That sucks. Theres an issue with Kongregate/Unity saving games atm. Next update is Cloud Saves. Problem solved forever. I can set you up a save once its working if you like. PM me.
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Spent 10 gems at once and maximum price is 10? 2nd which i got was 2 gems? WTF is this? Seems someone didnt go to a casino for a while ..
I assume you mean prize instead of price? The largest prize from chests is something like 1,000,000 gems. The number of gems you spend doesnt increase the prizes, you just open that many gems (all at once if you click that button).
Maybe in the future. But for now, thats an extremly surefire way to abuse/chest the game. I am working on Cloud Saves though, which I assume eliminate the need for Import/Export.
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Is a different method of saving still in the works? I got through like six or so rocks last night and it didn't save anything.
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my game didnt save and i had one magic guy, 3 sword guys, 6 bombers, 10 drillers, and 12 miners i also was on the green rock
Hey wub. Ill make sure to PM you when the next update is out and ill setup a brand new cloud save for you at that point in the game. Sorry for the lost save file.
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helpful tip: best income per second i've noticed is clicking the bomb guys bombs as soon as they leave his/her hand. even better when he's on fire. Best when he's on fire with a buddy <3
Never seen it bug out on Chrome before with saves. There is an issue with how Kongregate/Unity handle saves. Next update will use Cloud Saves and fix this problem for good. If you PM me your progress ill be happy to create a Cloud Save for you when its ready.
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i have an autoclicker, and it clicks obviously really fast, and it still takes me hours to get to the next rock, and if i leave it afk (firefox) game usually crashes after 3 to 4 hours. pretty sad. Rip all non autoclicker users for having to spend days to smash a rock :/ games not even fun for me anymore, game probably seems pretty bad to them.
Ill look in to the crashing in firefox. As for your time issues, each rock takes approx 10% longer than the last (very loose math) which grows exponentially with character growth. The game is worth a week or so of casual play, so I have no idea how with an autoclicker its taking you so long unless your not upgrading your miners as you go.
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Huge buttons designed for phones. ''Tap to start'' Instead of just a menu or click to start. Massively stained with mircotransactions... Yeah this is 100% a mobile port. Goodbye call me back when you've made an actual game.
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So I am on the fourth mage (the best way I can express my current "level"). I have maxed out every available character and my current CPS is 1.2 and I need 59400 rocks to destroy current rock. Which means almost 14 hours of doing nothing. Clicking does speed up things a bit, but do you really expect players to click for an hour straight? Or in other words... I reached a point in this CLICKING game when CLICKING became useless (at least without autoclicker).
You've got upgrades, chests, the double boosts, etc. But this game is an IDLE game at its core, not a clicker. If you come back in 7 hours you could double the offline earnings for a few gems. More things to do will come in later updates though.