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would be better if under the new game + menu it listed your current souls as your current amount before u spent any... sense u get the ones u spent back
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126,117,720 souls is the max and when you buy the artifacts you have a remaining 126,095,812 for a multiplier of 1% so there is no need to collect to many souls. After a certain point focus on gold to complete the game.
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Campaigning.... You do know you have to add a warning for epileptics when clicking? it hurts my eyes the blinking red... Either change it or put up a warning
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Strike what I said about bosses, they do appear, but it is hard to tell what level they are when archived in the library.
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Why do the higher level bosses not appear on their own menu? They are in the library, but not on their hiring screen.
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Many rituals are Thaumcraft aspects! Superbia, Sensus, Aqua, Cognitio, Malum, Pannus, and Vacuos. Are you a fan, or is it coincedence?
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You win this game by hire 100 of the appropriate unit for each step of the campaign, then clicking repeatedly on the 'attack' campaign button while the 'hire 100' box is marked. Do that a few thousand (tens of thousands) times and win. Everything else is window dressing.
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I decided to just defeat last castle and ignore others and attack with strongest monster with 20k each click until it was down, took a lot of clicking but once I defeated it I basically got everything in the game =)
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I've reached a point where I have to leave the game open to keep getting gold. Does anyone know why this is? I used to be ableto close it and come back later.
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-_- i liked the game so i gave it a 3 star .... after a few days of playing it today is just auto deleted all my progress -_-
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Why attacking kills all my minions? Why with autorehire, minions are rehired just once according to current selected amount? Why are campaigns available only once and not after every reset?
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So... because of the "dead end bug" you have to power through 100-200 million HP campaigns doing only 2400 in damage per click. This is pretty much the only way to advance. Great idea for an idle/click game and probably my fault for finding it late- but sadly I cannot rate it higher than 2 stars for the failure of the dev to complete the necessary updates to make the game playable to the endgame. This is game is one more example of why I like Armor Games "thumbs up/down" system- This game would easily hit the 30% due to thumbs down because of the lack of updates giving it the score it eventually deserves.
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I'd like to take a moment and appreciate how long it must have taken to come up with every boss name, every upgrade name, and spread it all so evenly. Well done.
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About as much fun as watching paint dry in a swamp, about as fast too. Seriously, I've had this running on idle for a month and I've yet to even earn a single soul. The minute it takes to check in each day? Not worth it.
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Jeez. You STILL haven't fixed the issues with this? I was gone months, expected to come back to silly money.
Didn't even have enough to buy 1st nonillion research in library.
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Is that campaign not supposed to reset? That's pretty broken, dude. It's one of the only ways to get a decent amount of money for somewhat less effort. It makes things pretty unbalanced by keeping previously defeated towns unavailable.
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so basically, when you are in campaign and click the automatically rehire minions, if you have 100 checked on how many you want to buy, it automatically keeps 100 hired. so an easy way to be ANY of the campaign levels is, after you get about 500 of each unit, choose the unit that is the most effective on the level, and autoclick att with that unit while having rehire and buy 100x checked. if your gps is high enough, it will autorebuy 100 of those units when you use them to att, and you will still earn money minus the cost of the units. just use an autoclicker to hit att with the units. once you beat the first few levels, you'll have decillions in cash and your gps doesn't even matter anymore. either reset to get millions of souls and go from there, or keep knocking down the campaign levels. i beat all of the campign levels, and got 1000x of each unit and max bosses and max rituals in under 12 hours.