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This game made my computer freak out moment ago. Had to close the window to try again, updates imply something had happenend before and right now it is on endless loading loop. What I did manage to play was interesting idea however, never thought you could make puzzle game revolving around rotating 3D models so you could throw out the pieces making up the entire thing.
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For some reason, the game has saved my previous, incomplete run that stopped in level 21 where I got stuck, which really surprised me. But thanks to that, and remembering how to play to game again but surprisingly fast, I solved the puzzles easy peazy, even if it took me a total of 6 months or more xd
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@gigikun: To mute the music, click on the white dot on the upper-left of the game screen, and then a music note will appear on the upper-right. Click on that to turn off all noise, both from music and clicking on blocks. Also, clicking on the white dot will also cause arrows to appear on the bottom-left and bottom-right which will allow you to go to any stage you have unlocked.
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how in the world do you do that one level with the lines and stuff? i did the same thing as the tutorial level before but the cubes aren't disappearing
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Aside from level 21, a nice and not-so-frustrating game...and once you get 21, it's a facepalm moment of how could I not see that immediately! The last level's sweet.
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For level 21, start by using the switched to arrange the blocks into a one-cube wide chain (3 straight blocks on each end, at right angles to four straight blocks across the middle). Then you should be able to see all of the red lines and rotate them into place fairly easily.
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Level 21 is by far the hardest. I had to cheat and watch someone else do it. I used NABOKI - FULL GAME PLAY (WALKTHROUGH) at https://www.youtube.com/watch?v=c9qSVmYDAVk. Skip to 38:00 to avoid seeing 14 minutes of trial and error for Level 21 and just see the solution for it. Easiest way to make sure you have the blocks rotated the right way is to see where the levers are and the start/end lines at 38:29.
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I really started to like this game a lot but then the whole LAG, AND NO RHYME OR REASONING stepped in and by lag I mean it just freezes for a while then resumes, and the nor rhyme or reasoning is the one with arrows and designs I did the same design as the last stage and nothing, I tried to do all opposite nothing I linked them where they all touched, nothing I made circles, nothing... I mean without some hint as to a goal or what you want done just GUESSING Is a battle of and in itself. if it didn't lag when trying to rotate and there were some meaning behind some of the later stages I would easily give 4/5 stars(never give 5 cause no one is perfect) but alas I could only give it a 2 because it was a mellow music, fun play just bad execution.
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I think having the stage rotate briefly at the beginning of each level would encourage players to rotate the camera without having any explanation that you need to manipulate the camera in order to advance the game and while keeping the minimalist aesthetic.
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Amazing game. Intuitive, no need for instructions. Progressive, new elements always keep it fresh, with a difficulty curve and length that feels just right. Maybe a little tough for a Monday BOTD, but really enjoyed the experience!
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lol i dont like a few of the comments,
1st - its not that hard, if you find it "confusing" or to difficult just think about the logic , ur limited on ur moves so it should be obvious to do kinda like sudoku
2nd- i dont think theres a level select cause its a short game and should b beaten in like 15 mins at most, also if your cpu crashes buy a better 1, just my thoughts instead of people complaining lol
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Every makes even a sick sort of sense remembering what function things do. Don't expect it to always be typical puzzle sense. Some couple puzzles really bad for that. Like 12 (sliders, pointers), start from the outside, but you have to destroy the core midway. Or 18 (sliders 6x2x2), you have to start putting it back together to get to your second jenga or whatever. Even if 21 made my scream into the drill that pierced the heavens, if you're stretching and repeating, you're probably doing something very wrong. I think I wasted a good several minutes on that due to sheer stupidity.
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Interesting game until you hit a level that doesn't make any sense and quit to come back later only to find the game doesn't save progress and has to be completed in one session.
No.
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I'm not sure this is a great "game", but it a beautiful piece of design and programming. I know nothing about how to create or code, but this strikes me as a really impressive creation.
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Bloody hell, unless you look up top comments and see the solution https://imgur.com/tYjv59l you will be stuck on that one level forever.
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level select would be awesome. current level would be awesome. had to leave and come back and doesn't look like it saved my progress, so I'm done.
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On Chrome, it just shows the Kongregate logo. It works on Safari, but it wasn't obvious what to do after clicking the first block.
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It would be nice to know what level I'm on, so that I know how many more are left, so I'm not sitting here going, "Is it over yet?"