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Comments for Idle Harvest

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tuntakon

Mar. 08, 2019

Under rating threshold (show) can't even imagine how can one survive without all of those crop. the town upkeep per day is too damn high....

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Gynny

Mar. 08, 2019

Under rating threshold (show) Avery upgrade 4s-2s=3s; Rosemary upgrade 6s-3s=4s. Is it normal?

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(4)

Developer response from Tetronomics

Gynny! Thank you for noting this. We are looking in to why this is happening, and will fix it when we can!

anonny125

Mar. 08, 2019

Under rating threshold (show) Pedantic note: a tetromino is made of precisely 4 squares (tetra coming from Greek for 4); a shape made of 3 squares is called a tromino. A 5-square shape would be called a pentomino, and a 2-square shape is a domino!

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Developer response from Tetronomics

Annoy, you have no idea how happy it makes us that you know what polyominos are. You are right that we aren't strictly a 4 square generator game. Maybe we should update the description!

OvermanXAN

Mar. 08, 2019

Under rating threshold (show) Sometimes the displays for the current bonus from certain upgrades get stuck between two values and looks kinda buggy.

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NamelessMinion

Mar. 08, 2019

Under rating threshold (show) Losing the full grid bonus because you break a rock feels REAL bad. That should be at least a minor accomplishment, not something that can set your whole day back.

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(1)

miendiem

Mar. 08, 2019

Under rating threshold (show) Clicking rocks, and even breaking rocks, is not returning gems - at a reduced rate or otherwise - even full destruction of a 500,000,000 rock (please chop off a zero, at least) generates zero gems. Refreshing the page has not solved the issue, ending the day has not, either - and technically shouldn't be possible with 999999 coins against an expected cost of 700ae.

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Developer response from Tetronomics

Heya Miendiem! We realize that this rock system and reset system aren't scaling very well with progression. We are working at solutions to improve our late game and will patch it when we can. We are super thankful for comments like yours, as it's helping us make better design decisions around how our late game should feel!

miendiem

Mar. 08, 2019

Under rating threshold (show) The time indicator only shows one dot, while I had 12 or 13 pre-patch, and I cannot spend it, even on one cost potions. Wisps are not disappearing when clicked, and not returning gold when clicked, though the interface says they should be.

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Developer response from Tetronomics

Miendiem, both of these are new to us. We will investigate what's happening here. Thank you for commenting!

miendiem

Mar. 08, 2019

Under rating threshold (show) I've run into the same bug as juzy, plus some others that are actually game-breaking: Harvesting crops shows on-screen that it should be returning 883ad coins (scientific notation request!), but the counter in the upper left is not incrementing beyond 999999, and nothing can be bought with them, even automatic strawberry harvesting, which should cost well below the displayed 999999 amount.

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Developer response from Tetronomics

Hi again Miendiem. You are seriously the best for taking the time to write these issues out to us. We're really sorry you're getting a game breaking bug -we don't take this lightly and will prioritize investigating this issue. We will update you with a solution as soon as we can.

TitanG

Mar. 08, 2019

Under rating threshold (show) Getting a new task of earning money/pumpkins/corn/whatever resets all the other tasks of the same type.

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kianf1sh

Mar. 08, 2019

Under rating threshold (show) the game dosent want to load its stuck at 90%

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Developer response from Tetronomics

Hi Kianf1sh! I am going to send you a private message so we can look into this for you.

MattMaN

Mar. 08, 2019

Under rating threshold (show) @FloppyRope: You can hold down the mouse button to autoclick, which drains the green bar. It's fairly slow so don't worry too much.

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gura_uk

Mar. 08, 2019

Under rating threshold (show) Much as I appreciate Avery's "PLACEHOLDER" final upgrade, it appears to not actually register. Many quests seem to reset or not trigger if another of the same kind appears - "break X rocks" is a prime example. I do like the diamonds 'downgrade', if only because it offsets the quite ridiculous uber-boulder-breaking reward. "Farmer"/final friend/Rogue collects both Tomato and Lettuce? Quite excellent Idle game, if only for the utility of the End Of Day soft reset; polishing still required.

