Comments for Red Rogue

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EpicJordan289

Sep. 12, 2014

Under rating threshold (show) This is the best side scrolling Roguelike I've ever played! If you ever go mobile, bring it to Android! Even though it has a default action RPG mode, it still keeps the Roguelike feel. This is the only side-scrolling roguelike that I can say is a roguelike, not a roguelike-like. Only reason I gave you five stars is because I can't give you 6! Thank you for wasting hours of my life! ...I swear I mean that in a good way...

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(5)

Ryymus

Aug. 19, 2014

Under rating threshold (show) *tip* never EVER equip the balrog's face or your soul will be destroyed adn you'l lose all the portals and the items outside

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(2)

Ryymus

Aug. 19, 2014

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(-3)

eyelex

Aug. 19, 2014

Under rating threshold (show) I can't play this, the menu system is too busy.

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(2)

dias_diffuse

Aug. 5, 2014

Under rating threshold (show) atmospheric roguelike. Looks like "Risk of rain"

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(3)

nono101010

Jul. 25, 2014

Under rating threshold (show) rlly good game like it 10/10 :3

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(1)

Welcomematt

Jul. 16, 2014

Under rating threshold (show) Red Roguer, Red Roguer, send a minion right over

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(31)

sadkos

Jul. 15, 2014

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(-5)

reddd99

Jun. 30, 2014

Under rating threshold (show) Crazy @, why'd you feed her the time rune? XD

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(2)

spamsidian

Jun. 21, 2014

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(-7)

Somerandomguy

Jun. 19, 2014

Under rating threshold (show) "Rogue prays to RNG, god of chaos.... RNG likes minions." I love this game.

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(1)

Masterinthomas

May. 17, 2014

Under rating threshold (show) IM DONE WITH THIS GAME!

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(0)

Spahgetsis

May. 17, 2014

Under rating threshold (show) Seven miles underground? Looks like a good place to set up a teepee.

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(2)

bluestranger

May. 14, 2014

Under rating threshold (show) reading the log when you save is like a story; kobold punished by the minion the minion tore out a kobold heart welcome to level 2 rogue rogue picked up kobold heart rogue picked up rune of ?

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(1)

laugh136

Apr. 20, 2014

Under rating threshold (show) I love this game, but it's kinda scary, with those noises and the music

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(2)

edukettu

Apr. 11, 2014

Under rating threshold (show) @ironicspider if you equip nymph face you can steal Death's scythe at underworld

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(7)

Synthisizor

Apr. 8, 2014

Under rating threshold (show) #1 Reason why I like this game: Rogue equipped troll face!

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(5)

kingtyranius

Apr. 1, 2014

Under rating threshold (show) This game is simply amazing and I would certainly play a console version. Its just awesome!

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(-1)

ironicspider

Mar. 30, 2014

Under rating threshold (show) What do you do when you enter the underworld?

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(2)

HERCLES111

Jan. 21, 2014

Under rating threshold (show) this game is okay I guess

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(0)

Thearias

Jan. 9, 2014

Under rating threshold (show) I think its a bit cheap to leave an exp grinder in the overworld, but come to think of it, why would anyone bother sitting there long enough to get to level 5 by hitting a little fan looking thing?

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(-1)

DoktorIzMedic

Dec. 14, 2013

Under rating threshold (show) Debug Mode Ctrl+Shift+Enter (+) Like this comments so people can see

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(15)

PJ6211

Dec. 11, 2013

Under rating threshold (show) I do like the 8 bit style, but I think a more fully fleshed version would really shine on Steam. The menu system can even work with consoles. I would totally do all the new art and port this to XNA myself... the game really deserves better than this tiny box on Kong.

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(4)

NickBlues01

Dec. 5, 2013

Under rating threshold (show) I assume the badges had the Time Rune as well, and warped off to somewhere five minutes before I started the game. Still love it though. C:

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(1)

NickBlues01

Dec. 5, 2013

Under rating threshold (show) -Chaos Dungeon breaks down- -tries to return to the Dungeon through the portal- Game: "Hey, I'm trying to tell a story here." -Lols-

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(2)

Havv

Dec. 1, 2013

Under rating threshold (show) 3 is your limit cheater

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(1)

MagykMaster

Nov. 29, 2013

Under rating threshold (show) it might really help if i knew the stats of the weapons or armour

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(2)

DannyRulesxD

Nov. 29, 2013

Under rating threshold (show) Love it!

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(1)

zachweston

Nov. 26, 2013

Under rating threshold (show) truly amazing game i don't know why it isn't more popular i tip my hat to you developer

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(0)

6rvbgv8

Nov. 24, 2013

Under rating threshold (show) Fairly difficult just the way i like my games

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(0)

TimothyS

Nov. 24, 2013

Under rating threshold (show) at the start you attack the spining circle then when you level up you rise up right? jus keep press right youll land at the chest press up :)

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(1)

snowskeeper

Nov. 23, 2013

Under rating threshold (show) Some of the sleep messages are really creepy. "When not even death can separate us... Who will?" Holy crap.

