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Every time that winning block connects, I get this rush of sound and winning feeling. Excelent design and feel, from sound to color scheme.
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I am messed up. After beating this game. My brain want to put everything together. If it is not complete I would kinda go mad. It has been bothering me.
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poor level design, new levels gimmick last 2 levels then change, just overall really boring. there was maybe 2 intresting levels in whole game
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I started thinking "Bo-Bo-Bo-Boring!" but then I sat there and shouted "WOW!" while having goosebumps and sparkles in my eyes!
Great design!
Great music!
Great puzzles!
Great ideas!
Absolutely 10/10, will play again! Epic surprise!
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I feel like this puzzle would be great in a game, as a lock system (for door and treasure chests). The more challenging the puzzle, the greater the reward.
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in the beginning I thought it was another sad attempt of the puzzle genre where there is no critical thinking and so long as you keep playing you'll eventually arrive at the conclusion through guess and check. And while there is still a lot of guess and check in the play all the way through it becomes less of the means of solving the puzzle and more the means of testing a hypothesis. I think the early levels should have been angled to look isometric to hint that things would turn 3d eventually. I almost gave this game a bad rating before it made the jump simply because I didn't think it even had the capability to convey a captivating level. But then it went 3d and I was like "whoa they might be on to something here" with each new abilty came a new level of complexity. I didn't give it 5 stars because I felt like it was cut abruptly. The last level didn't feel like a final challenge just another level to teach how mechanics interacted. More abilities and difficulty please!
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Excellent game. It's just challenging enough without being too difficult and since every couple of levels something new is added, it doesn't get boring.
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Took me a HECK of a long time to realise that there were also green colors in the multicolor puzzle xD Maybe make the green one a darker green so it's easier to distinguish from the yellow
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lvl 26 needs a colorblind mode, my solution was trial and error ;) otherwise nice game! start pretty innocent but gains difficulty. love that you bring in new elements on the way =)
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At first I was like "oh, this is too easy" then there were different ideas introduced and I was very impressed. Great game.
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Very good game, the only problem is that there are too many 2D levels (12 of 29), which do not offer any challenge at all. Those are good for understanding some mechanics, but 12 is just too much, I almost stopped playing before the actual game.
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make infinite randomly generated levels please.
start with a finished path then randomly scramble/rotate.
I could play this forever.