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Developer response from Tetronomics

Gura_UK. Sorry for the lack of dialogue here! We really appreciate the amount of detail you left in your review. We will look in to why the reward didn't register. As far as some of the rocks and task resetting issues go, we are aware of them and we are in the process of fixing them. We are thrilled you are enjoying Idle Harvest so far, and we hope you will come back to our game when we patch it and continue to help us with ways we can make this game better! It's users like you that are helping us take this experience to the next level.

santimoris

Mar. 08, 2019

Under rating threshold (show) i really like the screen size. the fact that you can click the vegetables instead of waiting the farmers, good art, there is no bugs, is a perfect game

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FloppyRope

Mar. 08, 2019

Under rating threshold (show) What is the purpose of the green bar when hitting the rocks? Is it one green for each hit? If so it is inaccurate, I am only getting 20 hits when clicking quickly.

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ratius55

Mar. 08, 2019

Under rating threshold (show) Can I erase the save data?

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mystramisc

Mar. 08, 2019

Under rating threshold (show) idea: on the crops in the bottom of the screen list how many upgrades you need for the next multiplier. As this one seems to be different for different crops, would be nice to see it on there below if i need 25, 10, 50 or how many for next multiplier coins increase.

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mystramisc

Mar. 08, 2019

Under rating threshold (show) another bug on pumpkin. when harvesting, it states +3 Pumpkin, but there are 4 fields of them. the corn correctly states +4 corn when harvesting for the 4 fields

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Developer response from Tetronomics

Hey Mystramisc! Thank you for noting this. We are aware of the issue, and will patch it soon

mystramisc

Mar. 08, 2019

Under rating threshold (show) looks like a buig to me: if you buy the for 1 day 1.5 * all crops coins, and then unlock a new crop after it, an duse it (like the pumpkin) that new crop is NOT getting that daily bonus to it, only the ones you had at the time of the buying (I know this is gone on the next day, but during the current day this is kinda strange)

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zelman666

Mar. 08, 2019

Under rating threshold (show) Got 1 quest with clicking pixie from friend on 9/10, finished quest from another friend (gathering pumpkins or so), the next quest was to click 5 pixies. And this first quest with clicking 10 pixies reseted to 0 ;_;

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Developer response from Tetronomics

Zelman666! I'm so sorry you got reset. We are aware of the bug, and will patch it as soon as possible

snotmerchant

Mar. 08, 2019

Under rating threshold (show) i must be missing something because I cannot get to lvl2. Nor can I finish the task that require me to spend all and spend 7 of the green things. I have everything built, town lvl 6. im at a loss as to what i am supposed to do.

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Developer response from Tetronomics

Hi SnotMerchant! What a usrname you have - it's epic. Would you be willing to direct message us with more detail about where this is happening so we can look into it ?

mmoloney

Mar. 08, 2019

Under rating threshold (show) Ok, what is stamina for? I see the bar under the rock hit points when I click on them, but it never goes down.

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Invictus_

Mar. 08, 2019

Under rating threshold (show) No stats? Thats not good. :/

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Developer response from Tetronomics

Heya Invictus! What do you mean by stats?

Lazarus22185

Mar. 08, 2019

Under rating threshold (show) a manual save would be nice

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ariawyn

Mar. 08, 2019

Under rating threshold (show) There are some visiual bugs that annoys me a lot but the gameplay is good.

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Developer response from Tetronomics

Heya Ariawyn! We're glad you are having fun! Feel free to direct message us any bugs you are finding so we can work towrds fixes

graf

Mar. 08, 2019

Under rating threshold (show) I wish there was a way to restart... i screwed one of the tasks.

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(1)

Developer response from Tetronomics

Heya Graf! We are looking in to this as an option

DracosBlackwing

Mar. 08, 2019

Under rating threshold (show) I find it INFINITELY funny that in this game, the farmer decides to farm in the field of MASSIVE BOULDERS FULL OF GEMS instead of making a mining operation, while making a camping area for carts on top of A COMPLETELY BOULDER FREE FIELD THAT WOULD BE PERFECT FOR FARMING. xD

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Developer response from Tetronomics

You might be a farmer, but as Avery observed in the start, you may not be the most competent one!

