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HeavenlySign

Sep. 10, 2014

Under rating threshold (show) And any of the boss upgrades before it... even though I clearly have the money to do so.

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(0)

Developer response from Talesay

Ok, it was a display bug, it was showing the price for the previous level, I'm pushing an update as I type this. PS: I was victim of "if it ain't broke, don't fix it"

HeavenlySign

Sep. 10, 2014

Under rating threshold (show) Under the bosses tab, I can buy the 384,000 lizardman upgrade (2nd), but it won't allow me to buy the 96,000 zombie upgrade (3rd).

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(0)

Developer response from Talesay

Try reloading please, it *may* be a display bug. (and we just updated including a bug fix that involves names of big numbers). Ok it is a bug I introduced during the last update, i thought i was being clever with an optimization but it seems I messed up, will fix it ASAP PS: Fixed ;) thanks for letting us know!

Chubawuba

Sep. 10, 2014

Under rating threshold (show) My demons and wizards don't seem to be doing any looting, despite having auto looting. What is their actual time frame (without any upgrades).

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(0)

Developer response from Talesay

It's very long, whip them! Tomorrow we will add a tooltip on the progress bars that shows how long until it's progress is complete.

HeavenlySign

Sep. 10, 2014

Under rating threshold (show) Hmmmm ... buying 1 demon costs 362,428 mil but buying 10 demons costs 666,308 mil? Huge discount? Thank you very much!!! =)))

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(0)

Developer response from Talesay

Bulk discount ;)

anon9mous

Sep. 10, 2014

Under rating threshold (show) Heh... It's a really nice game, but the thousands are listed as millions...

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(0)

Developer response from Talesay

We just noticed that bug ourselves, problem is that when the number name goes up, it doesn't go down. We will push a fix for that alongside the next update (it was a trivial fix, we forgot to reset the name)

Talesay

Sep. 10, 2014

Under rating threshold (show) Updated to version 1.1.2: - Improved the tooltip text on minions - - Adjusted the top menu GUI, to make space for the new features that are coming very soon - Added "Library", we will add infographics there that explain things that need to be explained. PS: We will have the reset game button soon ;)

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(2)

qwertyuiopazs

Sep. 10, 2014

Under rating threshold (show) Progression kinda gets really slow after a while...

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(0)

Developer response from Talesay

Yes ;) and that's why tonight I'll implement the prestige system :)

tigertank3

Sep. 10, 2014

Under rating threshold (show) overlod "Heh" its not overlord

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(1)

Developer response from Talesay

Don't actually know why I decided on "over level of detail" as a name. May be a symptom of sleep deprivation :D

dpimboku

Sep. 10, 2014

Under rating threshold (show) It would be nice if the "Bosses" tab lit up when an upgrade is available for purchase. You could even just use the mouse-over change to signify it.

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(0)

Developer response from Talesay

I'm taking note of this. It's a very good idea.

HeavenlySign

Sep. 10, 2014

Under rating threshold (show) wizard counter not working

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(0)

Developer response from Talesay

Fixed on the latest update (1.2.3), they began with negative progress, because I suck at math :V

AesirLoki

Sep. 10, 2014

Under rating threshold (show) somehow, buying 1 minion at a time is way more expensive then buying 10 looks like a wrong calculation there ^^"

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(0)

eeduardd

Sep. 10, 2014

Under rating threshold (show) ADD RESET DATA BUTTON

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(2)

Developer response from Talesay

working on it ;)

MissVillain

Sep. 10, 2014

Under rating threshold (show) 297,378 mill gor bats too lvl from 193 too 194. i think u ment that too be a decimal

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(0)

Developer response from Talesay

Most probably a display bug that got fixed on the latest version (the money icon, and big number name were not resetting when costs went backwards, for example when you moved from hiring 100 minions to hiring 10 or 1)

wolfspirit25

Sep. 10, 2014

Under rating threshold (show) Either that or when you refresh it gives you the total amount for one fill of each of your minion bars, that could be it too.

