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Bug update : cleared another friend quest, got another click the pixie. Consistent result. reset the counter again. I will complete this quest someday.
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Bug report : I had the main quest "click 6 pixies" at 3/6 and got a new friend quest "collect 3 pixies". The new quest then reset the pixie counter of the main quest which is now at 0/6.
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Having to click so many times each time you start a new day is driving me nuts you should have a max button that buys all available upgrades for a plant
Hi Jersmom2012.This makes a lot of sense - at a certain point you are going to breeze through upgrades! Thanks for leaving feedback - we can look into this
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Please give us the ability to see rock-health without having to mine them. I ruined some full grids because I clicked the wrong rock.
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Its so freaking hard to get diamonds... with the new "tweak" instead of getting 10 diamonds which was already kinda low... now we getting 2...
Master Arcanun, you have a great username! Yes, the inital 10 diamonds was a bug, but we see that 2 diamonds is getting frustrating. We are working at this system and hope to have a better solution for it soon.
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For some reason my income collapsed. For example Tomatos been at ~90.0 ab yesterday. Today they are at 1.95 ab. 1 upgrade to tomato costs 6.82 ac. New Day costs 700.0 ac. This is way to tedious suddenly.
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Can you add a "Clear all" and "Lock" button for the field. To remove all crops from the field, and to make all crops immovable, respectively. Also a manual Save would be useful.
Hi Juzy. Thank's for leaving feedback on Idle Harvest! I have noted your request for quality of life updates to the grid, and your request for the save system.
Hantalu, we are sorry this happened! I am going to send you a PM about this so we can investigate what happened to your game. EDIT: Does refreshing the game fix this?
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In Rosemary's Apothecary, the description of the level 2 elixir, Elixir of Corn Duplication, is "For 1 Day, earn Level 2x as much corn for tasks." I'm guessing it should say "For 1 Day, earn 2x as much corn for tasks."
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Considering the price of Diamond Upgrades, I'd recommend either increasing the Diamond gain from hitting rocks to 4 or 5 OR increase the drop chance when hitting the rocks and not increasing the amount. I have an upgrade sitting here that costs me over 5K diamonds, and it's not even the last one, and getting that would probably cost me an unreasonable amount of time. Especially when considering that the Diamond upgrades are basically a necessity to get anywhere and with progressing pickaxe upgrades you get less hits on rocks and as such less diamonds per rock.
Hi Robolon! Thank you for taking the time to write out such detailed feedback on our diamond progression. We totally understand where you are coming from - blacksmith upgrades almost don't feel worth it when it changes the amount of diamonds you could get from rocks. We have taken note on all of your feedback and are working towards some balancing changes that will help scale this system into the late game.
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While the jump for rocks from 500k to 500 million probably seems logical, when I'm getting as many as three a day and even with every possible buff take fifteen straight minutes to kill one, there's some sort of scaling issue going on. At max, a lucky strike hits for 600k and most only for around 1500. The additions to stamina really end up feeling like a justification for keeping the actual power of the hits too low.
Hi Aliabakruyu. Thank you for the detailed feedback on our rock system. We will look into the late-game rock spawning/upgrades and investigate how we an make this system feel scaled better to different places in the game.
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There is a bug where you can loose your diamonds if you refresh the page right after spending them. I spent my 1.5k diamonds for an upgrade, refreshed the page to clear bugged out crops, and after game loaded back again my purchase was reverted and diamons gone. Wasted.
Hi Tenzhi. This is a great request since sometimes it's hard to walk away because you don't know if the game saved! We will make note of it, and look into it.
Hmm, we are still not sure what you are implying. Feel free to send us a PM later so we can chat about it! In the meantime, we've added both screenshots to our buglist so we can look into it further and figure out if there is an issue.
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Wait, no. I just got extra slot from my last lv up. Would time slot recover next day since potion says it only work for 1 day ?
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I didn't know that time slot recharge !!! I though the only way to get it is to restart the new day. If I know this I would buy more potion in the shop.
Starrfalls, the TimeShard do only recharge through restarting the day. Potion effects will be removed when you reset the day! Let me know if you need any more clarification
Thank you for taking the time to screenshot this for us! We really appreciate it. We are investigating why this bug is occurring and will patch it as soon as we can.
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Great game. There is one annoying UI bug where sometimes if you pull carrots the icon gets stuck on the screen and doesn't disappear. Everything works OK, but the carrot is in the way of things and can't be moved. Win10. Edge.
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I found a bug where crops get bugged on the screen. It happened twice.(with grapes and strawberries)I think it happened when I was clicking to make them grow faster and I accidentally removed the crop by dragging. It just remains floating above the field, clicking on it doesn't do anything, but you can still rotate it(as if you are placing it). It persists through days, refreshing the game is the only thing that fixes it.
Hi Juzy! Thank you for taking the time to note this bug. I know a few of you have seen it now. We are investigating and will patch it as soon as we can! In the mean time, you're right, refreshing will fix things.
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How do the diamonds work from mining? I was at 10 per gain, reloaded the page and now I'm at 2. Makes the get X diamonds harsh.
Also Could you put how many time slots you have in the clock next to the pips? it can get difficult to count them as they get smaller and smaller.
