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It was a nice, simple game to play while I had lunch. But, I did think the AI bunch could have been tougher. An easy game is nice over lunch but this did feel a bit like taking candy from a baby.
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Stupidest. Game. Ever. There is no way to lose. The guard towers will shoot anything that gets too close. You could never click anything on this game and you would still win.
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I hate games where upgrading multiplies cost. Its actually faster not to upgrade so you can spam more units to enter enemy bases. awful balance. Poor development decisions. 1/5
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If the developers can’t even figure out how to make separate controls for music and sound effects, they deserve to have their games rated 1/5.
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Good game, its a nice combo on tower defense and "send produced troops" games. It gets a little plodding later on perhaps eliminating some of the repeat map levels. Nice interface.
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First time playing and completely decimated my foe. Is this supposed to be some kind of joke? I hope game developers don't think that THIS is what we find fun.
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I enjoyed it for a bit. Definitely a bit broken though. With the speed and length of the paths there's not reason to use anything but horses and Spears (they also seem to have the highest overall attacks). Towers get ridiculously OP. The higher cost of units per upgrade wouldn't be too bad if you could make more money (Say getting more gold for killing higher level NPC units). That was really the big thing for me. Having to wait 5 rounds to send 1 wave because all your units cost too much kills the fun.
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Towers are bad at prioritizing. would be nice to change that. also i am experiencing a glitch/thing where on a multibase map, one base lost all hp and i am now at a standstill. its rather annoying. also you seem to have a lacking in responsiveness to suggestions via comments.
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its sad when you get more money for letting the enemies through than for attacking the enemy base. this needs a serious overhaul
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This game is pretty fun. The idea is awesome. It is pretty easy but its a good game if you just want to waste time and don't want a challenge.
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Okay, so. Everything is off balance, like they said: 1) Enemies are too easy 2) Towers can hold off whatever the enemy throws at us, instead of being a distraction. Up the price to ten, and make them a little weaker. 3) Upgrade points come wayyy to easy. I think you should definitely take some of those away, and maybe you could have the option of putting archers in towers as an upgrade?
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Note to Developer; Play TESTING!!!! And if you did, don't get your friends, because they lied their asses off to you. But keep trying, there is hope and promise here.
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This game is VERY BORING and very easy. I only upgraded my tower and horse. This is a bad game. The only good thing I can say about this game, is that it has good sound effects.... I would give it, 0 out of 5, but since you can't give 0's, I'll give it 1 out of 5
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there are several ways this game could be improved. i will hold my rating until we see how effective the dev is at reading and getting back to players. first: FIX THE MUTE BUTTON. clearly a problem. second: add a storyline to the game even if it is just "king's evil brother wants the throne for himself". Third: either improve grinding aspects of the game or make them less necessary. it seems in hard mode enemies always outclass the player to an absurd degree. getting people to say your game is to short is better than them saying it is unplayable. smaller details that could use work include: cooldown timer on abilities and units. more skills. level ups on skills. fight length rewards instead of stage based rewards. The game is relatively smooth otherwise and has good potential. at this stage in creation, listening to the complaints and judging them based on what you wanted the game to be is key to success.
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i was hoping for an end boss medium is even to easy and i think hard you need to wait 1 hour each level all my horse mann atacked cpu spammed strong spearman -.- level up isnt even that good becouse you need to pay really raelly much still the idea was good so an 2/5
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Hey, I don't think you could make this a top rated game, there is already one much better. However, I do think you could make the player need strategy by not letting him get gold by damaging opponent base.
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This is bullcrap, basically every feature is faulty somehow. You want to upgrade your units? Great, now you will have to pay more in order to recruit them (12->24->36 and so on). The enemy does not seem to have this problem - he sends units at the same frequency throughout the whole game.
How the hell am I supposed to play when I can't afford units? Even if the guard tower kills a few enemy waves my won troops still tend to get powned by pikemen or archers. Screw this.
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Mute button doesn't work. There needs to be more balance in the whole game. This was way too easy to beat. I beat it with maxed out towers and spears. I have to agree with others - this game is a step back not forward. It certainly doesn't belong on the front page.