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Extremely frustrating controls. The inability to rejump immediately upon landing makes for a significant hindrance, especially in the last boss fight and battles against the giant fire demons. The bats are the biggest annoyance though, because combined with your inability to rejump or significantly outrun them, when they come in from above you have very little time to actually hit them correctly. Dropping into places with enemies was always the worst. 2/5
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Found a spot where I drop down, there are two bats and a snake. I am dropping on top of one bat, I can hold right and get past it but I can't shoot the bats and snakes fast enough. I also can't hop over the snake without hitting the right hand bat.
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for newbies,get a strategy for the bosses,for example first boss,walk in front,wait for him to jump,shoot his back,same for the 2nd attack,3rd...idk,just survive enough and you'll get trough.
2nd boss fall on the upper platform,jump and hit his head. continue. bats are your enemy with that strategy.
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Now, while I did manage to get the badge, after a lot of rage-inducing moments, I seriously have to ask why it is only a medium badge. The only good point being that every screen works as a save point, but the instant-death for a hit especially in the boss battle is just too unforgiving to make this enjoyable. And the control is too jerky and movement overall too fast to make this anything else than dependent on random luck. Just as a overall tip: Finish the boss as fast as possible, try to jump again after a hit in his face, the platform exists long enough so that a second hit is possiblejust before it disappears.
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While I do enjoy most of this game, having do replay the boss blattles (that become increasingly more common later) 20+ times in a row because a single hit kills you becomes boring and tedious.
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I have this game on mobile and still love it. I'm glad it's here, too! BOTD shed some light on a truly fantastic game.
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I just got the easy badge and enjoyed seeing the rest of the game from the walkthrough. There's no way I can finish it.
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NINE years after getting the badges, here we met again... I never forgot this game actually. Some times I just remembered (that game where you couldn't turn back was great). Now in 2018 it looks even better. Great sound, great art (!), everything is so well made. I wonder if a game like this was released for NES or Atari back then?! It would be a classic nowadays. Great job, five stars. And it can look a bit tricky one some screens, but it's not that hard.
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I wondered why I apparently gave this game one star years ago. I remember now. Not gonna change my rating. It's just too stressfull for me.
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Ah. Don't look back. One of my all-time favourites on this site. I have had badge for a long time now, but I always replay it when it's Badge of the Day.
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If this game ever makes it big, maybe they could get the Boston song as a soundtrack. I'm a little dubious that's going to happen.
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I actually killed the dog by jumping over it the first time and shooting it in the back, then let it jump over you and shooting it in the back again. The last time just jump over it like the first time and shoot it in the back again.
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A retro-pixel art pseudo-philosophical platformer where you play as a dude who wants to get to his girl. It's not exactly original, even for 2009. But mythology based games are always nice, the game is simple fun, and the art is...well, it's atari-ish, so the art is faithfully single color shapes, but the palette/atmosphere is nice. The music kind of clashed with the art though. Gameplay wise, I don't like when platformers don't let you control the height of your jump, but it wasn't too much of a problem. I do like when games simply restart the screen when you make a mistake, really prevents you from getting frustrated from losing progress. The monochrome sprites were only an issue once, because I didn't expect the mid boss to have a "weak spot", but once I figured that out I understood it for the boss.
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oh wait i no y devloper use camra from tousend yer ago coz nowan can see who te ppl r and tey can run away all te time so devloper is good frend and he help evrywan
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i tink tis guy he run away from jail coz i see on tv sumtime ppl who run away from jail and tey always run in nite coz ten its dark and evrywan sleep but tis guy dont sleep so he also run away from jail may be i see him on tv sumtime ????? or hes frend of ppl on tv ???? hmm but i cant see noting coz devloper use camra from tousend yer ago so tats not nice
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Tip if you can't pass the boss level - Stand next to left barrier but don't go through; keep spamming bullets at dog. Most of the time it'll rebound off the barrier and you can pretty much kill it in about 10 seconds.
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nice game. only difficult boss was the lion, really. game shouldn't be too difficult or too easy, and hits it right about the middle. not sure what's going on with the Leaderboard/Highscores though: it's all kinda messed up. that boss tune was just a little grating on the ears too, but other than that, great game.
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... I can't tell if I'm damaging the dog or not, and I can't tell if the dog is supposed to occasionally go through the barrier that damages me but not him?