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This is an awesome update! So much more stuff to do! I am glad you all took your time, it is very polished and I like the trading and leveling. It would be nice to be able to trade directly for a certain item, even if it cost more than it normally would. Or if every item was craftable. Seems pretty fair to play for free, which is nice.
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cute veggie vortex seems to have a bug where it will use up your coins but wont add any time to it, so it can't be used. This happened to me now for the 4 time out of 6 times of trying to use it.
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I believe I found a bug. I had this quest from Avery to craft full relics, and it asks me to craft 2. I crafted the first one, the carrot statue, it counted for the quest normally, but then I crafted the Strawberry Tiara and it didn't, so it got stuck at 1/2 completion. Would you mind addressing this issue somehow? Unless I am wrong and crafting full relics is not what I think it is.
The statues are the full relics, and the ones that come in pieces are "broken" relics. Avery's quest wants "broken" and Yreva wants "full. We will work on making this more clear for the future!
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Ability to sort items would be amazing. I can't tell you how much my OCD is flaring seeing my items checkered throughout my inventory.
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Would be nice to have the option to click once to open the inventory when placing items in the shop. Having to click the button each time when the shop has 10 slots is a bit tedious
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Oh, and wanted to asked if it's a bug or plain unluck from me, but Yreva asks me to have the Carrot Statue in my inventory, though I already upgraded it before completing her request, and I can't seem to get it again from the shabby market. Is it a one time item, or am I just being unlucky ?
This was a bug we thought we stomped but it sounds like it is back. We will take a look! But yes, the statue can only be crafted once.
EDIT: We looked - it seems like your quest is to find the CORN statue! I realize how those could be challenging to visually distinguish. We will see if there is a way we can improve that :)
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Still some issues. I do find that auto save doesn't happens often enough. Being able to put multiple items in the shop w/o having to reclick "Add" everything would be a nice QoL improvement. Otherwise great job on the update ! Clean both visually and gameplay wise.
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I really like having the filters, but it is a bit annoying that you can't access them while your stamina is refilling after mining.
Ugh! Please, please, PLEASE stop using the "G" word around Avery! She's going to try and refurbish it ... and between you and me I'm sick of being wrong! - Yreva
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Lost all my upgrade because I though the game wanted me to use a time shard for something, but nope. All that work gone.
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The update made it impossible to play on older computers. It need too much time to load compared to what it was. It even freeze when try to speak with someone, while there was no lag before the update. Too bad, it was a good game.
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Man, I just can't get back into it. It's too much new stuff at once, I was already maxed out from before and I just don't understand the new flow or really exactly what I'm going to do... I know that I would need to hard reset to understand and experience this basically new game but I am hesitant to throw out my previously maxed out game... Obviously hindsight is 20/20 but I really wish these features could have been fed one by one, it's very overwhelming and unsatisfying for me right now, just being honest. I loved the game when it first released and played it non-stop. I think the basic thing I'm saying is, the new stuff would be fun if you were playing the game from the get go with them, but they almost make no sense to me right now since I'm still apparently sitting at endgame anyways. I do appreciate the developers effort, and I will probably check back in, but right now it's just not doing it for me. :(
Hey Abaileyatd - thank you for your honest feedback! You're right - it's a lot to come back to. It's pretty fun to replay the game with the new content, but we knew not everyone would want to hard reset so we allowed people to continue on from the end game. For the future, we are working really hard to make sure we add new content a bit at a time. We already have 3 small patches lined up, and should get the first out next week. We will also be adding a survey to the game next week so we can get all of your thoughts on what we should work on next. Hopefully we can help you get back to what you enjoyed most about Idle Harvest :)
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there seem to have a bug with the sprinkler and the vortex , i was playing and since i wanted to reconfigure my field i just drag and drop them aside to move thing and now i dont see them anymore on my list of thing i can drag to my field...
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The tools I bought from Quinn appear to have well... Disappeared when I took them out. I can't seem to find them anywhere in the GUI. What do I do?
There is a known bug here - if you refresh the page they will come back. Please let us know if you encounter the bug again after refreshing. It will help us understand why this bug exists. (We thought we fixed it during the play-test)
There is a known bug here - if you refresh the page they will come back. Please let us know if you encounter the bug again after refreshing. It will help us understand why this bug exists. (We thought we fixed it during the play-test)
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Try to only craft what you need for the next quest, inventory space is a premium early game! Don't just sell everything you have, check out what they're actually looking for at that current market to get better rewards.
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i love how there are still players calling themselves "fans" who's just b*tching about the update when it has been told for MONTHS that there would be a testing version on their discord... at least the few that has actually been following the news and the game has positive impact on it's evolution...
anyways now since like a week it's been kongregate who's been taking their time in putting the update on the website because there's a cash shop (that will not impact the game because everything that isn't cosmetic will be free and a lot of cosmetic is free as well but it still takes time which is normal)
anyways now stop complaining about the update only a VERY FEW more days left, unless kongregate is a snail
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I think there needs to be a badge for this game "Waited until October for the May Update".
Obviously, it would be a Hard badge.
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Probably needs a one star achievment ["come back later for more tasks"*5 at once] rewarded by a larger space, followed by [same, 5* in a row] rewarded by an even larger potager :) and why not ? a [IG week without a single task] achievment... (hardly exagerating, of course)
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Have just returned after quite a long time. And I can't believe the May update still hasn't been released. You have a weird sense of humor...
We understand your frustration. We playtested the build in Discord last week and things are stable. You should see an update this week or next! Almost there :)
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Thanks for the help Mewlies but I think my bug is a little more serious. Here is what I see when I click Boone https://ibb.co/k63dg7b
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Completely disagree with shadowol. Over-levelling, exactly as the name suggests, is a mistake made by the player. So is wasting time shards in Rosemary's Apothecary instead of on meaningful building upgrades. Removing all elements of skill would make the game about as interesting as watching a stopwatch go up.
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@Lesterek Yes, Often the Quick View Banner shows the wrong Crops, you need to go by what Crops are shown in the Merchant's Guild Menu that pops up when you click on his Icon. Also often you have to close the MG Menu and reopen it after claiming a Crop Mission reward to "Donate/Bribe" Boone.
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I enjoy the game but we are reaching the point where it feels it's abandoned. So would you mind giving us an estimated time for the next release?