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more like i would like box on enemies for aiming couse they r slim :) but 5 stars just for name. i wated for it for so long :) i'm missing any space i could put usefull things like scalpel, something like categories
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One small criticism. English is from England/International. Not USA/international.
You got it right with Spanish, there is no excuse.
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In the log, on economy, the "prices for" menu should be a scroll-down menu. I can't browse through *all* the items i've encountered in the game by clicking left-right to find just one thing. Or at least make a search option?
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It's very frustrating when you character walks closer to an enemy instead of shooting because your mouse missed. Any chance edge scrolling with the mouse can be disabled?
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I find Agility the one most important skill, esp. with my mail character, followed by Intelligence. With 10 points in agility you get 18+ AP to start with. This allows you to outrun and outmanouver even later tier bandits. in the beginning I typically headshot everybody from closest range and have enough AP to outrun everybody even after the shot. later on the additional AP help to get into cover, move out, shoot, and back into cover. accuracy will improve over time, so does your carrying capacity through animals, carts, etc. you dont need high hp anyway because you dont want to get shot at all.
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No 100% accuracy but 1 vs 7. Enemies are not 1 hit ko type but you do 1 vs 7. Your max hp can't grow higher but 1 vs 7. Your leg / arm was damaged in the last battle but 1 vs 7 now. Your HP not 100% but 1 vs 7 now. 2/5
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so if your main character dies in battle, even if its first and you have 5+ mercs still completely unhit, you lose. i get this. but basically i just stick my main in a corner now like a panicky slave and let the mercs do all the work. i get that im a "scout" or something, but im going off on my own, screw olaf and my bunker, and i can't take 2 bullets like my mercs can? i have the same hp, but when my main gets hit, its for 60+, versus the 13-30 my mercs get. i understand this has to do with dodge, but dodge is a pain in the butt to get at the pol academy for a huge pile of dough
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Imo, you should change how the Lois quest works. I quit because while using autosave, I don't even know how to go out to the main menu. Now I have to do everything up to the Meeting Lois quest again?
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There really needs to be a tutorial that explains things in gradual steps. I love how the battle system is set so that there are consequences in not being able to have CoD-healing. Could do without the x2 clicking to select/attack. POLICE TRAINING DOESN'T WORK. Wasted 16,000 and 2 days for NOTHING :( No Flee option? travel is way too slow/locations too far apart.
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Fleeing from battle would be nice. For some situations where it's like a 2v6 and I'm out of ammo. Also an undo button for combat if you accidentally click on a square next to an enemy where you meant to attack them. Also would be nice to save routes so I dont constantly have to set routes. Also a way to see how much forage/food/water you have while in a market buying food so you dont have to flip through menus constantly to see what you have and what you need for a route.
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The tutorial in this game is far too long. I love in depth strategy games, but this is too much. At least if the interface was compelling it wouldn't be so bad.
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it would help to have weight of how much you have currently out of your max load out in the Loot menu. CW/MW or current weight/maximum weight
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Looking at prices is WAY too cumbersome... no sorting mechanism... weapon prices are mixed in with goods and the only way to find items is to go through one by one... that alone makes me question whether I want to invest time into this game.
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I have the power of strength in numbers! And by that I mean 12 slaves and a guy with an unloaded pistol and an axe. FEAR ME!
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loved the first one, and this one starts out even better. sadly though - and scrolling through the comments here, many seem to agree on this - there still seem to be a lot of balancing issues in almost any compartment of the game, leading to too many situations you can't get out of. more testing? I don't know, still already addicted. and yes, right now: frustrated, being stuck in a town without food. 5/5
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If I have people who are critically wounded, why can't they ride my donkeys? They don't *have* to walk, they could just ride along and not slow us down so we could get to a doctor faster >.>
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helpful tip: After you complete the first zone, you don't necessarily have to move on to the next zone right away. You could patrol around the bunker and/or towns looking for fights with rovers. If you let yourself take damage, but not bleed to death or die, you can just get healed for free in the bunker. The purpose of this is to get your pain threshold and battle experience up high enough to be a match for the roaming groups in the future zones. Be sure to have autosaves on to save scum incase something goes wrong! Personally, I don't like paying for people to come with me as backup to ride on my donkeys, because they die WAAAY too fast and make any investment into them seem like a waste, making autosaves vital to survival.
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*spoiler*, don't read unless you have completed the first zone.
When do we get fuel for the motorbike left behind in the old slaver's camp? Or do we use lubricant as fuel from the towns in the second region?
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another hint so it's easier to get started: lintu wool to pullid, pullid yarn to kivi, or just raid drekar and sell there stuff
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I like the approach of the game, and the feel, but there's just too much of everything. It's very daunting to look through everything and see how much one has to control. Add to that the dense prose and somewhat lacking mechanics is just somewhat off-putting and difficult to get into. It's like Fallout meets Dwarf Fortress, and I mean that in both good and bad ways.
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Honestly, it's not as good as the original. The instructions and UI are more cluttered, the graphics' new detail hurts my eyes more than pleases, and there's not much I can say is better. It's still decent, but I hoped for more.
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it may just be me, but the hit boxes are really tiny. like when im moving in combat, only that little center of the square is clickable, not the whole square, and when i want to attack people, only the center of their bodies are hit boxes. but in all seriousness, this game is absolutely amazing. totally worth the wait. 5/5