DeXmoRpH

Mar. 08, 2019

Under rating threshold (show) the games does not load/start anymore :-(

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Developer response from Tetronomics

DeXmoRph! I am sorry to hear that! Would you be open to private messaging us so we can talk more in to detail about this error? We want to fix this for you

BaerTitan

Mar. 08, 2019

Under rating threshold (show) Similar to the pixies issue, whenever I have a gold grind quest (at the moment all four of my friends) it resets whenever a new one is added. This is a real struggle because I hit a wall in the grind and not have to have my progress reset... three times. Love the game, hate the bug.

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Developer response from Tetronomics

BaerTitan! Thanks for taking the time to comment this bug! We have identified the issue and are working on a fix currently. We appreciate your patience as we fix this problem

DrDragonek

Mar. 08, 2019

Under rating threshold (show) Scrolling of plants and sprinklers is buggy (works only in right half of that place)

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Developer response from Tetronomics

Hey DrDragonek! Thanks for the bug report. We are aware of the issue and will release a fix as soon as possible

Zenobia

Mar. 08, 2019

Under rating threshold (show) It's great <3 But, I need more grid :D

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Developer response from Tetronomics

:O

GustaveE2

Mar. 08, 2019

Under rating threshold (show) Bug update : cleared another friend quest, got another click the pixie. Consistent result. reset the counter again. I will complete this quest someday.

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Developer response from Tetronomics

GustaveE2 - perseverance is key! In all seriousness, this is a bug we are aware of and will patch as soon as we can.

GustaveE2

Mar. 08, 2019

Under rating threshold (show) Bug report : I had the main quest "click 6 pixies" at 3/6 and got a new friend quest "collect 3 pixies". The new quest then reset the pixie counter of the main quest which is now at 0/6.

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jersmom2012

Mar. 08, 2019

Under rating threshold (show) Having to click so many times each time you start a new day is driving me nuts you should have a max button that buys all available upgrades for a plant

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Developer response from Tetronomics

Hi Jersmom2012.This makes a lot of sense - at a certain point you are going to breeze through upgrades! Thanks for leaving feedback - we can look into this

chryso86

Mar. 08, 2019

Under rating threshold (show) corn scaling breaks lategame

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theo56982

Mar. 08, 2019

Under rating threshold (show) nice

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DeWitt1985

Mar. 08, 2019

Under rating threshold (show) Please give us the ability to see rock-health without having to mine them. I ruined some full grids because I clicked the wrong rock.

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Developer response from Tetronomics

Heya DeWitt! Thanks for this feedback. We will look into ways we can display rock health so that no unintentional rock smashing happens.

MasterArcanun

Mar. 08, 2019

Under rating threshold (show) Its so freaking hard to get diamonds... with the new "tweak" instead of getting 10 diamonds which was already kinda low... now we getting 2...

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Developer response from Tetronomics

Master Arcanun, you have a great username! Yes, the inital 10 diamonds was a bug, but we see that 2 diamonds is getting frustrating. We are working at this system and hope to have a better solution for it soon.

surrus

Mar. 08, 2019

Under rating threshold (show) For some reason my income collapsed. For example Tomatos been at ~90.0 ab yesterday. Today they are at 1.95 ab. 1 upgrade to tomato costs 6.82 ac. New Day costs 700.0 ac. This is way to tedious suddenly.

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Developer response from Tetronomics

Thank you for this feedback Surrus! We know that end day reset costs are frustrating, and we are in the midst of some changes to help ease this.

juzy

Mar. 08, 2019

Under rating threshold (show) Can you add a "Clear all" and "Lock" button for the field. To remove all crops from the field, and to make all crops immovable, respectively. Also a manual Save would be useful.

