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okay so A] This is well done sir, cant wait to see what else you do with it. I appreciate an idle game with alot of sustenance to it. B) The WebGL this isnt his fault guys, its a known issue with these games in certain browsers. Use chrome, and if it still does it, open the game in a new window, should load then. C) to the guy whos been rating idle games 1/5 because he doesnt like idles. Youre a jerk, your ratings affect these peoples games. "I dont like idles" isnt a reason to give someone a bad review. It says nothing about the quality of the game. Thats like saying "dont come to this mexican restaraunt, its bad" because you dont like mexican food.
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so, for around 1,5 years i am rating every single idlegame with a 1/5 to get "better reccomendations" for myself. But guess what. Every idle game i start, has a predicted rating of 4+ for me and 80% of my recommendations are idle games. But this might be TOTALLY RANDOM indeed.... dear kongregate
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Amazing game, of course it could use a few changes, but the thing i personally care the most, is that it would be nice for it to have a 'lower quality' button or something, since its a game in 3D and it is kinda heavy to run, other than that, its a really good game, good job.
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Hit a bug where the hero list disappeared (the one where you upgrade them). Was scrolling and suddenly nothing left. Closed that box and reopened a few times, still same deal. Reloading this page now.
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You know, I didn't need to spend a half hour waiting for the game to stop screwing my browser but I'd be damned if I wasn't going to give a bad rating to poorly optimized games.
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First off: I really enjoy the game. Thanks!
But then this bugs me really: 3 stars still missing and I have to cast 2500 spells to get the next star?! What is it in total? 10.000? And all the spells have timers?! You can't be serious. This game states to be an idle game. We really need an auto-cast ability.
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When you have armor that says 5% more mana or 100% more HP (on top of the already smaller HP bonus) it kinda nulls the point of any other bonus that isn't HP. Same problem goes to DPS one, I feel like it should be the other way around so you still get a major HP or DPS but with a small bonus that small extra HP/DPS or the other bonuses, but that has its own balance issues. Either way, HP and DPS will almost always be the best way to go cause of how small the % is for anything else.
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The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
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An option to play on 2D would be awesome, so that low quality computers could enjoy this too. The game is a bit slow, though, at least at first. Picks up after a few minutes (Read: About 20 minutes), but still could be faster at the start.
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Endless? An idle game is just an unfinished game from a lazy programmer. You have most of the game built. Why not add a storyline and an ending? Because you're lazy??? Easy 1/5
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Please make the tutorial mutable while the tutorial is in progress, just a minor thing but it makes a big difference. There are workarounds like refreshing the page, but the player shouldn't have to find workarounds lol
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All Chars should get exp for dealing damage, not only for the kill, Now the one who gets equipment first is the one who is getting all the kills.
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It has potential but the graphics are really rough, so rough its hard to even tell what's happening. Is it possible to render as 2D? Might be a little cleaner and run a little smoother.
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really do need a way to auto cast or something. having to click on each hero and then clickt o activate skill is tedious.
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Hard to decide whether to keep pushing forward or prestige. Might be nice to have an indication that would help the calculation. Fun game, really enjoying this take on incrementals!
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This is cute. Just a note: volume sliders for the various sounds. Sound effects, music, etc. There's interesting music, but it's very loud in the mix.
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For some reason when I mouse click to swap active heroes, I can only click on the "Q" and "T" heroes, when I click "W-R" it just selects the "Q" hero again. On Chrome.
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It would be very helpful to have a way of knowing when and how many more skill points and blueprints I will gain if I choose to keep pushing through the waves instead of prestiging.
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This is a great game, best new idle I've seen in a while. At the moment there's not a huge reason to buy gems, and I want people to buy gems to support the game :) i'd suggest things like adding an option to prestige without reset, maybe a daily 'random prize' with option of buying more.
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i have this weird glitch when I often cant switch active hero by mouse clicking. Using keyboard works just fine. Im on Opera.
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Good start, but need some more thing to do, like daily mission (use that skill whit that hero ecc ecc) , change class on hero maybe, quest (special lvl) , anyway i see lot of potential in that game, some other enemy and not only orc will also be good (special boss battle minotaur,dragon ecc. ecc.)
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Took all the awesome aspects from ITD and put a new spin on it to make an idle game unlike any other I've seen. Great Job!