Under rating threshold (hideshow)
boss guide :D - 1 - it looks like a dog when it jumps at u, u gotta shoot its but 3 times - after to times he jumps low so u gotta jump over him - 2 - all u gotta do is hit the minions, dodge the spikes, and shoot his head
Under rating threshold (hideshow)
It is a reference to Orpheus, who following the death of his wife went into Hades to get her back. All he had to do was leave without looking back at her. But at the very end he looks back and loses her forever. Very well done
Under rating threshold (hideshow)
for the dog:
it takes 3 shots
1) stay in place and on his third jump run underneath him then shoot his back
2)stay close to him and he should jump right over you. shoot his back
3) this is the hardest one which i can't pass but i'm guessing you have to jump over him this time
Under rating threshold (hideshow)
actually, this game is an allusion to the games which our mind plays with us.........the loved one is gone....but still the heart is not ready to accept the truth.......in the end the guy is shown again standing in front of his lover's grave......this shows that all the while ,...his adventure had been in his mind...it had been a way to seek solace by wanting to have her back.....it had been his yearning and longing,and he dreams or rather in his mind tries to make his longing a reality and thinking about having her back through his adventure,but he was only visualising it.... it never really happened..........................
Under rating threshold (hideshow)
A retro-pixel art pseudo-philosophical platformer where you play as a dude who wants to get to his girl. It's not exactly original, even for 2009. But mythology based games are always nice, the game is simple fun, and the art is...well, it's atari-ish, so the art is faithfully single color shapes, but the palette/atmosphere is nice. The music kind of clashed with the art though. Gameplay wise, I don't like when platformers don't let you control the height of your jump, but it wasn't too much of a problem. I do like when games simply restart the screen when you make a mistake, really prevents you from getting frustrated from losing progress. The monochrome sprites were only an issue once, because I didn't expect the mid boss to have a "weak spot", but once I figured that out I understood it for the boss.
Under rating threshold (hideshow)
Games like "loved" , "don't look back" and "the company of myself" should have their own category. Also, people should make more games like these
Under rating threshold (hideshow)
This game is amazing, we need more games like this!
I was surprised how much easier it was the second time I played this! :P
Under rating threshold (hideshow)
@heycoolguy1 and HavenL: To defeat the dog boss, you need to shoot him in the back 3 times. You can get the first 2 shots by running underneath him when he does a high jump at you. For the 3rd shot, when he jumps at you, you need to jump over him. Then you can turn around and give him the 3rd and final shot. And to answer the questions before they come up, the defeat the six arm demons, you need to jump and shoot in mid-air. Their counterattack will aim for where you were when you shot, and will miss you on the ground. It takes 4 shots to kill them. As for the final giant demon boss, it takes 5 shots. To get the 5th shot in his head, wait until he stops firing fireballs, and instead summons stalactites. That's when it is safe to jump up the platforms and shoot him. I hope this helps.
Under rating threshold (hideshow)
Oh, and for the dog... It's easy if you run to the left squiggly line (but not close enough for it to kill you) and shoot forward. The dog will bounce backwards everytime it tries to pounce at you, showing its back, making it an easy kill.
Under rating threshold (hideshow)
3 tips versus the demon boss:
1.- you can hurt it if you shoot just as you're first falling to get first blood, before it gets to do anything. Perfect this one and you'll only need 4 shots against it.
2.- If you want to risk aggresive jumping, jump and shoot just when the second platform materializes. This way you can jump and shoot again before it vanishes for an extra hit. This combines sometimes with tip 1, but it's very hard to pull off (only managed to do it once).
3.- If you deal enough damage quickly, one attack is going to be one tier lower (less fireballs, single stalactite or summon) even if the boss has 2 or 3 hits left. This means you'll have one less big attack to worry about.
Under rating threshold (hideshow)
yeah after shooting the dog twice in the back "provided i stayed by the wall so he would rebound" i jumped over him right before he jumped so he would jump away from me. Then let him jump toward me twice. after that i jumped over him again and was able to turn around quick enough to shoot him in the back again. Main boss. Thats just luck. shoot as falling. land on top platform. jump before it goes away and shoot. Now he's hit twice and will throw random stuff. just try not to get hit.
Under rating threshold (hideshow)
too frustrating if you are so close before defeating the last boss but the controls dont react as fast as you want -.- (like the jumps before...)
Under rating threshold (hideshow)
Here's my boss strategies if anyone need them: Cerberus - Get close to him, let him leap over you, shoot him in the back. Repeat. Then stand further away, let him come close, jump over him right after he lands after a jump and immediately shoot him in the back before he prepares another. Hades - When you fall into the room, land on the upper platform and jump up to shoot the boss's head to take the first health point. Then focus on dodging. Kill bats as soon as you can without getting hit with a fireball. Kill all spiders whenever you're on the ground. Get onto platforms whenever you can to try and sneak shots at the head, but don't get greedy if you're at risk of taking a hit or getting overrun by enemies. At low health, Hades will start shooting fireball volleys aimed diagonally down-and-left and up-and-left. These will be harder to dodge, but as long as you watch their trajectories an opening will soon appear for you to kill the boss.
Under rating threshold (hideshow)
I really enjoyed this game. The bosses were easy enough to find their weaknesses, and there were rather interesting puzzles (as well as a fake-out). There was only one room I struggled with, and it was with the bats and disappearing platform.
Under rating threshold (hideshow)
I got the floating person back to the grave and then we disintegrated is that what's supposed to happen? I didn't get the badge if it was.