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It whould be good if it didn't look so stretched and FORCED into being a pc game, also the cloud saving doesn't work on mobile it gives me an error so i can't even switch my save
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The Fluffiest should get x4 coins. But really it gets the standard number. The author does not know that +50% means x1.5, not + a bit. I am interested, does some monster really have declared parameters? All arithmetics is broken, conceptually and due to sheer errors.
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for newer players here is two things to help first one is a tech beginners guide the second is a guide for most other things https://imgur.com/a/KmxdGYY .................................https://docs.google.com/spreadsheets/d/1KESr6Znw-FAEg37Jz62Q_-3Hh6XQ6mZr4pJZkwWQZjo/edit#gid=1095294261
I am the developer of both games. This is kind of like an "Idle Hero TD v2". It is very similar in a lot of ways, but also very very different, too. Tons of new features, different mechanics, increased strategy, etc.
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How about, similar to re-rolling your artifacts once they are all unlocked, for say 1000 gems you can "re-roll" your monsters. We all have allot of cards invested in monsters we will never use again.
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Thank you for actively keeping up with the game. However, can we get a "Don't Show Again" option for the new Promo Pack in the upper right. It's an unnecessary and annoying distraction. Other than that, keep up the good work!
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PJPX3 - most of your essence income comes from bosses (with the upgrades), so if you play actively, that's the most time efficient way of farming essence. That's basically it.
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can someone explain whats the point of bossrush? only to save time? you miss out on the waves in between and dont get the ess/gold/exp
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Dude, now that you are adding more and more maps, being able to save your layout for each map becomes a must. It's really annoying having to place the tower every time I prestige the game. I understand it takes time to develop new functions, but please give some priority to it if possible. Also may I suggest implementing a button to level up all tower the same time?
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5000 waves for 3 star Total Waves daily is too high IMO. Today played 10 hrs, killed 60k enemies but only beaten 4000 waves . 3500 - 4000 would be a better limit. Suggestion that may improve that mission , is a switch to turn on wave compression - it's not that the enemies don't move fast enough - they are just too spread out.
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One question.. when you win the "daily bonus" and you have to play in the Tournament, if you enter into it, do you lose the "daily bonus" chance, or it remains even after you "prestiged"?
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15,000 essences to upgrade squiddler's strength aura to level 3? seriously? you're telling me I need to spend 15k essences to get 50% more damage? why
The exotic upgrades are end-game content. Essence are better spent on research and monster cards early on. But once those get expensive or the diminishing returns are too great, exotic skills are where it's at. You can easily get 50k essence per day in the end-game anyways.
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DPS should take critical hits into account. When critical hits are between 53 and 72 percent, it is a huge difference. Especially when critical hits deal 100x damage of the normal attacks. The whole game turns around the chance of critically hitting, since non critical hits deal neglectible damage. So a 53% hit versus a 72% hit chance is a big difference, but is not accounted towards the DPS....
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@margy316 - that upgrade changes the percentage by which the dps of a monster increases when you get a card of the said monster.
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I could be mistaken, but I tried buying the "multi card DPS" and it didn't change the DPS of my monsters. Tried it again and their DPS stayed the same. Is something wrong?
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A new research upgrade to reduce Tech Ship's HP multiplicative maybe?
Its HP is really unbelievable the more you got into the game
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A very good point for you : the musics ! At long last, I can play an idle game without cutting off the sound because I won't have a little tune in my head all day long ! I think my neighbours will thank you too, because I won't be humming the same music nights and days ! XD
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@TBIZ5270 what influences cargo carrier and tech ship health? It seems like I may want to wait to kill cargo for one day that I kill a bunch for the daily challenge.
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I dont know if im missing something but having a big issue with how often you get the same monsters and dont seem to be any up side to it. still stuck on 4 monsters and have opened 3 extra of the same. is there something im missing or is that just a you lose out on your resources type thing