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It would be a good idea to drop the idea of clients and change it so that when you want to sell a monster you get a list of people who want to buy and change your reputation on how well you fullfill there order.
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Nice Game, could be even nicer if i could sort the monsters i use to breed the ultimative monster into a seperate area
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Being slightly less random when it comes to clients would be very nice. I had the problem of too many clients too quickly, and couldn't fulfill their needs. Lost twice due to reputation. A tip would be to scale up the number of clients you can recieve based on the number of days you have been playing.
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Good game... needs more... Sort Options, both monsters and buyers (by sex, stats, time until buyer leaves). Also could use some "All Buttons" (Heal all, Mate all, Sell all, etc...) 4/5
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Some people are really newb... no offense but it took me only 10 minutes to figure out you need to please clients to get more.
good game needs improvements.
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Played for a while, got to a level 50 monster, got bored. I'd advise stacking the monsters in rows of 7 and scrolling up and down, instead of side to side....scrolling is annoying.
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promising concept, need diversity and more options: random events (outbreak of monster), more stats for monsters, different demands of food and shelter for different monster, battle arena (yes!), visibility of illness, gene modification, come on, hundred of possibilities, so far 3/5...
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great concept, but it gets too boring and tedious at the end. i quit before i finished. i would suggest the offspring be able to get a value equal to one of the parents as well as values inbetween the parental ones. that would make the game go faster and be less tedious and boring.
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This game takes faaaaar too long time in my opinion because you have to have RNG -> best attributes of both parents to progress!
That, the issues with clients being unreasonable and, as AACCEE said, its best to simply buy your way to good creatures!
Also... this really ain't my kind of game
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I love this game, I would like a heal all button; for convenience. more basic monsters, battles; arena something. Overall good concept, and nice funny art. Something is missing but overall it is very good.
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my best overall rank is 86, shop bought. i have 76000 money, and 20 waiting clients. i can buy 3 monsters per turn, breed about 1 per turn. i dont have enough to carry on
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game sucks I am not getting any clients to sell to and all my monsters are dead and im broke. there is nothing i can do
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Needs a do-over. If the interfaces were better it would be more fun. Also, three clients in a row with a budget of under 20 coins pretty much kills the game.
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a good game, however i had over 200 rep and after 1 unsatisfied customer it went under 0 and i failed, thats just plain bad
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wow that was gay i had 3 clients in the beggining and i sold one to one then ended the day. next day i had 1 client. sold one to hime and then i had no more clients. ever i lost the game.
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this game was rlly bad. it had a good concept but the reputation made you lose! that was bad because my client would want like 2 bucks for an awesome monster and then i lost!
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needs more clients and possibly a way to just sell monsters if there aren't any clients. maybe make it more like an RPG where you can farm, rent out your monsters for breeding purposes or work, ect. nice concept.
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It would have been more fun without having to sell the monsters within a certain amount of time without losing otherwise I could spend hours on this game
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Stupid, Had 3 clients and then none, All monsters died because I couldn't sell any and had no food, And everyday at least 1 monster got sick, Total waste of time