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(-2)

SirGibsalot

Mar. 21, 2016

Under rating threshold (show) my god the robber, keys, what keys? I don't need your puzzle element!

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(0)

SypherKhode822

Aug. 30, 2015

Under rating threshold (show) This game is vastly improved once you can kill everybody on the map.

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(0)

cherry_pie_pwns

Jan. 03, 2012

Under rating threshold (show) whats the point of multiple exits? is one like a bonus or something?

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(-1)

deerekid1

Jan. 05, 2012

Under rating threshold (show) why do the keys stick

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(0)

Whaker

Jan. 07, 2012

Under rating threshold (show) After I beat the game, I went through every level with assassin and made sure to kill every single guard, sentry, officer, and dog for all of the trouble they gave me in level 16 - 18. Revenge is a dish best served with a quick neck snap and a superfluous knife, as they say. No seriously, why is the assassin holding a knife if he is just going to snap people's necks?

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(0)

N00b123

Dec. 31, 2011

Under rating threshold (show) Nice intro, where'd you get the Indian guy to do the narration?

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(0)

majorSargent

Dec. 29, 2011

Under rating threshold (show)

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(-9)

rka444

Dec. 30, 2011

Under rating threshold (show)

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(-9)

santifrey

Dec. 23, 2011

Under rating threshold (show)

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(-21)

N00b123

Dec. 31, 2011

Under rating threshold (show) Wait, WHAT? Im sneaking around with a simple bomb when i have guards who have Machine Guns?!

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(-1)

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