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The best thing to use against the carriers seems to be the Death Awaits spell(they count as bosses). Try to max it out as much as you can by the time you get the Carriers to the high teens(scientific notation). It will still take like 4 castings to take one down. The other thing to do is save up for a week to buy the 1000 diamond resource pack, so that you can use the Tech tree(for path) to make each Tech carrier more profitable.
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Would be nice if both the carriers' HP were reset each day, rather than having us have to spend 50 gems just to lower it. Alternatively, have the 50 gems hp lowering be a daily thing, rather than something that you HAVE to do just to overtake it. Maybe have the carrier start at 5B each day, but every time you beat it, it goes up by 1000, so 5B, 5T, 5Qd, 5Qt, etc. So you can spend the 50 gems(and get back 10 for beating it), or you can try to summon it a few times until you wear down that 5B, rather than a sunk cost that never actually seems to pays off(because the current rate of health increase far oustrips the 75% hp reduction).
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Nvm. Seems you can lower it by prestiging at the previous halfway mark, and it will lower each time(lowest is 50). It should probably still be capped though, otherwise if you're at Wave 10000 or whatever, you'll have to get all the way back up to 5000 before you can prestige again.
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I feel like there should be a lower cap to prestige, especially if there's a daily task tied to it. Having it keep going up to half of your current wave makes it really hard to hit the 10 prestiges a day cap unless you have all the speed up bonuses bought.
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@fruitberry: I guess you used the boss rush feature that skips 80% of levels? Those then don't count towards the badge. It's stupid, but that's how the game operates
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i got 1000 waves without dying, yet it says "538 waves without dying" for some reason
dont waste your time on this game the game is broken
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I was able to get the Badge of the Day (BotD) "Beginner Monster Badge" so the badge being recognized may have been fixed for those who were having trouble earlier getting the BotD.
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Time Played (Tier 3) daily challenge takes 8 hours and gives you 8 gems. And the game should be opened this whole time. Total Waves (Tier 3) is even worse - 4000 completed waves for 8 gems. I think this is not worth it.
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Confirmed, Prestiged and no Kong badge/achievement achieved. Seems to be broken.
Spare yourself this 20 minute torture. "Monster Tiles TD" of the same dev is a much better game.
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Zmonge, if you draw a monster you already have, its DPS increases. You can see it by clicking the magnifying glass in the top left corner of the monster upgrade screen, clicking on the general tab and scrolling to the bottom.
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So if you draw a monster you already have it just doesn't count and you've wasted resources on a draw? And you can't get those resources back on a wave you've already beaten so if you're stuck you're just stuck until you've accrued enough gold to level your towers up to kill everything in the wave?
Absolutely asinine game mechanics.
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One of the daily missions is time played. 1 star = 1 hour. 2 stars = 3 hours. 3 stars = ? Seriously, playing even more than 3 hours, possibly 5 or 6 hours per day for a daily mission?
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Wait.... So you can spend ingame currency to roll to get more/better towers, but once you have the tower, you can still get it in the roll and receive nothing for having spent the ingame currency? Same with the free roll on the artifacts every five levels? What kinda garbage is that. I'm guessing Kong is getting some kickback to have these games be the badge of the day, but man they are promoting so pure dumpster fires of games recently...
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Last week, after receiving the impossible badge, I said goodbye until we meet again for BOTD. This week I'm back here again..
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This strikes me as better than most of the other recent p2w idle games out there. Still, it leaves a lot to be desired.
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If I could give 0 stars for this I would since, apparently I am only allowed to do what the game allows me to do and nothing else.
Hard pass, devs.
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Dear devs, we do not need forced tutorials where we are not allowed to play for the first 2-5 minutes of the game. Seriously, players actually know how to figure out how to play a game that is designed with common gaming UI's and conventions in mind. Unless the devs don't know what common conventions in games actually are in which case, they should do some basic research into basic game UI and mechanics that the gaming community has known and understood for a very long time.
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I had to zoom out to 80% to get the game to fit in my browser window, i.e. Ctrl+mouse scroll. Its either that or get a monitor with portrait mode that you can swivel 90°
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Trying to scroll down the achievement stack in order to collect gems with a mouse on a desktop computer is absolute murder. Less than chuffed about this one.
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Seriously, Kong ... Do you think we have time to grind your stupid idle BOTDs instead of spending christmas holidays with the family ? You have no heart.
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Wow, Merry Effing Christmas to you too Kongregate! Back-to-back medium badges in a game that doesn't even effing load!
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well, i got my impossible badge maybe need to whine a little bit to get attention from rngesus, i got EMP lv4 spell in case but didn't need , there were low level double element shied mobs but my 3 rd element ginga killed them , near 1k waves mostly 1 elem shield so my lord fly or tortuoise wiped them, ty rngesus .Good luck everyone .Bye Idle Monster TD