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at the end of the game I had to shoot blindly into the dark to hit the last zombie (or zombie?) that wasnt attacking.
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I hate when my people loot a building the same time and the loot menu pops up. one time that happened, so the menu skipped to the other group, and I couldn't loot the same items in the building again.
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Seriously frustrating! Enjoyed the strategy elements of building and gathering, but would have built more defenses before mass producing the cure had there been any indication that doing so would cause me to be swarmed by zombies.
The shooting was really slow. I found myself yelling at the lil game people to fire the darn guns. What was that? Reload time? Apparently only one villager was shooting since they needed time to reload after each shot.
And where was a save option? Come on.
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Well, it starts out really easy, then when you find the cure *first try*, all hell breaks loose and you have 3 minutes to get everyone back. of course, the zombies smell the labs cooking their bane and come to kill you, 4x stronger than any portion of the game. then you die. the graphics and the layout is good but this game is really unbalanced and pretty boring.
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Got cure first try, got the 2nd lab on 4th day.. mass produced it... and beat the game in 60 hours 5 minutes... really really needs to become harder to beat... that and better upgrades, all i got was the well, both labs, ladders and the forced one....
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seriously! that was easy! ...i though you guys where joking" found the cure at 1st try " well me too found at 1st try
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I just randomly did 1 of every thing and got the cure. I mean hell 1st try and i thought I was going to be doing that for hours.
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zombie cure was easy to make 1 try but for some reason when i started last fight i had not even an quarter of my defence like bah humbug
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done, finished, good game, could do with being tweaked and upgraded, in quite a major way really, I would have thought this good in 2007 just as much as now... Overhaul interface, time, buildings, everything, keep the mini graphics concept, but move on and up
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what the heck the final battle is like trying to fly with one feather on each arm. NOT POSSIBLE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Glitch: If multiple squads all reach a lootable building at the same time, each loot screen cancels out the previous one. You can still get the items by re-entering the buildings, but it would be better of the loot screens just stacked so you could deal with them one at a time.
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It should warn you before you mass produce that it incurs an abundance of zombies in the next wave. I had only 2 defensive buildings, would've spent a day building stuff if I'd known. 3/5