Sentry Knight
by swartag
Sentry Knight
Tags for Sentry Knight
Description
A spiritual successor to the award-winning "Mythic Fort Defense" and the highly-acclaimed "Siege Knight". Action-based tower defense including a plethora of spells, talents, upgrades, enemies and bosses!
How to Play
Mouse: Aim
Keys 1-5: Use Spells
Developer Updates
- Pausing the game or visiting your Talent Tree while fighting the Scourge Templar will properly pause the boss timer.
- Surviving for an hour in Endless Mode will automatically unlock the โRecord Breakerโ medal, so you donโt have to break another hour of your original time. If youโve already survived an hour and received the โYouโve Got Heartโ medal, simply start the game and youโll be rewarded with โRecord Breakerโ if you donโt already have it!
- Fixed issue with worlds lowering your star rewards if you scored a lower score than previously saved.
- Fixed โUnbreakableโ medal. If you were having trouble getting the โUnbreakableโ medal, give World 1 a go, donโt get hit and get your medal!
- Fixed โBig Spenderโmedal. If for some reason you werenโt unlocking the โBig Spenderโ medal, simply start the game and head to the World Map. It will detect if youโve spent the appropriate amount and reward you accordingly.
- Fixed โGold, Pleaseโ medal. If for some reason you werenโt unlocking the โGold, Pleaseโ medal, simply start the game and head to the World Map. It will detect if youโve earned the appropriate amount and reward you accordingly.
- Fixed issue with Blacksmith giving you wrong amount of Talent Points back after resetting your Talent Tree.
This may be one of the last patches I push into the game, my friends. Itโs been a hectic post-release but very rewarding at the same time! I value all of your feedback, positive and negative. It has helped me become a better developer and I will take everything Iโve learned into newer projects. If you enjoyed Sentry Knight, please give me a follow on Facebook (facebook.com/justinwolfgames) or Twitter (twitter.com/jwolfgames) and please stay tuned! Tyler and I have several games in development!
Comments
qwertyuiopazs
Jan. 12, 2014
0: You look at peopleโs comments and update the game based on them? Automatic 5/5. Other developers should learn from you.
Many thanks!
JWolfGames
Jan. 11, 2014
Just wanted to thank everyone for their continued feedback and comments on the game. I've been replying to everyone that I can and fixing everything that requires fixing! In fact, I've pretty much dedicated this entire day to responding to and adjusting the game (a little over 10 hours of work now - I don't get paid to put time in the game post-release so I lost time on other projects!) I will continue to update and release new features for the game as we receive more feedback. I'm signing off for the night (1:27 am here) and will be back tomorrow to address whatever has been left over night. Thanks!
xeric999x
Feb. 20, 2018
Mr. Blacksmith, the world is about to be overrun, why do you still charge me money for upgrades?
kaiwoklaw
Jan. 11, 2014
Really enjoyed the game, thanks for making it. I would really like to have had a higher level cap.
We just released a new update that increases the level cap slightly! If we receive more feedback that it's too low, we will further increase the cap in the future.
PANdemon47
Jan. 10, 2014
WE need to either be able to interchange element points between themselves or not max out at lvl 25 with none of them full. I'd like to experiment with maybe all fire loadout or all ice, just to see what's fun. Maybe up the number of spells from 5 to 7 so we can afford to place more than one top spell up there for the rough times.
New update has been released! New features are listed on the right hand side. Enjoy!