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Comments for Ultimate Tank War

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Toastmaster

Mar. 29, 2013

Under rating threshold (show) Gameplay mechanics are messed up. Takes 1 tank to reduce base defense by 1, no matter how expensive the tank is. The only strategy is to go with the fastest, cheapest tanks.

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(4)

legoyoda9

Mar. 29, 2013

Under rating threshold (show) great concept easy game

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(0)

OmegaBlue0231

Mar. 29, 2013

Under rating threshold (show) Easy is a bit too easy, but other than that it's fun.

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(1)

Korso

Mar. 29, 2013

Under rating threshold (show) in theory good game, but at the last levels it just becomes a lag battle to see who can produce the most tanks and take over the most bases when your tanks don't even produce 100% of the time yet take resources...i was producing gun tanks for swarm attacks and the progress bar would light up 5 or 6 times before it finally produced a tank and as a result the enemy which was producing tanks much more quickly than i was, was able to force me into a stalemate as we traded bases back and forth, after about 30 minutes of this, i said screw it and quit the game

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(0)

Fuzzyfsh

Mar. 29, 2013

Under rating threshold (show) should be called Ultimate Lag War, after a while bases stop building cause of the lag

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(0)

Myst1

Mar. 29, 2013

Under rating threshold (show) Crap game is crap and a waste of my time. The ending was very disappointing and the levels were easy to beat but dragged out for ages.

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(-1)

AkumaKanashii

Mar. 29, 2013

Under rating threshold (show) Anyone else remembers the tactics of the zerg here? They sure taught us, how to overwhelm the enemy in numbers...

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(-1)

Myst1

Mar. 29, 2013

Under rating threshold (show) This is way too easy I can just send gatlings t subdue a base and then swarm everything with gunners.

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(-1)

bjhamer

Mar. 29, 2013

Under rating threshold (show) need to be able to send tanks to mid field and at specific enemies

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(1)

jarikbaenrae

Mar. 29, 2013

Under rating threshold (show) tell me why it is that after i've destroyed my opposition i have to go around capturing the other bases........ i've already won

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(3)

bjhamer

Mar. 29, 2013

Under rating threshold (show) why such a low maximum number of tanks...?

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(1)

miopic

Mar. 29, 2013

Under rating threshold (show) the ai stinks

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(4)

ultramichael1

Mar. 29, 2013

Under rating threshold (show) Gutling?

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(-2)

ccccol

Mar. 29, 2013

Under rating threshold (show) 1. should be able to send tanks to a location, not just attack 2. tanks shouldn't turn around and go home after conquering a base 3. it's almost impossible to select a group of tanks near the edge, if your mouse goes off screen the selection doesn't work 4. different tank models are unexplained and superfluous 5. too easy overall

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(3)

kanon82

Mar. 29, 2013

Under rating threshold (show) this game is for kid.. win in hard mode only whit the 1th tank... bah

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(1)

FatCat9395

Mar. 29, 2013

Under rating threshold (show) needs badges and the black bases should have there own units

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(-1)

Aurense

Mar. 29, 2013

Under rating threshold (show) too laggy :(

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(3)

zeldata

Mar. 29, 2013

Under rating threshold (show) Ultimate tank war.... Ultimate tank VICTORY... Ah? ......

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(0)

fupe

Mar. 29, 2013

Under rating threshold (show) its too easy if you chose easy and it is laggy

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(1)

Theunamed

Mar. 29, 2013

Under rating threshold (show) OK. So. 1st: Implement a unit cap. This'll fix mass-low = win, and require micromanagement. Perhaps nerf regen, and add +10 to +20 per base. 2: HOW MANY GODDAMN UNITS DO I HAVE SELECTED? Seriously? Add a counter... 3: Optimize. Seriously. 4: Make "points" skillbased; Add requirements/tasks to get points. Make challege "bases" with hard units and a smarter AI. 5: Fix your damn AI in general. I was able to win without losing a base at all. It's a "point + click" AI, no smart to it. It's pathetic. Harder difficulty just adds superficial benefits to the enemies, and nerfs to your starting bases. For shame.

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(0)

ninjasarecool

Mar. 29, 2013

Under rating threshold (show)

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(-5)

morslene

Mar. 29, 2013

Under rating threshold (show) Waaaaaaaaaaay too laggy to play. No reason to build anything but basic gun tank.

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(2)

OutlawZz

Mar. 29, 2013

Under rating threshold (show) Lag Is Ridiculous.

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(4)

godofwins

Mar. 29, 2013

Under rating threshold (show) wow this seems too easy.