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(4)

antonialace

Nov. 22, 2013

Under rating threshold (show) That sleep screens just plain creepy.

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(1)

DoktorIzMedic

Nov. 16, 2013

Under rating threshold (show) Best GAME EVAR!!!

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(2)

ergman

Oct. 6, 2013

Under rating threshold (show) I play this all the time, but a downloaded version. very unique roguelike, and the menu system is bizarre but intuitive. NOICE

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(0)

Unclespud

Oct. 2, 2013

Under rating threshold (show) I almost clicked away from this game thinking itd be stupid. I really like it though and i've been playing for about half an hour

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(0)

supercatbot

Sep. 1, 2013

Under rating threshold (show) Every time I die, I quit sure this is the last time I play the game. The next day I'm right back at it.

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(1)

lsoulfangl

Aug. 3, 2013

Under rating threshold (show) Very fun! I remember the classic rogue but playing it as a sidescroller just makes it even better! I played this with my brother over and over again and we cant put it down! We had some fun times using the bleed rune on eachother , very fun to control minion and rogue at the same time.

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(2)

uberpenguin

Jul. 28, 2013

Under rating threshold (show) Huzzah, finally won. The only thing I can say is that I really, really wish we got more runes of identify; I want to be able to make informed decisions and compare enemies, but when I'm getting, like, 3 or 4 runes of identify per trip, requiring one for every single wep type, enemy, and armor type, I'm never going to be able to ever even get close to filling out my lore section.

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(1)

evanmcc

Jul. 13, 2013

Under rating threshold (show) very addictive game, but the minion AI is probably the most annoying part of it. he constantly dives down pits when we walk over them, and sometimes sits on a higher platform while i fight an enemy below. the pit problem is exacerbated by the fact that he sometimes walks in front of you, which can be useful if you're low on health, but also leads to more wandering and falling into pits on his part. he also has problems with pathfinding when he's separated, mostly because he doesn't treat walls that dissolve when you walk into them as solid, so he falls into pits and is trapped by walls/floor tiles that lead down the pit or to a ladder. i know that these problems can sometimes be solved by summoning the minion back, but he can sometimes go right back to where he was, into a pit or up a ladder. also, these problems occasionally happen when there's an enemy in sight, and that wastes valuable knife-throwing or bow-shooting seconds.

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(2)

evanmcc

Jul. 13, 2013

Under rating threshold (show) the minion should treat disappearing walls as solid, since he can't open them himself and can get stuck. the enemies also have this problem, often trying to flee into a corridor and being blocked by seemingly solid walls, and getting backstabbed well before the wall opens. this may be technologically difficult, but it might be possible if you give enemies a separate map that has the capacity to accept that walls have disappeared. this would allow them to think a wall is solid and escape in a different direction, then come back later and learn that an escape path has opened. if that isn't possible, it might be good to give at least the enemies, if not the minion, maps that have all the disappearing walls as solid, so they won't run into dead ends the first time you chase them.

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(1)

evanmcc

Jul. 13, 2013

Under rating threshold (show) the minion should only attempt to lead in horizontal directions, and should NOT choose to go up or down ladders or pits unless you lead him there or you're separated and it's a quicker way to get back to you. also, for combat reasons, he should attempt to get on the same level as you immediately if you're on a higher level, even if you have to stand together on the same square of the map, and if he's above you he should attempt to get Directly above you and Then jump down to your level, so that if you're fighting an enemy he'll stun it. of course, pathfinding should override these rules if he's separated by more than about 4-8 squares and there isn't a line of sight to you (meaning he's separated and his knife throw won't connect with an enemy) or he's more than one platform above you, in which case the stun advantage isn't as valuable as getting back to you.

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(2)

evanmcc

Jul. 12, 2013

Under rating threshold (show) RNG is my god now. he's like the sun; never promising, never judging, basically just doing his own thing

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(4)

HoboScience

Jul. 4, 2013

Under rating threshold (show) "Rogue prays to RNG, god of chaos." Brilliant.

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(2)

AndrewN35

Jul. 2, 2013

Under rating threshold (show) One of the hardest game I ever played... but is was fun

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(0)

Kawatan

Jun. 29, 2013

Under rating threshold (show) I love how dark and atmospheric this game is. Be sure to sleep regularly!

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(0)

Paranormal_Couch

Jun. 29, 2013

Under rating threshold (show) I don't get this at all.

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(0)

Lord_Lucien

Jun. 28, 2013

Under rating threshold (show) Never seen a roguelikes as a sidescroller before; like the concept...something about it feels not done though...

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(3)

Alexanj

Jun. 26, 2013

Under rating threshold (show) This is simply a masterpiece. :')

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(3)

wouldbeawesome

Jun. 19, 2013

Under rating threshold (show) This is one of the best games on kongregate.

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(3)

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