Under rating threshold (hideshow)
Dat 1: Ecosystem stable with Herbivores and Carnivores. Day 2: We decided to add a virus. Day three: The ecosystem is stable again, and the virus died out. Day four: We added a large herbivore with spikes. Day 5: The bigger herbivores made the other bacteria extinct. Day 6: We added the carnivores back, and they done pretty well due to them not having spikes anymore, but we reset it accidentally. Day 7: We restored the original ecosystem, and we added accelerators. THe result was wild. The carnivores died out, and the herbivores were the only bacteria left.
Under rating threshold (hideshow)
omnivores apparently > God. also it's sorta depressing how much life sucks. except for omnivores. luckily that's us.
Under rating threshold (hideshow)
programming is set so the thingies go in diagonals, they just turn so fast you dont't notice. Test: Hyper speed+accelerator = checker pattern
Under rating threshold (hideshow)
Old but quaint little game, but I still want to know why lowering the simulation speed causes the rest of the game to lag.
Under rating threshold (hideshow)
That moment when you finally create an ecosystem with all the microbes that is chaotic and the populations rapidly fluctuate, but it's still a stable ecosystem with healthy evolving cells.
I A M A M O T H E R N O W . L O O K A T A L L M Y H A P P Y C E L L C H I L D R E N
Under rating threshold (hideshow)
Day 1 Ecosystem stable. We are thinking of adding omnivores and experiment.... Day 2 So far the omnivores are doing fine. They seem to have arrows to reach onto herbivores/carnivores to eat them. We wonder what will happen next. Day 3 The omnivores are gone. Scientists predict it got instinct while we weren't looking. Day 4. We added Amoebas. They destroyed the ecosystem and they can't be found. Scientists say that they've seen something on the floor that is large and is eating random things on the floor. Day 5 We called pest control and reset the ecosystem, it's stable. Day 6 A scientist's coat was found with traces of yellow slime. We will look into this. Day 7 A thing's out there. The Amoebas have evolved we predict. All we can do is suf...
I was bored :P
Under rating threshold (hideshow)
you guys need more credit for what you do these games are awesome personally i feel like you need a website or maybe another game like you can make an account and collect secret bactberia through evolution also the ability to make enviro ments with friends
Under rating threshold (hideshow)
I find that omnivores are the most deadliest creatures in the game, why? they can survive in many different environments, and in there late stage they can eat anything.
Under rating threshold (hideshow)
omnivores and plants. after a few attempts i made a stable non-looping ecosystem. all because the omnivores starve themselves :)
Under rating threshold (hideshow)
A few observations: Large Herbivores do not eat very much, thus making them able to survive for quite a bit. Apparently, amoebas are basically the black holes of the bacterial world, and can cause utter chaos when exploding. The omnivore's whip thing can instantly eat a fully evolved L. herbivore, and eats plants, making it almost unstoppable without a cluster of predators. Viruses are the most unstoppable thing ever. That's about it. Oh yeah, it would be cool if you either updated this or made another one, and added temperatures and climates.
Under rating threshold (hideshow)
when i slow down the simulation it get all low fps and gives me a head ach please make it actually slow down the simulation instead of the fps, many thanks!
Under rating threshold (hideshow)
REAL stable ecosystem:Fully upgraded herb not large and let it breed till 100 then add a very very weak predator and there you go totally stable ecosystem yet again it takes a few attempts to make it work so do not expect instant ecosystem, it is suppose to go extinct at some point and die out so do not expect it to be fake it is REAL ecosystem where it WILL go extinct after some time but you'll need to wait alot for it to happen
Under rating threshold (hideshow)
dude that is not even stable, all the herbs got eaten by the preds and the virus and everything else with it went extinct!!!!!!
Under rating threshold (hideshow)
make the cells devolp packs, it would be cool especially with the predators, also, can you make packs (if you add them) make some rival at eachother?
also, can you have a option were plants dont go away?
Under rating threshold (hideshow)
my ecosystem was weird, it contained herbivores and virus, what happened was that all the herbivores would eat the plants, and once they were low, the virus would spread like crazy, but once the herbivores died out, and only a couple were left, the virus would get low, and the herbivores would thrive.
Under rating threshold (hideshow)
for a new virus idea, i feel like the virus would cling on to a already living cell, and would drain the cells mass, with the virus taking more and more mass as it grew, and when its not eating a cell, its floating around, not controlling were it went untill it hit another cell.