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im still miffed that the final gold achievement is 1 trillion. even with prestige of 6000 that's going to take an extremely long time. offline progress for gold gaining is also bugged too
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I don't know if it has been said yet, but when you do all the quests... You don't really get prestige anymore. I am capped at 45.06 prestige per run, and nothing else to spend money on.
Might be nice to do some money sink that would increase earnings from jobs ?
And some way to scale Prestige further. It just feels unfair when I spend 2-3 days in game, and get the same, as when I just finished last quests.
Also assistant is nice and all, but we need more gems ! :)
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This is funny, you've fixed many bugs now, and the game is less fun to play! You now get less Prestige after each run, and those multiplier endings don't work. Also the endings deduct workers but won't give them back after they finish working. Well Done!
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Hey, that's a good game. I enjoyed it :)
Just a few quick notes:
- the "premium time remaining" doesn't always show 2 minute digits (e.g. 2:5 instead of 2:05)
- the "progress" tab will remember the previous run's state if you don't pick a level (with the restart button still working)
- at higher multipliers, the news bar cannot keep up with my gameplay and will show items for a long time to catch up
- not sure when I did this but at 16e12 total gold I noticed an extra achievement (11 from 10)
- the 2000x multiplier cap isn't that hard to reach and isn't documented anywhere
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@dynia89 - Click the multiplier on a skill to see which stats affect the multiplier. As an exampled, Gathering is increased by Strength and Perception. And for the quests, the multiplier by the skill is how many times you are using that skill. If it takes you 2 seconds to fill the skill bar using Farming, then a quest of Farming x1 will take 2 sec, and Farming x20 will take 40 sec. More advanced quests take more skill uses, so a quest of Farming x1000 will take a while.
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For those interested in seeing MY version of the Quest Assistance, please check out the script I wrote at https://pastebin.com/JvwPWucQ. It uses AutoIt, and the coordinates are based on my resolution / monitor settings (I have two monitors, and use the left monitor to play the game, on full screen, etc). Also, it's worth noting that the wait times work well based on MY settings (current prestige multiplier, where I've spent rubies, etc)
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From previous prestiges I've got like +110 base points from each. Now Prestige shows only +44 this game, despite the fact there left only 2 quests.
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please add add some tooltips saying why multiplyers are at specific value. And what are stats used for and how they afect other activities. And why there is multiplayer in quest? For example "Use Gathering x3"
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@Manacar and @d4gaojuexin Different stats boost the speed of different skills. Each skill is boosted by two stats by 10% for every 2 levels of the stat. You can see this info by clicking on the speed multiplier on the lower left of each skill
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@Manacar: In the skills page, click the multiplier for the skills. It will tell you what stats increase the multiplier.
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Hmm so right now I'm running every job except farming at legend level, with blacksmith and jewelry boosted with rubies, all stats maxed. I can log off for 30 days to reach last money achievement or reset for 5% prestige increase. All rubies and bonuses spent already...
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Nice, being able to hire an assistant for 20 rubies! But what if you have finished (almost) all quests (only time in game and 1x Gold earned left for me) and have spent all but 1 ruby?
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Well, that was fun...a bit short at ~12 hours (or 8 according to the game) but I wasn't looking for a marathon. My only real complaint is that the endgame currently feels a bit anticlimactic, and here I'm referring to the "endgame" as the completion of the final quest. Now that that's done, maxing every last stat just to get those last few achievements feels kinda pointless -- though I guess I'll hold out for the Knight ending, even though there's not much to be gained from a 3x boost at this point, apart from bragging rights.
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If I get chef,and reset, then chef is still purchased for the next run. (i.e. I don't need to meet all the requirements) However, if I click on ranger/knight, then click back on chef, then It gets 'reset' and i have to meet all the requirements again to reset with "chef". This is inconsistent.
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access to more rubies...and yeah the update nerfed how much you get out of each prestige by like 4x should be mentioned because before it was 100+ for near complete now even with 3x ending you dont get as much as a chef ending with 7/10 peoples quest complete
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I'd like to recommend a splash screen at start-up with important notices, like major game changes and upcoming features. EG. You added the assistant, but haven't added more rubies. Don't rely on people looking at the update tab in Kong.
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Save is pretty screwed up again. It keeps acting like I'm not making progress, and opening old saves. I'll also see in a moment if gold across runs is working.
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This is highly annoying! You have added an assistant that costs 20 rubies but now way to gain more rubies for those that are already at end game. Essentially if we want to have access to new features we have to restart the game.
I approve that you are evolving the game and adding things but you do need to consider where your players are.
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Now that you have the assistant, you need to speed up the 'info box' telling you what you reached. It gets way behind. Good job so far.
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I'm enjoying it a lot - the assistant that you can turn on and off makes it more enjoyable. I'm unsure strategy wise about the 'ending' tab - when I hit yes on chef it restarted and my prestiege increased 1.5x, but i was sitting at a double increase on the progress tab which was then lost.
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This new update has made prestige even more grind-y than before... I really wish there was a way to improve the percent improvement...
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It's a nice short little game, but has no repeatability and is over quickly.
The balance is a bit off, and there are far more ruby purchases that rubies. Documentation is nonexistent. Unfortunately, it's definitely required. Nice try, but ultimately a disappointment.
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@Daemonchilde, as with almost all idle games, Prestige acts as a multiplier for certain things. In this case I think it increases how fast things happen. So at x10 prestige you will be gaining stats and leveling skills 10 times faster.
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What exactly does Prestige do? There's no indication in the game. I only have 3.81, but nothing I click on shows that as a stat/benefit increaser
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Also, after this latest update gaining prestige has become a ton more difficult. (I'm gaining about 30% of what I was before). I'm not sure if this was intentional or not as there's nothing about it in the game news.
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I love the game but after reaching the ruby cap (131) I could only get 50 working points and 3 5x speed ups. And now there's 1 ruby that can't be spent! I think it would be good if every time you finished all 10 of someone's quest you got a ruby. This would allow us to maintain a steady flow of rubies after finishing the quests for the first time while keeping it a challenge.