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Comments for Tyrant

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thekilspree

Mar. 25, 2011

Under rating threshold (show) I really hate how you have to wait an hour and 40 minutes just for your energy your fully refill

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(9)

clashofpotato

Mar. 25, 2011

Under rating threshold (show) i want profile tell how much i lost and win :(

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(6)

killeracura

Mar. 25, 2011

Under rating threshold (show) @lpmko if we dont complain they will never make it better

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(9)

lpmko

Mar. 25, 2011

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(-8)

doomneer

Mar. 25, 2011

Under rating threshold (show) Needs badges badly, + if you agree!

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(0)

Firepizza910

Mar. 25, 2011

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(-24)

waffl3sk4t

Mar. 25, 2011

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(-18)

Firepizza910

Mar. 25, 2011

Under rating threshold (show) needs an easier way to gain energy and war bonds otherwise 4/5

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(5)

waffl3sk4t

Mar. 25, 2011

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(-13)

C0D7xPS3

Mar. 25, 2011

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(-5)

Dutchwindmill

Mar. 25, 2011

Under rating threshold (show) @Razz22 Those players do that on purpose to help others in arena. It's the nice thing to do once you get to 5000 arena rating. Makes it so other people can farm off you for achievements and points. There's no negative side-effect to losing as a defender.

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(2)

prrock

Mar. 25, 2011

Under rating threshold (show) @acedragon64: that is why this game is ranked so high It is a 5/5 game

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(0)

joshysters19

Mar. 25, 2011

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(-12)

runerocker864

Mar. 25, 2011

Under rating threshold (show) When your game glitches and doesn't load a mission, at least give us our energy back. This wasn't a problem before, but with the increasing popularity of the game, your servers are crashing every three or four missions I do.

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(14)

tim10661983

Mar. 25, 2011

Under rating threshold (show) this game is amazing however it would be better if there was an easier way to recruit for clans rather then invites which either take forever or can be done but theres atleast 5 mins of chatlag

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(9)

yoshifuzz

Mar. 25, 2011

Under rating threshold (show) @ralphs, as if upgraded cards would keep this game semi-balanced... Ugh, it'll remind me of elements if they actually choose to make upgradable cards, except this time warbonds will make it so paying players have a MASSIVE advantage. So just no to upgradable cards.

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(5)

James08

Mar. 25, 2011

Under rating threshold (show) This game is quite good and i don't know why i kepp playing it! There are other card games which are better like ones that are free, don't have an annoying energy system, have better multiplayer, etc... but because of thi I will NEVER pay money for it. If they want me to pay money, then they need to make a game thats worth it.

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(18)

BaruMonkey

Mar. 25, 2011

Under rating threshold (show) If you could search for specific arena players, then fighting them couldn't affect your arena rating -- it would be far too easy to power-level.

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(-1)

Junfo

Mar. 25, 2011

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(-47)

ralphs999

Mar. 25, 2011

Under rating threshold (show) i really want more new cards , and i want to upgrade cards or make my unique cards , it would be good to do that.. and a chat box in the game , not in the faction. give us at least 1 new card per lvl up. also a live pvp combat...arena is not cool like this and when you get 5000 you stop pvp.. so the multiplaying ends and only multi thing is faction left..do something! =o

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(11)

fried1409

Mar. 25, 2011

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(-24)

fried1409

Mar. 25, 2011

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(-21)

ANGUSROX

Mar. 24, 2011

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(-9)

Snozmonkey

Mar. 24, 2011

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(-5)

Telapoopy

Mar. 24, 2011

Under rating threshold (show) instead of having the stress of choosing which crate to click on for the daily chance, there should just be one crate that opens up automatically to reveal a random item, card, etc

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(4)

runerocker864

Mar. 24, 2011

Under rating threshold (show) Those "randomly selected cards" are the ones that are off cooldown. Weaken doesn't effect things still on cooldown because it's inherently useless.

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(4)

carlosrivas123

Mar. 24, 2011

Under rating threshold (show) i aggree with tyo an auction house thay sells cards each starting at 100 coins

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(7)

B9ka

Mar. 24, 2011

Under rating threshold (show) Blood wall says "weaken all" but it weakens only randomly selected cards. A bug?

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(2)

Deathster666

Mar. 24, 2011

Under rating threshold (show) Energy makes 3/5 an otherwise 5/5 game.

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(7)

dragommanxp

Mar. 24, 2011

Under rating threshold (show) A Good game maker makes a game that most people enjoy. A Great game maker makes a game that most people enjoy and listens to the people who play it to decide what needs to be changed/ improved. In my opinion, this is a great game, but if nothing is ever changed to accommodate the players, does it really deserve the number one spot of anything?

