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After all these years one of the best games on this site. Beat it so many times and yet running through it is just as challenging and fun every time.
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Oh man, I haven't played one of these philosophical games in a while, but this was great. The ending is pretty unexpected. Seems like it'd be a cool game to speedrun.
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i wish there was a way to pause it so i could take a singular breath without respawning continuously and dying continuously
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Oh, yes. The classic Greek Mythology story of Orpheus, the bard that make the God of the Underworld, Hades himself, cry. With a gun.
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Fun game! Attempted to do a no gun run, but had to kill both bosses, a bird by the time-disappearing bridge where a ton of birds spawn on both sides, and two of the 6-armed creatures that you can't jump over. And a poor spider died when the final boss died, but I didn't kill it directly.
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Extremely frustrating controls. The inability to rejump immediately upon landing makes for a significant hindrance, especially in the last boss fight and battles against the giant fire demons. The bats are the biggest annoyance though, because combined with your inability to rejump or significantly outrun them, when they come in from above you have very little time to actually hit them correctly. Dropping into places with enemies was always the worst. 2/5
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Found a spot where I drop down, there are two bats and a snake. I am dropping on top of one bat, I can hold right and get past it but I can't shoot the bats and snakes fast enough. I also can't hop over the snake without hitting the right hand bat.
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for newbies,get a strategy for the bosses,for example first boss,walk in front,wait for him to jump,shoot his back,same for the 2nd attack,3rd...idk,just survive enough and you'll get trough.
2nd boss fall on the upper platform,jump and hit his head. continue. bats are your enemy with that strategy.
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Now, while I did manage to get the badge, after a lot of rage-inducing moments, I seriously have to ask why it is only a medium badge. The only good point being that every screen works as a save point, but the instant-death for a hit especially in the boss battle is just too unforgiving to make this enjoyable. And the control is too jerky and movement overall too fast to make this anything else than dependent on random luck. Just as a overall tip: Finish the boss as fast as possible, try to jump again after a hit in his face, the platform exists long enough so that a second hit is possiblejust before it disappears.
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While I do enjoy most of this game, having do replay the boss blattles (that become increasingly more common later) 20+ times in a row because a single hit kills you becomes boring and tedious.