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Glad to see you're super responsive in the comments! A bit of feedback-- can you reword all the quests that say 'spend x purple gems' to instead say 'spend more than x total purple gems'? I'm seeing a problem in the future where I've maxed out all my purple gem purchases and might get locked out of specific characters or main quests.
Chemiisan! We really care about Idle Harvest and are eager to hear from you bunch as to what we can do better. I will definitely make a note of this as you're right - there could be road blocks with this task and players who are ahead of our intended curve. Thank you for your feedback!
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@Wintermut You need to have all open spots (cleared land) with something on it. So choosing what stones to clear first is something to consider, so you can fill the board and get the task complete and also get the production bonus.
Hi Regouvousus! I mentioned this to someone else, but we forgot to add it to the patch notes (It was the very first change we made this build, and we forgot it was changed by the time we released it!). We reduced the diamonds spawning from rocks, as the 10 diamonds was actually a bug. We are still open to tweaking this value. We needed to address it in our morning patch as the 10 diamonds was breaking our intended game-play curve.
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with the potion of pixie attraction, 2 pixies spawn. But when you click on one it seems to respawn the other. Which means if you have a blue and purple pixie and you click the blue one the purple will often respawn as a blue.
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Is the game progress supposed to be capped right now? Level 12 is 150ab, from what was updated to be 300aa at level 11. That amount is going to take days to get, and you can't farm to increase your earnings since you'll level up while doing that. Why not just remove the daily gold fee?
Heya Vertal! The only way to gain experience is through friend tasks and building purchases. The game was designed to be playable until Level 15, but we are finding through you guys that the late experience isn't what we wanted it to be. I really appreciate that you are suggesting a solution for us! Unfortunately, no gold-fee days would break other systems in our game so we can't make that change quickly. As we get feedback from you(and other users) and see what you are finding fun and challenging about Idle Harvest we are coming up with better solutions that may ease this progress cap while protecting other areas of our game from tuning ripple effects! Hopefully this cap isn't so brutal that there is nothing left for you to play with in Idle Harvest, but if you do feel the need to put it down, I hope you check back in a few days as we are actively working towards temporary and long-term fixes.
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I have no idea what "fill the grid" requires or why I'm two points shy today... I have bought all the seeds I can, and cleared all the easily-clearable land, advice?
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I don't know if this is a bug for the update or the previous version. but in the old version the rewards for crops went up around 1% periodically but now it doesn't
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The pickaxe damage upgrade says it increases power by 10, but I've got 3 upgrades and am only doing 9 or 10 damage per strike.
Heya JaredSkye001, thanks for noting this - we didn't realize we forgot it in the patch notes! We reduced the diamonds spawning from rocks, as the 10 diamonds was actually a bug. But we are still open to tweaking this value. We needed to address it in our morning patch as the 10 diamonds was breaking our intended game-play curve.
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I wish it was easier to gain more experience by prolonging a run. I'd love some more small tasks to do so I could stick with a run for a while and benefit instead of having to start a new day all the time.
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So I just started playing but I noticed some of the things you can buy cost all of your money instead of the amount it lists. For example, I had 130mil and I was buying the 50mil upgrade to be able to plant another strawberry. Instead of going down to 80mil all my money was spent on it
Hiya 3d123! Thanks for taking the time to write up this issue. It's been added to our bug-list and we will definitely investigate why this happened when you purchased the strawberry. Feel free to send us a PM if you see this more. It could help us understand what is happening!
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Nice little idle game. I love the visuals and dialogue and there's enough mechanics to keep the gameplay from being too repetitious. Needs some polishing, though. Here's two bugs I encountered:
1) When you drag crops over a viable spot on your farm but instead of placing the crops you tab out of the game, a glitch occurs that allows you to place the crops visual anywhere on the screen, which then stays there until you restart the game. (it won't gather resources, though!)
2) I had a main task for gathering 2000 corn. My progress was about halfway through when I unlocked a friend task which also required me to gather corn. Unlocking this friend task caused my main task to reset its progress :-(
Hi Horlepiep! Thank you for reviewing our game! We are thrilled you are enjoying it so far. As far as the bugs go, I have added both to our bug list. Thanks for being awesome and reporting them to us! We hope to patch fixes in for them soon!
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I haven't doing it, in fear of locked myself from progressing. If you not using all of your time thingy (buying all potion, no construction) and go next day, do the price for next day rise ?
Hi Starfalls! Good question - the price will only rise if your town level rises. You can check your town level in the "Town Level" button. The green shows you how much experience you earned that day, and the blue is how much experience you currently have.
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Don't make a game that doesn't give you the option to mute the game before it actually starts. I appreciate the work of putting in music but not everyone wants to play with music and be forced to play through a tutorial/intro with music.
Heya BloodAssasin! Thank you for the feedback. If you refresh the page, we just patched the game so that this issue is fixed. If you are still having issues, please let us know.
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Issue with moving and rotating crops. Steam took away focus from the game while I was moving some strawberries and now they're graphically glitched to forever be on the screen. They do nothing functionally except rotate when I press R.
Hey Redd500. Thanks for letting us know about this issue. We are going to look into a fix for this. In the meantime, does refreshing the page fix this issue?
Hey legofh! Thank you for your feedback! We're glad to hear you enjoy the game thus far, and we appreciate the feedback on game progression. We've already added a patch to address this issue, and we hope to continue to hear your thoughts as we iterate on tuning!