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Looks nice. One teency weency little problem tho. I can't attack anything since it all disappears when I click on it and it gives me the "Bad target." message.
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I click on enemies to complete the first mission and they just vanish? Now I am floating around with no enemies to kill and the mission still says 0/4 killed.
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f you take a look at the weapons, (free players) you will see that 1 there is the pulse laser than plasma cannon and then no sigle one weapon that just deals damage until guided missiles, so from lvl 12 to lvl 23 there is no single weapon that deals just damage+is free. Conclussion there need to be more free weapons.
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An excellent game. There is a lot of variety in what's available and the art is not half bad, but best of all the game uses very little bandwidth. The game is fully capable of running on low speed internet at a very respectable rate.
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you should probably change some of the quests to check if whatever they're asking for has already been done. Like the "Build a reactor" quest, for example. I have one, but since the requirement is to build one I'm going to have to wait until I hit lvl 20 now... Also, you should probably change the "quit" button in the guild HQ to say "leave" or "return" or something. "Quit" sounds like you want to quit the guild, not just leave the HQ.
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this game is very good i give it 5 stars few ways it could be made better though there is a glitch or sometihng where nothing happens for a few secs then like i lose health and everyone that i was near is just gone it might be lag but im not sure
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Wanted to add a couple suggestions. 1st: lvl cap on looting monsters. I would either remove this, or make it so monsters you can't loot won't aggro. Maybe remove the loot cap and make it 75% reduced uranium from mobs lower than 6 lvls. 2nd: It would be nice if intragalaxy markets were connected. 3rd: A pvp toggle option. make it so its a manual toggle, or it's automatic if you attack someone. I think attacking reactors and HQ's should auto toggle the pvp option.
Some other things:
One or two more weapons that don't cost stars would be awesome.
Different skins for ships would be cool. Make the really cool ones cost stars (i.e camo patterns or stripes etc.). But basic skins should cost just uranium.
A Couple new types of gems, maybe only available in g4 or g5 and above. an ammo capacity gem or a enhanced chance for stars gem. Throwing a bone to people who've put the time in would be really cool.
Thanks for reading. I look forward to hearing a reply :).
1. It's to prevent higher levels from stealing lower level stars/loots etc. We'll think of something nicer. 2. Markets are interconnected ;) 3. Safe mode is planned for a future patch. 4. More weapons are planned too ! 5. Skins are available on premium skins (use the arrows left & right of the preview). 6. New gems, types & levels will be added later on :)
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One more thing about this game. As I alluded to previously you're running yourself right out of players. I'm sure some pay for stars but that will get as old and busted as having to wait hours and hours for research that yields marginal results at best.
I like this game but I am struggling with the ability to play it.
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Condensed suggestions: 1. Shouldn't be able to fire on friendlies(drone, guild buildings, etc). 2. A "safe zone", perhaps along the very edge of the galaxy, where ppl can avoid coming under fire from hostiles would be a welcome addition; being required to face hostile fire just to get from point a to point b is an unnecessary annoyance. 3. Teleport from one part of the g to another shouldn't cost stars. 4. Enable precise placing of reactors. These can go a ways in making the game complete by ridding it of things that make it seem as if its still barely a beta.
1. We'll be adding a safety mode soon, 2. It's a combat game after all ;) 3. We'd rather charge stars for convenience than unbalance the game with OP star ships. 4. Indeed, planned for a future patch :)
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InDark posted a comment about ppl stealing loot. Dev's answer was: quote:" Kill them! ", People of lower level's tend to steal my loot, how can I kill them eh? :\
Something should be done about that.
Also when will that safety mode be here? :P
And I seem to be having alot of lag lately, is there any chance some optimization's could be done? I hope they can... :\
And also quest: Chain of Death, when done by 1 person can get bugged up, making it imp to create a chain... (Last time that happened I was 3 spiders short...)
On the good side, the game is rlly rlly awesome, its fun, grinding isnt 2 hard (if you rule out the lag) :D I like it alot :D
Loots: next patch will protect a loot from other players for 5s (then free for all)
Safety mode: coming soon! :p
Lags: we're working on it, currently monitoring the game to detect it's origin.
Chain of death: the positions are drawn randomly so some rare setups may be impossible.. not quite sure what we can do to fix that.
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I think a great idea would be to have your base auto repair itself using the resources it has. When I leave the game at night and can't physically defend my base, it shouldn't be defenseless. Yes you have defenses, however your reactor is destroyed over time because raiders just retreat and heal before attacking again. If the reactor was healed by the time the returned it would discourage hit and run tactics and make people stay and fight, making the defenses worth something. The way it is, as a trader I could go out and raid other reactors, run away, then fight it again, eventually destroying it. Again, it's only a matter of time.
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this game is like many other games i've played including dark orbit. All having the same concept and even the same currency that is hard to get unless you are willing to spend real cash to get it fast and put yourself on the top of the game...
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i acccidently left a no description on the clan, please make it for me to be able to edit that and write something, + so developer can see
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i hate when people team up and kill randomly in galaxy 3 i couldnt go 5 feet without bn attacked also its funny cuz at the screen the arrow points at the instructions lol
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I am stuck in the Arena, my opponent "novaBot" keeps dissapearing, and coming serveral minutes back with other ships. I am stuck now, could you please restore my position? IGN Rickydan
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game is nice, has a Dark Orbit feel to it but with way better visuals. it's not bad, definitely worth at least a try!
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would be nice if guild leaders could go into a "grid view" of the hq and be able to move all reactors/buildings inside
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would be cool if the chat would be in the game window its rly anoying to switch all the time if you play full screen ... just a little window with different tabs for guild,Party,Galaxy,World,Private Chat :), anyways awesome game ty :)
Chat is currently HTML/JS/CSS so we can't make it fullscreen with the flash (except maybe on Chrome) at the moment. We might integrate a flash variant of the chat later on :)
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I can already tell this is going to be a great game, even on first time load-up. The developer seems to be really active and helpful.
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Love this game, diden't have too much trouble but at some times i could instantly kill a monster by clicking it :D. Don't know why, but yeh. on quite a few occasions i would pick up an item but it says the error thing for it but gives it anyways. I would love to see this game grow, with more content and better graphics!
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Neat game. (: One request.. when people atk my drone, i would like to be able to atk them, instead of having to watch my lil buddy be destroyed by lower lvls. :( Since they are atking a higher lvl player component, much like if they atk a reactor, their pvp lvl protection should be risen.
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developer dude can you make a bug fix on the uato moving thing cuase its really starting to get annoying plus can you not put stars on things that people wanna buy like cannons