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I can't seem to end lvl 60 when i stand on the exit it makes the ''finished" sound but the screen doesn't pop up. Is this suposed to happen?? if i reload the page it doesn't fix. :(
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I found it easier to beat level 53 than level 30 - with 0 deaths, I mean. Pldl's advice is invaluable though, so thank you.
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This is a Great Well Done Game, the best part is to unlock the fan levels all you need to do is open the links, you don't actually have to like it (Although I liked it on Facebook anyway) (I don't have a twitter account)
I really love the skins to. Although after a while it does start to drive you mad. but I'm happy to say I finished and, I was kind of Disappointed to know that we didn't get anything for completing EVERYTHING.
Aside form that I loved this game 5/5 for sure.
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first couple times I played it, the game was great. Now it speeds up/ slows down & freezes randomly. Why, Jelly Escape, why are you suddenly unplayable? :(
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I love this game. An easier version - but no less enjoyable - of Meat Boy with a creative style. I am still working on getting no deaths in each level, which is a fun diversion, if a bit frustrating at times. I would like to see an option to take out checkpoints for those of us going for perfect runs, so we don't have to bother pressing "r" every time we screw up. An option for lazy people, I'll admit, but I would still like to see it.
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If the "U Jelly?" was an impossible badge then it would be the easiest impossible badge to date. I agree with Greg's choice of having it as hard.
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should be able to select a level from the game stats screen so I can improve my time. Feel there will be a game complete in .... Minutes badge soon
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Favorited!!! :D :D :D I got 133% of the game done and 240 energy. ... Is that all...? :( (Apparently, the two hours I spent on it wasn'n enough for me :P )
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The lighting effects when you have less than three thunderbolts make the game run really slow. Fortunately setting quality to low fixes it. Kudos to the dev for realizing that Flash sucks sometimes!
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the badge of the day *first jelly skin* is not working for me. i'm on lvl 9, and i have over 20 energy, and i am wearing the second skin
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Hey guys, look! A member of the Jelly Resistance! let's wander back and forth aimlessly and hope he's stupid enough to think we're friendly!" "Boss! It seems he can jump over us! I'm gonna chase him down!" "NO! You are to wander back and forth, and if anything but a jelly gets in your way, change directions!" "But boss..." "SHUT UP AND FOLLOW ORDERS!
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It took me 1 hour and 20 minutes today (not counting something like 15 min yesterday) to pass level 42 without dying. That's disturbing.
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Use Firefox to get the badge. Enabling Flash in Chrome did not help me. To check, after finishing the first level, reload the page and see if you can click continue. You won't get the badge if you cannot continue.
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This game always seem to make my computer run slow :( It gets all Laggy... But it ran smoothly on my friends computer.
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Pretty good game. One request I would make is to have the edges be a little more forgiving when trying to jump up into a hole. It's kind of awkward trying to go up.. and I find myself holding down the up key and "fine tuning" left and right to make it through the holes. :P 4/5 though :D
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Yeah, the main problem is the fact that the game has lagspikes way too frequently during gameplay, even in the stage selection.
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If you're going for the hard badge, of course follow pldl, but instead of playing the game twice back to back, I recommend replaying a level as soon as you finish it if you died on it. And when you're doing the no death run, you can press R to restart, which I don't think was mentioned anywhere? Very well designed simple platformer, would probably be a 5/5 if not for some nitpicks. Some things are more frustrating than they should be- like getting into 1-block vertical shafts. Your slime (or "jelly") is pretty fast, and that makes it hard to line up with one exact grid spot. This probably wouldn't be a problem with a controller? And you can land on the very edge of block that has something on it- a spring, a gravity switch, or occasionally even fire!- and you will stand on the block itself instead of activating the thing.
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that is the highest quality 'low quality' setting ive ever seen. you realize the purpose of the quality control setting is to adjust the quality of the graphics not just to mess with a screen effect. low quality should eliminate the dancing of the flames and the lightning bolts and the slime trails as well as the blinking portals and the pointless designs on the walls/floors/ceiling and the background. sorry if i sound like a prick, i know my computer isnt great but i can run epic war on high quality better than i can run this on low quality and the lag spikes make this game incredibly annoying. 3/5 as is, id give it a 5 and favorite it if you deal with the quality/lag issues