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Having played a million of these games, I really like the badges and leveling - but I agree not being able to skip any easy puzzles is ridiculous!
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I've always enjoyed games like this one. Fun puzzles. My only complaint is the swap button. Every so often, I hit 'X', thinking I'm swapping to X out things, and then proceed to make a line of mistakes costing me 10 minutes of my timer.
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Having to slog through basic puzzles to unlock hard ones is awful. Let me skip ahead, I already know how to play picross.
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Thank you for all the levels! I love that Picma's been updated with progress and such. I'm not sure how I feel about some of the features being unlocks, such as the "evenly fill x" and "safe". It's kind of funny, and kind of frustrating when you think it's just an oversight. 5/5 nonetheless.
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Why make a 5% discount badge for buying other badges if you still need 100% of the necessary money to buy the badge and then get 5% back...
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Hi Tamaii,
Really nice and addictive game !
I would like to suggest more "navigation" options like:
Shift or Ctrl + Arrow to move to the next empty square
Digit + Arrow to tick the next "Digit" square.
I would pay a badge for this !
Thanks agains for this nice game.
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I wish I could just skip to the really hard ones. This is no fun for someone who is used to these puzzles, and thus just finds the initial ones to be extremely boring.
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Absolutely brilliant design, the shop and toggled features make for a slightly different, customizable experience, and keeps the game from getting too redundant. (Also, more logic/puzzle game designers should add similar features, I think, and it's kind of surprising they don't?) But my favorite part of this is the difficulty curve, which, as far as I can tell, would be very smooth for beginners (I've been doing pic-a-pix for a year or more now), unlike some of the comparable games on the site. So impressed. 5/5 for design/curve--after all, what more could you want from such a game? I'd be really interested to play a much broader game similar to this, but also including sudoku, kakuro, hashi, etc. Anyway, thanks for the great game!
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ah gods it annoys me more every time i accidentally mark a space I already marked with an X. I keep thinking to myself "If it's marked with an X it won't unmark itself" and I keep being wrong.
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Aaand as a followup to the comment before that, "play" did allow me to proceed, but left a copy of the loading screen in the background for the duration of the game. Incredibly distracting, so it doesn't really work as a fix.
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Hmm, solution to the "stuck at loading screen" issue, at least in my case. Right-clicking and choosing "play" did something.
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Like a few other people, I'm stuck at the initial loading screen. The bar has completely filled up, and the animals have walked all the way across the screen, and nothing. No button I've tried works, either (except for the links to developer page and so forth).
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I don't understand what some of these badges do. What is safe mode 2? I don't understand what it does. Also, plant a golden tree?
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I just started the "medium" difficulty. Is this getting bigger at some point? I have spent a few hours solving these horribly easy puzzles...
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this is very nice, it's calming, the puzzles are identifiable AND labelled ANYWAYS, the reward system is a nice touch, and it's overall fairly well made which means all the tiny little spelling issues just bug me JUST that much more, it's just sad to see is all. Otherwise great game!
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just 1 suggestion: if i accidentally click (or press spacebar) on a tile that i marked with x it should not result in time loss. not a big issue, but sometimes its a little annoying.
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i use the tron design and for the background this animal pattern. With this options you wont have lags anymore . with the default options i had lags too
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Wow the lagging problem really is fixed right now!! Thank you so much developers, for listening to us and making an awesome game!
Btw this game has already been favorited, even before the correction ;)
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If I'm using mouse controls, keyboard controls should be disabled. I can't tell you how many "Failed Pixels" I've gotten because I hit the spacebar while also hitting C, resulting in a square I marked with an X automatically being filled with a square, which then marks it as Failed, which destroys my Perfect rating on a board where I would've otherwise gotten a Perfect.
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brilliant game. i love it. as previously pointed out, some minor flaws here and there. for instance, i'd like to see badges explained a little better (junk collector = get junk. +300% gold... what does that even mean). but all in all, loved it. 5/5
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I enjoy nonograms, but not as much when they auto correct or notify me of mistakes. I would rather figure it out myself. If that's in the options and I just haven't unlocked it, then that's an extremely poor choice in game design.
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Since you have 30 minutes per stage, that "1 gold per 5 X" is really a way to farm up infinite gold.. Not sure if someone really would bother, but its just a pointer.
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One suggestion: Sometimes as I fill the tiles, my mouse slithly slips, and I fill out a wrong tile, which was already marked with an X. I suggest the game shouldn't let you fill X-ed out tiles, thus making these accidents preventable. Other than that, pretty nice game, with a truckload of levels :)
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PSA: Even though you can skip some levels, it's best not to because some of them unlock prizes, like the "Jump" Puzzle.
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Am I alone in thinking that the scoring system and the meta-game stuff is just completely missing the point of this type of puzzle? It certainly doesn't make it more fun.