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(0)

Developer response from Talesay

It actually gives you the average GPS you had, multiplied by the time you were away. That's the most elegant way I can do it without involving a lot of work on a server to synchronize progress.

Talesay

Sep. 10, 2014

Under rating threshold (show) Updated to 1.1.1 adding tooltips to the bosses achievements.

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(0)

wolfspirit25

Sep. 10, 2014

Under rating threshold (show) Pretty interesting glitch. I use up almost all my money, refresh the page, and I'm suddenly at over 800 million again but my bought minions are still there. I think you aren't saving your money use but you ARE saving minion buying upon purchase.

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(0)

Developer response from Talesay

nice find. Will add it to tomorrow's bug fix sprint!

BinhV

Sep. 10, 2014

Under rating threshold (show) i have 11 demons and the second demon boss to much demons?

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(0)

BinhV

Sep. 10, 2014

Under rating threshold (show) oh okay have not gotten there yet so long to get a lot of gold.........

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Dzugavili

Sep. 10, 2014

Under rating threshold (show) If you buy the boss before you buy the minion, the progress counter gets stuck at o.

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(2)

Developer response from Talesay

testing it at the moment

spirix

Sep. 10, 2014

Under rating threshold (show) okay, solved the problem with the black screen in chrome, you need to allow talesay.github.io to place cookies, after allowing the game runs normally

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(3)

Developer response from Talesay

Thanks very much! I was at a loss on why it was happening (that's why I added the javascript alert to let people know that localStorage was the issue). I wasn't aware that sometimes it happened on Chrome too (I was only able to reproduce it on IE10, under very rare circumstances). I hope the alert was helpful to allow you to debug the problem!

TeleKawaru

Sep. 10, 2014

Under rating threshold (show) It still says "Million" even after I've spent my money, which gets confusing when $100,000 is displayed as $100,000 million.

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(1)

Developer response from Talesay

Thanks for the find, i'll fix that on tomorrows bug fix sprint.

BinhV

Sep. 10, 2014

Under rating threshold (show) need more monsters like orcs,dragons,cthulu minion,shark mens,vampires,behemoth and etc

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(0)

Developer response from Talesay

Cthulu is already there ;)

BinhV

Sep. 10, 2014

Under rating threshold (show) i wish there was something like hiring your minion and attacking other players and you get decent amount of gold

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(0)

BinhV

Sep. 10, 2014

Under rating threshold (show) BEST GAME EVER!

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(0)

Developer response from Talesay

Thanks mate :) Tho we want to get there, there's still much to do while we get there!

gverdon

Sep. 10, 2014

Under rating threshold (show) Looks like 2 billion is a max... Can't go beyond this mark.

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(0)

Developer response from Talesay

After two billion it gets really hard. Our next content update will help you push beyond that soft limit. (I'm currently at 3 billion playing normally)

valiantrobe

Sep. 10, 2014

Under rating threshold (show) Got what seems to be a pretty major bug, I started the game and as I am buying skeletons I realized the bar is being fully filled for each hire. I have 1000 skeletons in the time it took to click that fast, before purchasing anything else. Also, in English it is normal to go from left to right first, and then top to bottom. It took me awhile to realize the second unit was the bat instead of the zombie because of that.

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(-1)

Developer response from Talesay

Fixed it on v 1.1.0!

battlecatx

Sep. 10, 2014

Under rating threshold (show) It says collect achievements in the the instructions am I just missing them?

