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I had a more than sign before the 0 which appears to have messed up the text. It said "More than 0 heroes are dead" ^^
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I really like that you've added auto-cast but it would be nice if they auto-cast the spells when they were useful. Revive is horrible on auto-cast considering that it auto-casts immediately instead of when someone gets downed. Having it auto-cast only when >0 heroes are dead would mean that it's useful when auto-cast but far from optimal in comparison to micro-managed auto-cast.
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Had a bug with the newly implemented quests where the one for raising the commander level did not count if you gained a level through the Underground.
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Keep the comment below this one alive, Dev needs to know that rewarding the loyalty will just keep the game in everyone mind.
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Dear Dev.
I'm a little disappointed. I have spent money on your game and I would like to do so. But I just hit the wall and top of that found out that daily bonuses don't increase after 10 days or so at 150 gems a day and a few experience points. It is very limiting. Why not reward loyal players with more than that? As you know and most of us, there is not compounding upgrades, just multiplying. This makes this game at some point run into dead end where you need to spend days if not weeks to get a little better. Put's me off and makes me search for something more entertaining.
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This one of the few games i wouldn't mind watching ads in for gems or x reward. Just don't go overboard with it and im sure most players would agree.
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Wave spawns. Melee goes to one side. On the other side, ranged characters get murdered. Am i the only one seeing an issue here?
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A way to get free player to generate revenue for you : Watch Video for temporary boost or diamonds :D (would totally watch until there was no one left)
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@TBIZ5270 I think we can get in an accordance, why not add a 'Collect all rewards' on the achievment screen ? that would be great for some and it would let others that dont think so just fine. Everyone would be happy :D
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@Fanep1 One more time, it chooses random heroes as a CHALLENGE, stop spamming, next time I will report your non-sense spammy comment.
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A better achievment system would auto give the reward after the requirements were done (It applies to daily mission too)
Maybe that's true for some, but not all people. I'm sure a lot of people like to see which achievements they completed when claiming the reward. And since a lot of people idle and therefore aren't watching their screen, they would totally miss out on that feeling of completion for any achievement.
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@FaneP1 It chooses random heroes to do it, as a challenge. Get all your heroes to their max before challenging the Underground...
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good update with autocasts, even if it they spam spells that are wasted still better than nothing. overall balancing seems off though, especially anything including mana, manaregen, spell cooldown etc. 3% cheaper spells mean nothing if a spell takes 50% of the total mana. also items I tossed many "legendary" items for commons since they have terrible, ridiculously bad stats compared to commons of the same tier. even if all the mana and spellstuff would get buffed tenfold, I still wouldn't even remotely consider it, that's how bad it is.
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why is the timer for the underground only moving if you are on the game tab? kinda not fair...should be moving as long as i have the game loaded even if i am not looking at it
i can just split the tabs, but why is this happening anyway since there will always be a workaround
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could you please not round decimals up? it kinda suck when it says you have 1,50k gems, but you cant buy the booster pack for 1500 gems
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There is approximately 8 hours a day when you can not enter any bonus code. I almost never get into the game on time.
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Thinking about it now, scraps needs better use or equipment upgrading needs better balance, when you have a gear that does 750% DPS with a smaller DPS alongside it and the cost quickly ramps up as it does only getting a extra 50-60% more DPS before it becomes wildly expensive, it not exactly enticing to spend them. I have 2.68k scraps cause I just don't find it useful to bother, sometimes you get a upgrade over your last gear that still ways above your upgraded ones due to the scaling cost.
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2x Speed is a OP upgrade, that should be at everyone's range, make it 100 kreds / or / 10 000 diamonds (Or anythink you like)
Seems fair,
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Memory Leak! I've tried playing hte game on 3 different browsers and the longer I have the game up the slower and slower it gets.
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Maybe I missed some random factor, but something seems wrong with the +max level option. I've tested it out a couple times and I get lower overall stats if I +max than if I +1 to the same level.
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We should be able to deactivate dead heroes. It's very annoying to do a reset to level 100 and have all of lower tier heroes instantly die while I need to click on the deactivate button for them so that I can swap to the higher tier heroes.