Under rating threshold (hideshow)
Another minor thing i would like to see is a marker for of screen enemies, and having your people face the general direction of them at the beginning of battle.
Under rating threshold (hideshow)
i think when traveling a chance to have random encounters such as finding an abandoned wagon or something would be cool.
Under rating threshold (hideshow)
5 stars but i couldn't finish this game, three times... i ran into bugs every time.
once i came across desert patrol, the desert patrol ring overlapped onto my caravan's star and we become one shape. Then we came across another desert patrol, and a third one (three rings overlapping me now!). Next, i ran into a group of robbers and it triggered a massive fight between me (4 men) and a huge army of desert patrol. WTF...
Under rating threshold (hideshow)
Hitting "Max" when selling a weapon should take into account how many of those are being equipped. I accidentally sold all of my guns.
Under rating threshold (hideshow)
"The public release date for this game is November 1" The game isn't even out yet, why are people saying it's already out?
Under rating threshold (hideshow)
vic thats to the crowd funding campaign ends if you want it a few months earlier donate 5$ or more or you can wait to nov -_-
Under rating threshold (hideshow)
If you're planning to make a sequel to this game, I hope you will heed the following suggestions:
1) Whenever you're in combat there should be a minimap showing the location of each of your characters as well as your enemies, it saves a whole lot of time and effort having to navigate where your enemies are in the field at every start of the game.
2) During combat, there should be a feature wherein you can see the field as a grid so that you can easily determine the value of your action points for each command.
3) This is just optional, but I hope that in the sequel there would be background music that plays while you're in combat.
4) When you're traveling there should be some more interesting terrain and landmarks so the game doesn't get too boring very fast.
Under rating threshold (hideshow)
A small glitch with the achievements, probably because I passed the achievement offline. I have well over a million dollars, not even counting assets, but I don't have that achievement.
Under rating threshold (hideshow)
I always like to imagine what the lucky guy who finds my discarded hummers and arsenals thinks. And why he never met the armies of swordsmen.
Under rating threshold (hideshow)
Ok, is it just me, or do the god damn shops never, ever want to buy ANYTHING. Like, I kill a bunch of fairly tough robbers, they drop all these valuable guns, and now I've been carrying them around for god only knows how long because I literally don't remember the last time a shop was willing to buy a weapon off of me. I hate throwing the things away, but I feel like I don't have much of an option when nobody anywhere is ever willing to buy anything. Oh, and the same goes for farms and cart shops.
Under rating threshold (hideshow)
CARAVANEER 2 IS COMING :D FOR GLORY !
http://www.indiegogo.com/projects/caravaneer-2/x/2003974?website_name=caravaneer2
Under rating threshold (hideshow)
Big tip...Buy rings when every you find them .. and bringing gold to Ubba will produce rings. When u get about 100. U can sell them for 4k each then buy them back Cheap.. cause u just flooded the market. This is game breaking however but works very nice if u manage to get to the end of the game.. Pls plus this ALOT
Under rating threshold (hideshow)
There should be a way to make the goods yourself, as in making a shoe factory in a city you need it in. Also there should be set roads that are easier to follow, but to make that more of a challenge there could be more robbers there. There should be a way to found your own cities as well. Just a few suggestions. :)
Under rating threshold (hideshow)
Caravaneer 2 is looking for funding - contribute as little as $5 and get alpha access and your name in the credits :) http://www.indiegogo.com/projects/caravaneer-2
Under rating threshold (hideshow)
Only Idoits who don't play a single game more than once think this game sucks. I thought it did too, but then I played a little more and I loved it. BTW Best game ever! 5/5
Under rating threshold (hideshow)
There is awesome level progression. If you're referring to the high-AP katana bandits near Caganel and Drushlak, they are beatable by 1 person with a rifle (might take a hit or two). They're the toughest bandits in the Southeast, and you should hire on more people fairly early on anyways.
Under rating threshold (hideshow)
rakarx the sheriff does tell you specifically not to leave the southeast area because you will find bandits on vehicles armed with rpgs machine guns and all sorts of shit im betting you were too retarded to move your character away from 4 guys armed with knives btw a trick is generally hide behind your f,ing animal and cart it can make you win versus superior enemies remember healthcare costs more than carts
Under rating threshold (hideshow)
The biggest mistakes that people constantly seem to make with this game are forgetting to speak with Poca Cosa's Sheriff, and not getting a large supply of water early on.
Under rating threshold (hideshow)
The fact you can play for only a total of 2 trips and run in to 4 man super bandit squads is really dumb.. if it was capable of steady progression i would give this game a 5/5.. since it is not i give it a 1/5 Difficulty is so high its not possible to play.