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321f

Aug. 17, 2007

Under rating threshold (show) The gameplay feels mushy because, although the roles of creep and defender are reversed, the mechanics haven't changed enough to respect the different goals and challenges of the creeps. The inclusion of a money supply, random bonuses, and the potential for infinite cash feels like a cop-out on design: a better way would be to turn this into a puzzle of arranging and releasing the perfect order and type of creeps given a limited quantity of each. That is a much harder design challenge, though, so I respect this attempt for being well produced given its flaws.

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sinrtb

Aug. 17, 2007

Under rating threshold (show) too slow :( good idea but the game speed is unbearably slow

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mastabruce

Aug. 16, 2007

Under rating threshold (show) i enjoyed it, really easy game, just send swarms of guys and you get lots of money. i kind of liked how it was a switch version of the TD games. well made. 4/5

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mauimudpup

Aug. 16, 2007

Under rating threshold (show) I like the idea behind it alot. But its too slow and I dont get to throw out as many swarms as the comp does to me in TD games.

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r3p3nt

Aug. 16, 2007

Under rating threshold (show) Cool idea, but poor implementation.

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LordOtori

Aug. 16, 2007

Under rating threshold (show) I was ffing tired of all the crappy cookie cutter tower defense games. Nice twist! 4/5

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cifroes

Aug. 16, 2007

Under rating threshold (show) very easy to beat, like the idea, played until the end :) needs more innovation for the next version.

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milskidasith

Aug. 16, 2007

Under rating threshold (show) Err....Naruto... I didn't mean the police, I meant the army(you have to do the DP storyline.) It is easy, in fact, to outdistace the army(If I figure right, they walk at 6 MPH) but they are uber strong. And you have to battle them or else DP loses, you are still wanted by the police, and it basically ruins the point of doing the quest.

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CerebralGames

Aug. 16, 2007

Under rating threshold (show) it's a good game, but yet another tower defense clone

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whitemageman

Aug. 16, 2007

Under rating threshold (show) I like the concept

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AdamSchroeder

Aug. 16, 2007

Under rating threshold (show) This is great! I was also thinking about building . This is a nice implementation of that. Good work!

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Phoenix00017

Aug. 16, 2007

Under rating threshold (show) Fantastic idea. I love anti-games (kinda like the current Asteroid Revenge as well), and it's nice to see a throwback to what might currently be the #1 Flash genre. I like Prawn's idea of PvP, though that would be difficult. Faster speed would be useful, and I'd like a slicker interface for selecting entry points and such. A great concept though and I look forward to seeing a more refined version. 4/5 as it stands. :)

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The_Chosen_One

Aug. 16, 2007

Under rating threshold (show) Bit to much lag though in most lvls. Now in lvl 6 (?) and got 100+ TRT's coming from both sides.

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crazycruiser

Aug. 16, 2007

Under rating threshold (show) If any of you played Warcraft 3 (not WoW) or starcraft, you might've seen this type of game before... more dimensions you can add to it would make it a Tower War (2 variations... will explain here) 1) You could have what is previously suggested and have one person be the turrets, and the other person be the monsters or "creeps" 2) You could have yet another variation which is very popular on Warcraft 3, where you *both* build a maze with turrets and you *both* try to kill each other... I won't discuss in depth details because I want to make it myself, but anyone who played W3 will know what I am talking about and the dynamics of the game.

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HarleQuin

Aug. 16, 2007

Under rating threshold (show) first i like the idea but its pretty easy when you have a good strategy second oh man its very laggy xD

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BzAli

Aug. 16, 2007

Under rating threshold (show) Since my strategy is to send out a huge amounts of TRL-T's, and then let then flood the maze with my fliers swooping in for the kill, the game gets very laggy.

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Hardcore_prawn

Aug. 16, 2007

Under rating threshold (show) The next step would be Player vs Player - Turrets for one and nasties for the other. Latency issues would need to be solved beforehand though.

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The_Chosen_One

Aug. 16, 2007

Under rating threshold (show) Change of colours? Bit to much silver.

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The_Chosen_One

Aug. 16, 2007

Under rating threshold (show) To easy but the concept should be worked out to a counter version of DTD :).

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staypoh_

Aug. 16, 2007

Under rating threshold (show) brilliant, on lvl 9-10 little bit laggish, ans to easy :) no challenge at all

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Nosnam

Aug. 15, 2007

Under rating threshold (show) It's a pretty fun game, but I wish I could adjust the speed; it would be nice to be able to make the game go a little faster.

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Zubon

Aug. 15, 2007

Under rating threshold (show) Amusing, but there is not much of a learning curve. Send some little guys to build up money, then send a batch of the best. As money comes in, it becomes a huge continuous stream of the best that causes massive slowdown as you get 200+ units on-screen. Fun idea though. With more opportunities for strategy and something to prevent the slowdown that comes with massed units, this could be a top game.

