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TP Hoarder games are is pure junk, it's thanks to all fake news that was flooding the Internet while they were released. If it wasn't inspired by fake news but of something else, it would have been pretty OK.
Fake news creaters use fear as a weapon to gain money and control (Infowars)
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There seems to be an issue with scrolling, as when I scroll, the game forces me to scroll extremely slowly. Maybe you could increase the scroll sensitivity?
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Something I heard long ago was that for every person who called in to a television station with an opinion there were probably 1000 other people out there who felt the same way but would not call in. So... just a message to the developer here; I am looking forward to seeing your expanded version of this game released.
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Box increase should be up near the top, not have to search for it among things that cost way more than it does and can't buy. If an upgrade is more expensive than the max tp it shouldn't even be showing.
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I wish everything had information on why we should buy it. Also like a graph of the skills or assets we have. Update!
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I liked the double box capacity, and then I could actually afford to buy some upgrade other than the 6 box upgrades in a row. Looking forward to the update, it's hard to know where this will go. The base game is there, but any idle game needs a twist, more added features, to come along at some point to keep things interesting.
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I hope the new version shows stats like carry capacity, delivery per second. I'm playing this through a 2nd time now til I can't buy even one more thief. Can't wait for the new game
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I was wondering if you could make a clicker version of this game with like a giant TP to click and similar upgrades but related to clicking speed/auto/manual and people looking for more TP etc.
You'll definitely want to check out TP Hoarder 2 then, it's got exactly that. I have a Discord where I post updates and sometimes I post on Twtter, so stay tuned!
https://discord.gg/JhwbWr7
https://twitter.com/TelefragEnt
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NGL seeing all the tp stack is amazing and kinda *hawt* when it fills up most of the warehouse. Though that may just be my gamer instinks liking 100% completion.
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Game is broken. Initial storage for TP is less than needed to upgrade storage so you just get stuck. Did you play your own game?
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Nicely done, but a lot of the fun in upgrading is how much faster everything fills up and the box capacity upgrades, although I understand why they make sense, slow it down again. Having a larger warehouse instead so it zooms out but still fills quickly would be (while more work for you) much more satisfying.
That's good to hear because that's exactly how TP Hoarder 2 works! Check out the Discord if you want to follow along, I put GIFs in there every once in a while. Thanks for the feedback
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As a grocery store worker, I imagine this is exactly what these hoarders look like and what their hoarding house looks like. You get a 5 star from me just for that alone, heheh.
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Also, it would be much better if the upgrades were sorted by cost rather than type (or at least we had that option). As it is, the only upgrades I can afford keep getting pushed off screen and I have to scroll to get to them.
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Not being able to afford the next capacity upgrade until 1 second before you run out of capacity is a real downer. Plus the fact that it increases capacity by such a small amount means all I'm really doing is buying capacity upgrades over and over.
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You could add an operator which organizes the tp brought by thieves into boxes. The game would be slower but u could add a game function where if there are too many thieves and not many operators then the thieves would start stealing the gathered TP in the warehouse. o.0
Interesting idea, I was considering some kind of "manager" that can be upgraded to influence the thieves. Maybe prestige boosts the managers effects on the thieves or something.
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and thieves is NOT FIXED. i just lost 1100 and am down to 158
Sorry, this was strike 3, lost over 3000 thieves in 3 tries together. i am out.
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the sound setting is saved now, thats GOOD. But the display of the sound box is still X even if you left the game without sound last time, and the game is quiet on next load. so is just a display error, and it you click it twice, then you have sound again.
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the limited capacity ruins this game
if you are going to have a limit to the amount of rolls increase the effectiveness of the capacity upgrades please
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If you haven't learned you can run idle games in a separate, active window in the background...well, I just don't know what to say. It's a simple, proactive fix for what turns out to be a non-problem.