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I've already checked my emails, went on facebook, and watched a youtube vid and the block is still moving along pixel by pixel...
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really enjoyable, good balance between working out what you have to do, and getting everything in the right place and time. Very well balanced, if a bit easy overall.
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A very good game. I especially like how if you become somewhat stuck you can look at the levels name to help figure out what you need to be doing.
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@rocktheworld315: Set bombs on the left of the metals in the tower and one on the right of the lone one. Blow up the lone one, and then immediately detonate the top left one. Then just blow up the last one :)
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8 of Water is really, really hard. I can't beat it, no matter how hard I try. One piece of wood/metal always ends up on the wrong side. (I beat earth... >_>)
A clue is in the level name - "Top down". Just alternate bombs left/right/left sides of the stack and detonate in top down order. Also check out the walkthrough (available from main menu or level failed dialog) if stuck!
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Earth level 9 and level 10 are annoying and not fun since I could figures out what I needed to do, but I had to redu it dozens of times since things can change dramatically by .1 seconds.---------- The other puzzles, particularly the last one of earth, were fun because I had to bend by brain to figure out what to do, but what I knew what I needed to do it was fairly easy to actually do it.
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Level 6 on Water is a real pain with the time limit. Also, the ball seems to slow down as it rolls down hill. Just a heads up, great game :)
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That was a fun puzzle game. Not too hard, not much luck involved (mostly skill), physics were pretty much perfectly executed, and it wasn't too long or too short. Love it, 5/5.
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Though it was a bit easy, this was really, really fun! It was a very nice way to pass the time. Five stars from me as well.
Thanks :) Its really hard to judge difficulty in a puzzle game like this and I tended towards making the levels easier as I refined them. I'll be sure to include some more challenging ones in a potential sequel ;)
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Nice atmosphere in this game. And even though there was a lot of trial and error with the timed bombs, at least it was possible to make small changes to the plan. I really hate puzzle games where it boils down to expertly timing my own mouse clicks.
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Having to separately place, prime and detonate bombs is annoying. That's three clicks, for a job that needs two at most.
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Really enjoyed this. A bit different, and the puzzles are well designed. The only ones that felt a little trial and error were some of the timed bomb ones - maybe a time elapsed display would help when trying to synchronise the bombs. Although that might ruin the look of the design.
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This is a really good game. It's cool how the levels get progressively harder as you go on. And the earth levels are just crazy! XD but still good.
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Can we have a different spot for the clear bombs button? A lot of times I've double clicked reset or misclicked the prime button and it cleared the bombs instead...
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Its a good game for this genre. I personally don't like any of these types of games, but I'm sure others will enjoy it.
Thanks, I did make some of them longer after your comment. Level 6 is now pretty much impossible to fail if you place a bomb in the center which is the obvious solution to the level.
I thought I made the timeout pretty generous on levels where it could be an issue. If you can tell me what specific levels its a problem that would be super helpful, thanks!
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Very good concept. Could do with more levels with both wood and metal elements to up the difficulty level. The hard levels where timing and placement have to be just so are very good - not so easy that you succeed by pure chance, and not so hard that you spend forever getting frustrated by a single level. 4/5 as it could do with being more difficult towards the end, but a great way to spend 30 minutes.
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How am I supposed to shatter the glass on level 2
with one bomb? I even put it in the fire once lol!
Also I was hoping the bombs would have more
power.
Thanks - I increased the timeouts on Sky levels where I thought this could happen. Let me know if there are any specific levels that you think still have a problem!