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thatmikeykid

Aug. 15, 2007

Under rating threshold (show) Really interesting concept, but it's too easy. The same strategy of sending some bugs to their death for cash to buy level 5 roadsters beats every level.

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FreshPrinceofRR

Aug. 15, 2007

Under rating threshold (show) low replay value, but i like the concept, and playing it through once was nice. (would be neat to be able to destroy turrets? dunno.)

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Vaetrus

Aug. 15, 2007

Under rating threshold (show) It does glitch if you rapid click, got to neg 5k ^^. And it will lag horrible, with like 50 units on the map and another hundred to go.

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Doomflamemonkey

Aug. 15, 2007

Under rating threshold (show) on level 5 I sent out an army of those Bugs and got a ton of money.

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stealthsilent

Aug. 15, 2007

Under rating threshold (show) true

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brent113

Aug. 15, 2007

Under rating threshold (show) sooo fun, so easy too, just how i like it :D

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brent113

Aug. 15, 2007

Under rating threshold (show) sooo fun, so easy too, just how i like it :D

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Naruto_Uzumaki

Aug. 15, 2007

Under rating threshold (show) i may not be SF but i am nearly as good as him"""Another great game from the makers of craveener. BTW, if you are still here SF, do you have any tips to speed up the leveling up(air quotes) of the party? I can’t beat the police regiments because they are faster, but I can outforce them."""to out race them just buy a few hummers or other vehicles in qubba and have at least 2k of fuel and you will outdisance them easily (i do)

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milskidasith

Aug. 15, 2007

Under rating threshold (show) Getting to later levels.... The game can be really easy or really hard depending on power ups. If a cash drops in front of an entrance, even the most cash starved idiot can deploy insect V1s and completly dominate the cash market(10k total from the one thing).

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milskidasith

Aug. 15, 2007

Under rating threshold (show) I guess SFG left...

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milskidasith

Aug. 15, 2007

Under rating threshold (show) Only glitch is with rapid mouse pressing you can go into the negatives in cash Otherwise it rocks.

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NightStriker

Aug. 15, 2007

Under rating threshold (show) nice game, and great idea. however, i would like a few more ground and air types which are even stronger :) a map editor would be fun too. 4/5

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milskidasith

Aug. 15, 2007

Under rating threshold (show) Another great game from the makers of craveener. BTW, if you are still here SF, do you have any tips to speed up the leveling up(air quotes) of the party? I can't beat the police regiments because they are faster, but I can outforce them.

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paulprime

Aug. 15, 2007

Under rating threshold (show) Level 9 and still boring.

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BlueFox

Aug. 15, 2007

Under rating threshold (show) Enjoyed it very much! However, it perhaps needs a quality adjustor. It laggs badly on this computer I have at work when I've put out a lot of units.

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paulprime

Aug. 15, 2007

Under rating threshold (show) I'm on level 5 now but I'm boring. Just use TRT-L 5.0 and the levels are (slowly) unblocked.

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Anapaest

Aug. 15, 2007

Under rating threshold (show) and maybe you might want to submit the score only after a level .. it spams the chat ;)

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Anapaest

Aug. 15, 2007

Under rating threshold (show) I really like this.. 4/5 because it lacks some documentation about the towers.

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shadowoftruth

Aug. 15, 2007

Under rating threshold (show) great fun i love how you can change the entrance

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SugarFreeGames

Aug. 15, 2007

Under rating threshold (show) Platypig: The little smiley simply gives you some extra score. Others: Thanks for your positive comments

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Platypig

Aug. 15, 2007

Under rating threshold (show) Please add in a tutorial or something to show what the little smiley face thingy does, the health and money ones are self-explanatory, but I can't figure out what that one does. Also, if we could be able to see the stats of the towers, that would help a lot >_>. But good game! I was thinking the other week of how a game like this would be fun.

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Stickly

Aug. 15, 2007

Under rating threshold (show) WOOT NICE1 Game's stars at 4 and 1 quater :D

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NerdDad

Aug. 15, 2007

Under rating threshold (show) This is an excellent way to take the TD genre and make it fresh. Nicely done! 5/5

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CCM333

Aug. 15, 2007

Under rating threshold (show) awsome game i loved it 5/5 favorite

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Meepo

Aug. 15, 2007

Under rating threshold (show) gets dull after awhile

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wwwmoo

Aug. 15, 2007

Under rating threshold (show) good concept and unique kinda hard though i only got 1 through

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Havvy

Aug. 15, 2007

Under rating threshold (show) Hey, nice game. This is well-thought out, and a very effective version of *TD. I think I actually like this one!

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Meepo

Aug. 15, 2007

Under rating threshold (show) lol. yet another twist on a classic game

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