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We only get rubies for doing quests the first time? Why does the shop has 50 working points for 100 rubies if you never accumulate them anyway?
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Not the best game in the world but certainly fun enough. Kept me occupied for a couple long nights at least. Thanks for the upload!
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I don't know if this is intended but when you start gathering farming and cooking for the first ending bonus workers stay available
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the game is a bit too linear, I've reset 3 times and I believe I can get to one of the endings in a few hours, I'd recommend making the skills harder incrementally and giving more points per reset, so it's more necessary to get to a bonus like 1K or 10K or more
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New update broke existing saves, so instead of your requested upvote, you will get a downvote, since I know need to start from scratch instead of where I left of yesterday.
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This is a rather nice idle game, which is rather easy to learn, and moderately challenging at the same time. It seems to me that its game mechanics are rather similar to Crush Crush.
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Currently can't access the game from my save file I had before the latest update since clicking start game doesn't load crap. Guess I'm done here since I don't feel like starting over. Thanks for the game, it was amusing while it lasted.
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Sorry but I cannot figure out what the onscreen numbers are supposed to be telling me about my activity capacity. It seems like I can do something and then I'm told I can't. Oh well
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Ok, the third tab of quests, that is to do 20 gathering, shows -2147483648% and never completes, I reset the game and it's happening again
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Completed everything except time in game achievements. If level four is 1 day, then I don't want to find out what level 7 is.
Also Total Gold should be over all restarts. Not reset each time.
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I feel like doing a quest should just activate the skill, and not some other unrelated bar. Are we not doing the thing? We don't get any xp for it.
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So I guess that I just found out what the ending does. Its a multiplier to your prestige gain on this game. So, you should always restart by the "ending" way, instead of clicking on the Restart button located on "Prestige" tab.
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How does the bonus work, the promotions? Is it bonus for "this game"prestige? I dont understand.. Im missing something,
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Not sure for other skills but first one speed is showing(1.0+0.3+0)x5= i have the bonus which is why i have the x5, the result is thats its showing 6,3 while it should be 6,5
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Cant figure out where i can see my level. In Progress TAB the Attributes Achievemente says reach level 30.. ????? What level 30? Am i missing something?
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i am too lazy to read all the posts to see if someone already posted this: the color for gold blends into the background for me and it is difficult to tell how much i have without styraining my eyes, that is all.
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If you are using a skill and run a quest that uses the same skill it should force you to turn the skill off, run the skill and then turn it on again, it should be automatic.
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For those confused, the "Ending" bonus is a normal ascension but with the noted multiplier. So it's really useless, means you're getting 1.5x more prestige multiplier when farming, but at that point it doesn't even matter. Neat game, but really short at the moment.
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Does Chef/Ranger/Kinght bonus stack? What if I end it twice with the chef one? Current "ending" bonus should be shown somewhere.
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Not too idle game, but really nice and I enjoyed it alot. Almost finished up with the game though, less than 12hours in and I'm stretching on the last task
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I'm finally gonna say it: why do we need to switch work points from skills to quests? I mean, if the quest says "do X skill Y times", and you are currently working that skill in the Skills screen, shouldn't that make the quest progress? I think that's how anyone would assume it would work.
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UI/UX seems nice, just needs more tooltips and maybe some way to see where my work points currently are (some of the quests take a lot of time and work points and if I want to pause them but dont remember which ones are qurrently running I need to click through all quests to find them - it's not very pleasant). Oh, and maybe some indicator of me being able to do next quest stage would have been nice.