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This game must have a limit of how much a player can steal resources, because it is ridiculious how much few small attacks can steal. Really, you cant produce in a week that much. 2 warehouse destroyed and got stolen 50-60k each which was 10-15% of what i had. So if he waits untill i repair and attacks me again, he will steal almost as much more, and in 5 attacks i will loose more than half of my resources and can do nothing NOTHING about it because i am forced to click "repair".It is just became retard stupid situation after last few updates. This game needs LIMITS or new better means to defend. So far updated only enforcing attacking side but not defending. Even if towers are top lvl, they can be swiped in few quick attacks with minimum loss. I say protection 8-12 hour each time you get attacked no matter if it was quick attack or big bloodbath, all it counts is being attacked.
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Deathreaper is right, but we also need to be able to: Sell cores and orbs for half the price we bought for, for if the orbs glitch and u cannot use them anymore, you need a way to get back lost honour, Same goes for gear
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there should be an option to sell our hero when we do not need them?? we should get compensated by HP depending upon the level of skills???click plus if you agree++(example:- sell alaric lvl 8 for 8000 HP! )
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nice synapticon hero gear ! i love to use those items but most of it are damm costly but never mind though i wish you could reduce the price a little bit atleast 10% less or those who have wallets can only affort those, hope you reply to this and if you want you can ignore this and continue on your wonderfull job on ensuring those who have heavy pockets will only continue the game.same applies to all the items you have added for last few weeks.thanks but i must admit you made one hell of a game,though you ensure buyers only prevail in the game.
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This game is full of errors. Attacked lvl 5 citade l with heroe 5 times and could not win. Citadel health bar did not appear, my heroe with 2500hp gets defeated even if only 1700-2300 damages is recieved (report says so). 5 attack with 1500-2000 damage done to citadel lvl 5 is still not enough to defeat it. When my heroe fights 400-700 numbers in damage pops up many times, but still damages done is calculated only as 1500-2000. And it was not conquest so no auto repairs were done and player was offline. Lag? 5 times in a row with identical lag, I dont think so. THIS IS BULL POOP.
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There many other reason people are leaving as well. Memory leaks are happening. More bugs are being discovered. One in particular that when you try to attack someone you get a message:"You're already attacking someone" and this last for hours where you can not attack. I'm thinking of quitting and many already are thinking and have quit.
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umm yah the game is dying, people are getting bored. cant blame em, its almost impossible with being able to only upgrade one thing at a time. NOT TO MENTION many HUGE alliances and all choose to be allies....HOLY FUK NO WONDER PEOPLE LEAVE, NO ACTION, NEED MORE MASSACRE.....
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oh look, another synap game that he puts up and basically leaves without any REAL updates. See: other synap games. He simply rides off his co-success of Tyrant and puts up these short-term cash cows, where he bleeds wallet warriors dry without really ever updating anything other than adding more "heroes". Honestly guys, don't waste your time.
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suckssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssstrolololoossssssssssssssssssssssssssssssssssssssssssssssssssssssssssss
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We want build cues We want Build Cues!!!!!!!!! Want do we want? Build Cues!! When do we want it? NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Okay , for the last time I'm going to say this. Backyard Monsters was not the first MMORTS (Massive Multiplayer Online Real-Time Strategy) game so it was not a copy of Backyard Monsters or even inspired by Backyard Monsters. There are many games like this and Backyard Monsters was not the first.
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There should be attack unites in the guilds.Like if a guy attacks a place,i would be able to help him with my troops.Thumbs up if you agree!
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Suggestion- healer units, weak and only deal like 1 damage at first but can heal your troops and hero, or maybe you could add a healing hero!
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this game is almost exactly like backyard monsters. well...gives me something else to do when i get bored off of backyard monsters.
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Suggestion: Would it be possible to add a "message board" to the Guild page, useable and readable only by the individual Guild membership? For example, a Leader might post a message "Everyone takes two tiles on the North West corner today" instead of waiting for members to log on throughout the day to hit them with a chat message. This is not meant for chat, just to post an announcement, perhaps useable only by the Leader and readable only by his guild membership.
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could you guys add like a delay bewteen repair times for conquest towns pls like mybe 5 mins so i can at least have some breathing time