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Developer response from Tetronomics

Hi Juzy. Thank's for leaving feedback on Idle Harvest! I have noted your request for quality of life updates to the grid, and your request for the save system.

hantalu

Mar. 08, 2019

Under rating threshold (show) Black screen after 1 hour afk =.=

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Developer response from Tetronomics

Hantalu, we are sorry this happened! I am going to send you a PM about this so we can investigate what happened to your game. EDIT: Does refreshing the game fix this?

cosco24

Mar. 08, 2019

Under rating threshold (show) In Rosemary's Apothecary, the description of the level 2 elixir, Elixir of Corn Duplication, is "For 1 Day, earn Level 2x as much corn for tasks." I'm guessing it should say "For 1 Day, earn 2x as much corn for tasks."

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Developer response from Tetronomics

Cosco24 - thank you for catching this! It's been added to our bug list and we will patch it soon.

Roblon

Mar. 08, 2019

Under rating threshold (show) Considering the price of Diamond Upgrades, I'd recommend either increasing the Diamond gain from hitting rocks to 4 or 5 OR increase the drop chance when hitting the rocks and not increasing the amount. I have an upgrade sitting here that costs me over 5K diamonds, and it's not even the last one, and getting that would probably cost me an unreasonable amount of time. Especially when considering that the Diamond upgrades are basically a necessity to get anywhere and with progressing pickaxe upgrades you get less hits on rocks and as such less diamonds per rock.

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Developer response from Tetronomics

Hi Robolon! Thank you for taking the time to write out such detailed feedback on our diamond progression. We totally understand where you are coming from - blacksmith upgrades almost don't feel worth it when it changes the amount of diamonds you could get from rocks. We have taken note on all of your feedback and are working towards some balancing changes that will help scale this system into the late game.

aliabakuryu

Mar. 08, 2019

Under rating threshold (show) While the jump for rocks from 500k to 500 million probably seems logical, when I'm getting as many as three a day and even with every possible buff take fifteen straight minutes to kill one, there's some sort of scaling issue going on. At max, a lucky strike hits for 600k and most only for around 1500. The additions to stamina really end up feeling like a justification for keeping the actual power of the hits too low.

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Developer response from Tetronomics

Hi Aliabakruyu. Thank you for the detailed feedback on our rock system. We will look into the late-game rock spawning/upgrades and investigate how we an make this system feel scaled better to different places in the game.

JuzinasS

Mar. 08, 2019

Under rating threshold (show) There is a bug where you can loose your diamonds if you refresh the page right after spending them. I spent my 1.5k diamonds for an upgrade, refreshed the page to clear bugged out crops, and after game loaded back again my purchase was reverted and diamons gone. Wasted.

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Developer response from Tetronomics

Hi JuzinasS! I am really sorry this happened to you. I have added this to our bug list, and we will fix it as soon as we can.

Tenzhi

Mar. 08, 2019

Under rating threshold (show) An indicator of when the last save was, or the ability to manual instigate a save would be nice.

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Developer response from Tetronomics

Hi Tenzhi. This is a great request since sometimes it's hard to walk away because you don't know if the game saved! We will make note of it, and look into it.

Zittarrix

Mar. 08, 2019

Under rating threshold (show) Explanation to the previous comment: https://prnt.sc/muz3gm

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Developer response from Tetronomics

Hmm, we are still not sure what you are implying. Feel free to send us a PM later so we can chat about it! In the meantime, we've added both screenshots to our buglist so we can look into it further and figure out if there is an issue.

bagdja

Mar. 08, 2019

Under rating threshold (show) When would be import export system?

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(1)

Developer response from Tetronomics

Hi Bagdja! We've added this request to our work-list, and will look in to adding this option.

Zittarrix

Mar. 08, 2019

Under rating threshold (show) Bug? https://prnt.sc/muyreh

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Developer response from Tetronomics

Heya Zittarrix! Do you mind clarifying for me? Does the number seem too large and that's why it feels like a bug?

starfalls

Mar. 08, 2019

Under rating threshold (show)

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starfalls

Mar. 07, 2019

Under rating threshold (show) I didn't know that time slot recharge !!! I though the only way to get it is to restart the new day. If I know this I would buy more potion in the shop.

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(-1)

Developer response from Tetronomics

Starrfalls, the TimeShard do only recharge through restarting the day. Potion effects will be removed when you reset the day! Let me know if you need any more clarification

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