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(3)

Patrykos94

Mar. 29, 2013

Under rating threshold (show) "You win if all bases are belong to you" :D

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(1)

badjoker121

Mar. 29, 2013

Under rating threshold (show) too easy , boring i had so many tanks the game started to lag

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(1)

destineeslover

Mar. 29, 2013

Under rating threshold (show) The game isn't balanced. It's a good concept, but, as others have said, simply maxing out the basic tank and regen/production makes it virtually impossible to lose.

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(1)

Starryager

Mar. 29, 2013

Under rating threshold (show) This game is crap.

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(0)

Fedrosss

Mar. 29, 2013

Under rating threshold (show) Too easy!!!

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(2)

TheRealBlinkin

Mar. 29, 2013

Under rating threshold (show) whata boring game >_>

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(2)

lollerlol3

Mar. 29, 2013

Under rating threshold (show) Only the guns will do the job. Maybe an idea to give the better tanks also more 'conquer points'. When they take over a base, the cannon takes 2 point, the shotgun 3 points and so on. That will give the tesla 7 points, with makes is more interresting to build tesla tanks.

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(0)

keith075

Mar. 29, 2013

Under rating threshold (show) Good game but way too laggy.

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(3)

xTiPPx

Mar. 29, 2013

Under rating threshold (show)

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(-3)

shade5450

Mar. 29, 2013

Under rating threshold (show) this game is very poorly optimized. If I don't win in the first 30 seconds, I'm just gonna have to play with 0.5 FPS

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(1)

ya23

Mar. 29, 2013

Under rating threshold (show) This game needs serious performance improvements - it crawls with few tanks!

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(3)

itatsuuchiha93

Mar. 29, 2013

Under rating threshold (show) yea i just went through all 3 difficulties in less than half hour using only the gun unit maxed with money regen and build speed maxed as well can u make another game like this with higher difficulty plz or add and insane mode

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(-2)

Rijadking

Mar. 29, 2013

Under rating threshold (show) Somehow reminds me of the old command of conquer that i used to play as a kid :)

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(-2)

eemmbbeerr

Mar. 29, 2013

Under rating threshold (show) Zerg rush wins.

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(0)

MatukasLT

Mar. 29, 2013

Under rating threshold (show) well, this game has 1 bad thing, all tanks, regardless of they cost, when taking bases do only 1 damage, so, it's very hard to take bases later levels, when low cost tanks are destroyed easily, but hight cost tanks drive to they bases and do only 1 damage...

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(2)

Nyarlothep

Mar. 29, 2013

Under rating threshold (show) All you need is... uh, well, not love. Actually, doing the equivalent of a zerg rush every time will do nicely.

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(2)

tymerum

Mar. 29, 2013

Under rating threshold (show) It would seem as though I have a tank cap and my opponent doesn't. Screw that. Also, it's really difficult to select my already FREAKING RETARDED AI tanks when the game lags so badly that the cursor doesn't appear because there are a billion enemies on the screen and I'm assuming 76 of my guys! 2/5, and I have no problem giving that.

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(2)

Dima86

Mar. 29, 2013

Under rating threshold (show) game is too easy... high cost tanks do not capture more (mod it?)... maybe a non attack Tank, which capture much more (about 10 points?)?

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(3)

MobyDik

Mar. 29, 2013

Under rating threshold (show) Standart windows screensaver is more challenging

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(2)

DouglasGrave

Mar. 29, 2013

Under rating threshold (show) Nicely made overall, but far too hectic and uncontrolled in the later levels. Perhaps it should take a hint from the Tentacle War games (and their like) and allow you to constantly send tanks from one base towards an enemy one.

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(1)

arieldahl

Mar. 29, 2013

Under rating threshold (show) this game is too slow on some of my computers so it would be nice to have the ability to tone down the quality and effects. but excellent game any other way!

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(1)

Phsyco_1

Mar. 29, 2013

Under rating threshold (show) This game is a little too easy.

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(1)

KiiLLa

Mar. 29, 2013

Under rating threshold (show) Damage caused to base should be proportional to tank cost. That will make more powerful tanks actually useful to build.

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(1)

Obscuras

Mar. 29, 2013

Under rating threshold (show) Great game although i would suggest a hot key for an individual friendly base, in that way we automatically select the tanks of that base only so that it is easier for the user to control the tanks and in the same time have a more solid strategy.

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(1)

pochero4

Mar. 29, 2013

Under rating threshold (show) like everyone said, MONEY REGEN + BUILD SPEED = total win.. no need to kill tanks also, just capture until the enemy has no base and capture all remaining black base.. don.t bother buying the other tanks, it cost more than the basic tank so they are all useless, really useless.. thank god btw there's a x3 button.. but at the 2 last levels with some lag, a x5 would be nice also XD

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(0)

ReignFire

Mar. 29, 2013

Under rating threshold (show) at level 13 it lags out past playable.

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(0)

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