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@Corrupt0 Most people aren't mad that the game requires money, it's that the game is heavily unbalanced in favor of people who pay money. This creates a game that advertises itself as free-to-play, but those who don't pay money have no chance at winning. This creates a terrible playing experience for those people. Developers should use microtransactions in a way that doesn't unbalance the game, but provides convenience for the paying customer. The trick is making sure the conveniences don't, in fact, unbalance the game as well.
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Im getting sick of all these time based games kongregate is putting out. I don't hate them that much but when you release half a dozen of them in a month I start to get tired of waiting X minuets to play again
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Hey people SHUT UP....you don't need to pay to play it...if you enjoy it,PAY FOR IT...if you don't *** off and don't rate it
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Jdmds, you do realise 10 buildings at the time would make the game too easy?
Plus, I love all the ignorance here, rating it 1/5 because it's a "Pay to win" game. Have any of you even tried it? Quit hating and actually play the game properly before you start judging. None of you would make a good game Critic, what about games on the Xbox? Do you want them free as well? How selfish.
Anyway, this game may look similar to Backyard Monsters, but it is not. Quit comparing and play the game.
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ok look it takes way too long to build/upgrade your buildings and you can only do 1 at a time this is stupid this game would be a bit better if u can build/upgrade about 10 things at a time and slightly reducing on the time for building and upgrading things would make this game a bit better
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there has to be the possibility to end the tutorial early.. the game crashes when i have to attack the syrelian outpost, because the tutorial-message doesnt come up and nothing happens before that -.- normal attacks work so its a problem with this tutorial.. nobody needs a tutorial at this game, there are 100 games out there which are exactily the same -.-
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oh great!! another game just so-like the others!!!!WTF is wrong with you developers!! lemme count,how many games like this one on kong? ...still counting** =_=
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Not that great of the game and it really needs more action. Like really, a day to finish building and nothing to do in the meantime?
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I'm gonna have a heart attack next time an awesome game has you to PAY FOR KREDS/PREMIUM ACCOUNT JUST TO BE ABLE TO GET SOME GOOD ITEMS.
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What happened to the good multiplayer games? Now it's all "Build up your kingdom and wait 5 hours for this sh!t building to finish" GIVE ME SOME ACTIN FOR GOD'S SAKE.
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The talking head at the bottom of the screen is telling me to build something but wont go away so I can click the build tab??
Have you checked out the Campaign, or the Codex? They give you quite a bit of background into the Skyshard world. Additionally, Conquest Season 2 starts tomorrow, which will introduce high level guild combat.
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I really like the game, very easy to play and nothing out of the world, also I like the fact that you can move your buildings, but we really need several things... 1) Rate of Production, seriously, is like 1 minute of resourse per minute, that is SO slow, is like I have to wait 100 minutes (1 Hour 40 minutes) to full 1 production place... 2) More protection time, you have like 12 hours to make yourself a Pro and defend your little village for another Pros, so dude, seriously, prolonge that time!..... 3) A reward! Every multiplayer game has that, a reward for keep playing the game OR for meanwhile you are playing, you get some items or resourse, that could be awesome... 4) Optional, some flip option, that could be very good! Really enjoy the game! If you can take at least 1 of these tips I will be very grateful!
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In reply to Debylas. I agree, like in Backyard Monsters, there is a limit as to how much you can attack a person each day or 2 days I think. That'd be better! Otherwise all your resources just keep getting stolen by the stronger ones and they keep growing stronger and you keep getting weaker. Ironically, that's kinda how the world works o.o
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This game must have a limit of how much a player can steal resources, because it is ridiculious how much few small attacks can steal. Really, you cant produce in a week that much. 2 warehouse destroyed and got stolen 50-60k each which was 10-15% of what i had. So if he waits untill i repair and attacks me again, he will steal almost as much more, and in 5 attacks i will loose more than half of my resources and can do nothing NOTHING about it because i am forced to click "repair".It is just became retard stupid situation after last few updates. This game needs LIMITS or new better means to defend. So far updated only enforcing attacking side but not defending. Even if towers are top lvl, they can be swiped in few quick attacks with minimum loss. I say protection 8-12 hour each time you get attacked no matter if it was quick attack or big bloodbath, all it counts is being attacked.