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for the people wondering how they can master the lvl6 items: when you craft them, the required amount of materials decrease till a minimum of 10% of the max. not at lvl6 myself yet, but this has been the case for al previous levels, so I expect it to work the same for lvl 6. (per craft it decreases more than the amount required, so it's actually beneficial to craft a bunch of them before mastering)
You get monster trophies that you can spend on hero's equip pages to boost an equipment slot by 5%! Spend carefully - they're shared across all heroes and there's no way currently to refund them!
Sorry it's not terribly clear at the moment how this system works.
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Instead of Floor 1 or Highest Floor, it would be nice to be able to select a mid-range dungeon level to set a party off at
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Again, don't see why AezurX is being downvoted... Having to scroll half an item to send it for forging or dismantling is unnecessary waste of space SOMEWHERE, surely you can fit the items into the page so scrolling isn't required?
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Would be nice if there were upgrades to crafting speed. Otherwise it becomes slow, slower, even slower, even more slower, slower still, slowest - while being the same thing over and over and over and over at each crafting level. Meh.
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Sometimes when I reopen the game , it says it's +0 near the resource that is gathered from the dungeon , but it still increases as normal .
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Please allow Fusion to work with items in your bank. Also, the timer needs 1 second subtracted from it, as the item is actually created at -1 second, not zero. :) Great game though!
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@JuBe Don't know why you're being downvoted instead of helped, maybe people are too much like assholes here. If you select the adventure window, cancel your adventuring, then select a zone, along the left hand side of the screen will be a list of upgraded zones you can choose from. Took me ages to find this too!
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The inventory capacity is too small, which makes the game not idle able enough. And manage the equipment in hero slots is annoying. In the synth page in town, the item info does not display whether the item improves any hero. And need a statistics info to show on recipe page, or we have to do this manually.
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Overall love the game, small tweak: (Might be a perk to unlock later) is if you're crafting something from a faction, crafting something new in that faction should auto clear the current crafting.
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Can't get past level 16, Lich King Larry. All articles at Epic, all strongest champions. Have also stopped earning gold for some reason so can't upgrade them on Forge. Suggestions? Just about to give up and was loving the game until now.
Make sure you are not clearing cookies or site data as your save is stored in your browser's LocalStorage. Probably a good idea to also export your save every now and then to be sure you have a back-up.
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A comparison window that appears when hovering over a recipe item, showing its different rarities, and comparing that to what characters currently have equipped
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I beat the first boss, now I need these new materials from new adventures I 'unlocked' but I can't find them or get these materials
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@1umpingspider, if you are asking what I think you are, have you tried clicking on the window asking for the knives (except for the "craft" button)
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I have made a ton of knives, and I can't find anywhere to sell 5 for the first adventure (Advance the Cat's Meow). Any help would be appreciated. Thanks.
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DarkOmeaga, If it's who I think it is, abilities will make a difference in that fight. I think the second enemy in that fight hit everybody for 300% damage, and Caeda has an ability that changes the target everybody focuses on.
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Great background game, however, the magical synthesizer is kind of a misnomer since it desynthesizes items into essence, and the game doesn't explain what the remaining essence is for, since the fusion cabin doesn't require it to synthesize items of higher quality.
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starts off strong but too much babysitting needed to progress. like i set auto sells but then you unlock new heroes and have to sit there figuring out what the new heros can equip and turn off all the auto sells and what not. cant be bothered
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Let us use essences to buy temporary buffs, 1 hour of double craft speed, 1 hour of double rarity chance, etc., just a thought.
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like to see more crafting spots, more idle based stuff ... like auto guilds auto buy ... def more automation , and maybe less of the same patterns ... level up get epic set , repeat...
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Suggestion: In the inventory screen, have a dropdown beside 'Sell all' where you can choose the level of items to sell. Also, have a 'Keep task items' checkbox beside it.
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*VERY* cool game. Suggestion: Have the auto-sell and 'sell all commons' only sell items that are excess to current guild tasks. That will prevent accidentally selling items that you need.