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(9)

Porcupine

Mar. 24, 2011

Under rating threshold (show) Devs pls implement a separate faction war server where everyone pays like a 50 warbonds(WB) to enter but can't use WB to buy more attack turns. Maybe a reboot every 3-6 mths as further financial incentive, restarting each faction to lvl 1 but giving them trophies (e.g. gold-bronze medals) to acknowledge previous wars efforts.

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(3)

MegaGreed

Mar. 24, 2011

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(-4)

massive8992

Mar. 24, 2011

Under rating threshold (show) please before anything you don with this game fix the energy the problem is that the missions cost more energy each time yet u always have 100 nad the farther you are in a game usualy the more your going to play not less

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(5)

Jared_e

Mar. 24, 2011

Under rating threshold (show) Disregard that statement. I am new and thought that was how much you get out of it based on it's difficulty.

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(2)

Jared_e

Mar. 24, 2011

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(-4)

Waffle101

Mar. 24, 2011

Under rating threshold (show) im srry whisper. u r so smoking hot , but boris is stronger. :(

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(2)

Jam33221

Mar. 24, 2011

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(-15)

bhaas

Mar. 24, 2011

Under rating threshold (show) Still no commanders returned, despite i PMed....

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(1)

haru99977

Mar. 24, 2011

Under rating threshold (show) 95% of the time im on this game is when im waiting for my energy

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(7)

ryanaj

Mar. 24, 2011

Under rating threshold (show) can you possibly fix the refresh in the arena it dont work sometimes. thanks

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(2)

Private_14

Mar. 24, 2011

Under rating threshold (show) @lucky3120 the spikes that come out of the ground is when a monster attacks another monster that has the ability counter in which it will tell you how much your monster will suffer damage.

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(3)

lucky3120

Mar. 24, 2011

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(-15)

an_alien

Mar. 24, 2011

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(-3)

malkavs

Mar. 24, 2011

Under rating threshold (show) Ive noticed that many random abilities are not acting very random, also some 50% abilities arent acting very 50%. One of my last matches had weaken on the same card 5 times in a row when there was 3-6 other cards as targets.

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(9)

IMNOTCRAZY

Mar. 24, 2011

Under rating threshold (show) The gears when the game is loading shouldn't mesh. They have the same number of teeth, turn at the same radial speed, and one is half as small as the other. To be accurate, the smaller one should have half the number of teeth and should turn at double the radial speed of the larger one.

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(37)

Raz22

Mar. 24, 2011

Under rating threshold (show) It seems to me that we SHOULD TOTALLY be able to build different decks using the same cards in more than one. It's useless to have multiple decks if you can't share one powerful card you have among them, having to modify the deck each time you have different needs. Moreover, i see that much high-level players keep their decks empty, with a weak leader (because you cannot remove a leader without choosing another one), but sometimes they have those decks chosen by mistake for defense in the arena, that results in easy wins for whoever meets them. Seriously, give us the possibility to share cards among the decks. It would be great. Players, please (+) if you want the developers to possibly read this.

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(64)

Crystaliss

Mar. 24, 2011

Under rating threshold (show) For the longest time I have been trying to figure out how on earth factions that mine have had wars with have never incurred a loss in battles they start, now I know why, because the same thing has happened in other games (GH3, SC4). It's both simple and infuriating... Basically, if they are going to lose, the just reload the page or disconnect their internet, they still lose energy, but no points are rewarded to anyone... This needs to be fixed, asap...

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(21)

Akryn

Mar. 24, 2011

Under rating threshold (show) I love this game, it's very fun to play. The main problem is though that I can't play it as much as I want to because of energy. The missions I am doing cost 25 energy each and with the energy capped at 100, that means I can only ATTEMPT 4 missions every 1 hour and 40 minutes. Each mission failed is 25 minutes of wasted time. The simple solution (which I have seen suggested almost everywhere) is increase your maximum energy upon leveling up. I would love it to be increased by 10 energy per level but I would still even be happy with 5. I understand you want money for making such a great game so include a refil system to which you have to pay for bit I'm sorry, this isn't Facebook - people on Kongregate aren't currently open to paying for flash games. Very very good game, just needs a few tweeks to make it legendary. 5/5

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(34)

unknown555

Mar. 24, 2011

Under rating threshold (show)

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(-17)

Crystaliss

Mar. 23, 2011

Under rating threshold (show) @ ShiraBell: I keep seeing these posts about transformice, but I really don't know anything about that game. However, as this game is a mmo, that includes multiplayer, and the reason its multiplayer is that it has the faction and pvp systems, which if it didnt have could not be considered an mmo. I do agree that not having live pvp and what not does make it a little wierd, it does not shift it away from multiplayer category, as people are now tasked with making 2 decks, one that they use personally, and an auto one they use for when people challenge them.

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(5)

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