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This is the best side scrolling Roguelike I've ever played! If you ever go mobile, bring it to Android! Even though it has a default action RPG mode, it still keeps the Roguelike feel. This is the only side-scrolling roguelike that I can say is a roguelike, not a roguelike-like. Only reason I gave you five stars is because I can't give you 6!
Thank you for wasting hours of my life! ...I swear I mean that in a good way...
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The Chaos Rune or "?" rune that doesn't change names even when you eat an identify rune is very rare or a secret part of the game. enchanting it to a weapon causes random effects on enemies you hit/attack like quickening, confusion, bleed (poison), stun, teleport, and sometimes when you're lucky, it even causes explosions like the bomb weapon.
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Quite good! Played this before, glad to see it on Kong. And if you're complaining about confusingness and permadeath, you're an idiot because THAT'S THE POINT OF A ROGUELIKE!
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Saw this on RogueBasin today, so I logged into my account for the first time in two years to check it out. Took me a few minutes to acclimatise but it was totally worth it! Really good work on the UI, I found it pretty intuitive and quick to navigate, which is always a plus when it comes to RLs of any kind. There's nothing more off-putting to me than having to figure out yet another aniquated and convoluted NetHacky control scheme.
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You can apparently steal death's scythe in the underworld if you have a nymph face(or if either you or @ gets turned into one)
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@Toast: The Cog weapon has a built in "?" enchant (chaos enchant). That thing is made up of the same thing as the RNG (Random Number God) altar you use to get random things. So yeah, hitting an enemy with that may randomly cause enemies to experience the same effect as being hit with an XP Rune (quickening, Level Up, Temp. Haste).
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No, no, this is strange. I was running along and I suddenly saw a vamp. So I quickly threw my cog at it and it suddenly got a quickening (saw it float into air, quickening style) and needless to say, I died...
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Patch 1.0.3 should be up now.
Pretty sure I uploaded it a while ago but someone just mentioned an old bug below and what do you know, uploading it didn't work (pretty sure I published as well). A lot of bugs were fixed and a few tuning changes as well.
Need to give it a little time to confirm the game is stable (very hard to track bugs when you can do odd things like enchant your bow with light or gain the ability to walk thru walls). Then if there's enough demand we'll see about some badges. Feel free to make suggestions.
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...I never had a chance to use the scythe. I read the wallsign "Elbereth" and my fury took form and killed the Balrog before I even saw it. I love the RNG. When I don't hate it.
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This is an astonishingly well made game. The combat can be fast paced and fiercely tactical, and the developer gives you the choice between two combat types. The atmosphere is perfect, and when combined with the stellar soundtrack is well deserving of the horror tag. Superb presentation.
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A portal to the Underworld lets your minion come back if it dies. Eating runes: Bleed - you take HP damage. Heal - fast HP regen. Light - you light the area for a while. Thorns - ???. Undead - if you are killed shortly after, you gain full HP and your character now looks like a skeleton.
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Who is "he"? and if I apply the rune of slow to my sword, will it apply it to my enemies or will it apply it to me on when I equip my sword?
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Great game, love the fact that you can enchant your armor and weapons. Very gloomy and "alone" feeling to it, which is something I enjoy about games.
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Okay, I need to confirmed, please.
Does enchanting a weapon with a Heal Rune, cause your target to regen HP?
This seems to be the case as far as I can tell. Shouldn't that particular enchantment heal you when you attack with that weapon, instead of healing your target?
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@jiiberish. no. you can't give your armor invisibility. There is just AN ACTUAL INVISIBLE ARMOR. There's no such invisibility enchantment in the source code.
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Haha, my last character was killed by some monster's quickening. And now I randomly killed Balrog by my quickening! Sweet, sweet revenge!
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"New Game+" and the epilogue is a nice touch. Now I just need to test the "Timeless Bubble Overworld" hint I heard of.
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If your minion is wearing the dryad face (or nymph?) and you go to the underworld it can steal Death's Scythe for you. It's a level 20 behemoth.
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great game and pleasantly confusing - still I'd like to know what the hell is the undead rune supposed to do when cast on equipment.The greatest complain is no doubt the minion AI - he's too dumb to live or do anything really useful after floor 5.Maybe is it because of the "bravery" stat?he seems to flee everytime a monster tries to gut me...
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@wisemage that's the point of a rogue-like game its to explore and figure it out (your self) which are best and what works against what. its fun
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um, why can you level up forever by leaving the dungeon and whacking on the wheel to the right? and why does it the chest not open anymore?
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I think that the entries in the log (besides maps) should stay there even if you die, it would make it easier to access data easier, and it would give you an incentive to collect the data, without raging when you die because of all the data you got was erased.
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Did I do something wrong? Long before I even knew of the balrog, I had ate a rune of undead and I thought that was why I came back as a skeleton when I died, no explanation was given. So much later after collapsing the dungeon the game says something about me using a rune of time, which I never saw. There were 2 runes I hadn't identified yet before going home. I killed the balrog by having a LOT of haste on my armor and a blessed gun blade. I was able to pin him against a wall with the blessed gun blade. :)
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Some enemies (I think) cast random runes on you. Or the GNR or whatever does it. It turned me into a dreadfully slow goblin! :P
Awesome game by the way. One of the most replay worthy games here in quite some time!
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I just discovered that our Minion is @, the player from the original Rogue. And the rogue you use here is the widow. I used a scroll of identify on the minion to check this. So yea, @ died and he is back as a skeleton.