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Even the flashing lights and pulsation add to the experience by giving adversity. But I digress. I am pleased to rate this a well deserved 5/5.
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This may be a long comment: Fair warning. I absolutely LOVE this game. From the first few seconds onwards. The game itself is very streamlined. No real 'hit box' excuses or 'laggy graphics' to blame a loss on. If you lose, you lost by your own fault. That is a very good element to a game that I love to see. On the subject of graphics, they weren't super intensive, and they didn't need to be. Not going out of your way to needless spiff up the hexagonal blocks coming inwards was doing us the favor of having such petty distractions that would be ultimately pointless. Simple, straightforward, and easy to grasp. The entire gameplay to this is extraordinarily easy to understand; easy controls, clear and concise game objectives, and even the level system contributed to that aspect. The fun in the game is testing yourself, trying to reach that ever so elusive goal, and in the process, improving. It's not about how far you initially make it, but how much you can grow from your experiences.
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Its a little bit hard to concentrate when everythings changing colors and doing spastic dance moves. But, i really like it. 5/5
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i will find who made this and i will give him the most painfull death he can imagine sincirely the guy who stopped at traingel
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Maybe get kong to change the easy/hard badge to 20/120 seconds, and slow the start of the game down, the spinning of the whole game ontop of the spinning of the lines is too much to jump straight into. A few seconds to get adjusted to the speed difference from when you start/die is needed.
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@29zelots I think i got close to that..... but try to beat my brothers score.............................................. 435:05
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Awesome game!!! That was difficult at the beggining: rage-quitting because i couldn't get hard badge. But now my personal record is 125.11 XD
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I'll play this, and hopefully this translates to super hexagon skills so I can show off to my friend who owns the game.
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There's no other point to this game other than causing epilepsy. I think this game can actually be the work of a criminal, guys,
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Won't work on my Mac (OS X Lion/10.7.5; Safari 6.0.4). When I click outside the window, the pause screen does come up, but I can't get it to go away; it remains at a black screen if I do not click outside the window.
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:( the different turning speeds while the screen is spinning makes this game very hard to know where your triangle will stop and to memorize how long you would have to hold down to get to certain points of the screen.