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(0)

Developer response from Talesay

Yes, we are working on making that more clear, tooltips are *almost* ready (we are not collecting Kong, achievements yet tho, we want to iron out some bugs before that)

darkniko

Sep. 10, 2014

Under rating threshold (show) Whats the meaning of the green and orange balls ? S:

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(0)

Developer response from Talesay

Yes, we are working on making that more clear, tooltips are *almost* ready (we are not collecting Kong, achievements yet tho, we want to iron out some bugs before that)

Talesay

Sep. 10, 2014

Under rating threshold (show) Hello Everyone! I wanted to let you know our development plan; Yesterday we released and we focused on fixing bugs, today we will work on new features, tomorrow we will focus on bug fixing again, and so on. The idea is that you can expect a content release every 2 days ;) Best regards!

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zabijaq

Sep. 10, 2014

Under rating threshold (show) Nice little game but have 1 FATAL PROBLEM. Thousads -> Million is 1,000x more, not 1,000,000x, Same goes to million -> billion. It makes everything awfully expensive. I make 60 MGPS and was doing like 50 few hours ago. I can't get almost no new HIRE.

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(2)

Developer response from Talesay

We are using the universal denomination, in North American english it actually is 10^6 = a million and 10^9 = a billion. But in most of the world it is 10^12 for a billion: http://en.wikipedia.org/wiki/Names_of_large_numbers (we are gonna add a explanatory screen during our next update)

LeeB65

Sep. 10, 2014

Under rating threshold (show) Need a reset button.

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(0)

Developer response from Talesay

True ;)

stephenmans

Sep. 10, 2014

Under rating threshold (show) As soon as i get one of the 2 highiest monsters it all of a sudden fills up the bar sometimes

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(0)

Developer response from Talesay

Fixed during 1.1.0 ;)

stephenmans

Sep. 10, 2014

Under rating threshold (show) I beat the game in under a hour with glitches.

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(0)

stephenmans

Sep. 10, 2014

Under rating threshold (show) when its all fixed i think a prestige system would make it more exciting. and the game would get alot of views. also a leaderboard for a competitive Gameplay.

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(1)

Developer response from Talesay

;) yes. We want to iron out bugs before we add a leaderboard for competitive play.

stephenmans

Sep. 10, 2014

Under rating threshold (show) you can buy 1 skeleton or 10 skeletons for about 4$ extra at the start. wtf

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(-1)

ventoooze

Sep. 10, 2014

Under rating threshold (show) can there be a GPS average for each minion ? Well i meant Skel has their GPS slimes does etc... I only wanna see the gps specific for each minion

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(0)

Developer response from Talesay

We had that at the beginning but it was confusing to most people. We plan to add a settings screen so you can customize most of those display preferences.

Mozai

Sep. 10, 2014

Under rating threshold (show) If I have 'Hire x10' set, and the green 'hire' button is turned on for zombies, when I switch to 'Hire x1' I cannot hire 1 zombie ten times. This suggests there's a huge discount for hiring ten monsters at once.

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(2)

Developer response from Talesay

Yes, there is a rounding error when doing javascript floating number math. Think of it as bulk discount while we find a way to fix it :)

Mozai

Sep. 10, 2014

Under rating threshold (show) "Obtain achievements for additional positive effects." There is no label marked 'achievements' in this game.

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(1)

Developer response from Talesay

Below each minion there's an "orb counter" that now displays a tooltip that shows where each milestone achievement is.

spirix

Sep. 10, 2014

Under rating threshold (show) screen still stays black after loading, I didn't use any registry cleaners or whatsoever, I always play games on kong with chrome, just this game is not working

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(0)

Developer response from Talesay

Thanks very much for finding the fix for chrome, I'll refer people to your solution.

river332

Sep. 10, 2014

Under rating threshold (show) Game will not run in background window.

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(0)

Developer response from Talesay

If you are using chrome, Spirix has found a solution: "okay, solved the problem with the black screen in chrome, you need to allow talesay.github.io to place cookies, after allowing the game runs normally"

eeduardd

Sep. 10, 2014

Under rating threshold (show) 1x 400 M x10 800m 100x 831.377 m TOTAL FAIL GAME

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(0)

Developer response from Talesay

I'm sorry we made you feel that way, but I can't understand your feedback, could you please explain it for dummies so we can fix it?

RebeccaG10

Sep. 10, 2014

Under rating threshold (show) All that comes up is a screen that says "Talesay" and that is it.

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(0)

Developer response from Talesay

The problem may have happened because you don't have localStorage enabled in your browser, If you are using chrome, Spirix has found a solution: "okay, solved the problem with the black screen in chrome, you need to allow talesay.github.io to place cookies, after allowing the game runs normally"

ekochman

Sep. 10, 2014

Under rating threshold (show) You know that 1,000 million = 1 billion, right? Because your descriptions of the large numbers is completely off: it's showing 1,000,000 million = 1 billion, which is not correct.

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(1)

Developer response from Talesay

Actually it depends on the language. 10^6 is a Million, 10^12 is a Billion (unless you are in the US, where a Billion is 10^9). That could be toggled as a preference it's a trivial change. http://en.wikipedia.org/wiki/Names_of_large_numbers

Olug

Sep. 10, 2014

Under rating threshold (show) I also noticed that if you purchase a Boss before the associated minions, they don't ever start to force the minions to work for you.

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(1)

Developer response from Talesay

Fixed on the latest version, actually they were progressing, backwards :v (now they start at 0 and move forward, as they should)

AAAAAAAAAAWWWW2

Sep. 10, 2014

Under rating threshold (show) needs restart button 4/5

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(1)

Developer response from Talesay

Completely agree, we are working on the prestige system.

RathOfLight

Sep. 10, 2014

Under rating threshold (show) Not sure if this has been pointed out yet but if you just keep on buying skeletons 1 by 1 the cost stays at 5 gold. This fixed itself when i got tired and bought in multiples of ten but i could have kept on going if i really wanted to.

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(0)

Developer response from Talesay

Yes, there was a bug there, that got "fixed" on 1.0.4. But price for the first skeletons is meant to be "cheap so you can get a hang of the idea" :) (it is really hard to do big number math in javascript, there are several floating number precision issues, that you need to work around, that I wasn't aware of when we started)

Necronomous

Sep. 10, 2014

Under rating threshold (show) what are the green and orange lights supposed to do?

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(2)

Developer response from Talesay

We added tooltips on version 1.1.0 explaining those for minions (in about two hours we will add tooltips for the boss tab)

Andymaster1234

Sep. 10, 2014

Under rating threshold (show) The wizard have by me not a progess bar ^^

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(0)

Developer response from Talesay

Fixed on the latest update! I did some retarded math on the background that made wizards and demons to start with negative progress :v

Tasker66

Sep. 10, 2014

Under rating threshold (show) nope the reloading bug isnt fix.... have the problem also with 1.0.5 ... in my opinion the game is released far to early... nice idea´s but the gameplay wiht the bugs isnt "great"

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(0)

Developer response from Talesay

Can you please try to use Ctrl + Shift + R to reload? that will clear your cache without erasing your progress, maybe you did not get the upgrade from the server

safe441

Sep. 10, 2014

Under rating threshold (show) Long time everyday player of upgrade games. Good concept, plays well, might just be me but does seem to take a very long time to be able to afford the bosses upgrades and more quantity of the minions. Compared to other games alike.. you take the time and effort to actually fix bugs to make the game more enjoyable. Very committed which is respectable. I did take notice you plan to work through the bugs before adding more content, but I would just say to work on the money issues soon. I'm very used to have patience with upgrade & idle games, so I don't think it's just me. Game, 8/10. Keep it up, well done!

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Developer response from Talesay

Thanks very much. We have agreed on a development plan that will follow as: day 1 fix bugs. day 2 add content, day 3 fix bugs, and so on. Progression is "soft caped" because numbers grow exponentially, so we already know what is the ceiling, so when we add more content we wont break the game, but that way you'll be able to progress further on each content update.

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