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The game itself is not bad but there are two things driving me nuts about it. First is the fact that there is no mute music only button rather than the all encompassing mute. Secondly is the whole deal with the tanks going back to their home base whenever they finish anything. Man oh man that's driving me %@$*ing CRAZY!!!!!! Aside from that it's really not bad I guess.
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This game needs a "rock, paper, scissor" element. Very easy to max out cash and tank regen and dun tank then spam them
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it needs some sort of unit placement mechanic so you dont wast your more expensive units and possibly smarter a.i as it gets a bit boring when all you have to do is click on the enemy base first take it over and its easy to take over the rest
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ummm upgrade money, upgrade build time, and up grade gun, attack opposition at first opportunity. Needs more stratagy
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upgrade mechanics somewhat broken, upgrading basic tank and speed and money beats all. Higher tier tanks are useless. While they are more powerful, they 1)still only deal 1 damage to bases 2)W selects ALL tanks so if you want to swarm a base but dont want to waste expensive tanks you're out of luck 3)while range and damage are better the basic tanks can still rush a base while its defended by a number of better tanks. Also the game started to lag with large number of tanks on the screen (all later maps).I beat the game, so its playable, but its not interesting as a strategy game.
Suggestions to improve: optimize game to lag less. Allow selecting types of tanks (perhaps number keys 1,2,3..). Allow moving to arbitrary point on map (whats with the fact that tanks head back to their base once they capture an enemy base but just sit there once they take out an enemy unit?).
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This game is terrible. You took an old genre, added nothing new to it, and made a crappy game with little-to-no forethought or planning for basic gameplay. How can you say you actually thought this through when the basic tank + two upgrades is the best combination in the whole game? How did you miss how useless the AI is, or how limited your movement options are? Did any of you even play this before you released it?
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too easy....max tesla, default tank, and gold regen/build rate by lvl 6 ish and from then on its just boring wins: select all (w), and click each camp
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all im can say about this game is 4 things: a lot of bugs, why u need capture all black base, why not only the red ones because dont have anything to kill you, 3 ° this is to easy wtf theres nothing can kill you on this game im just build and make they atk and im win! and 4° its boring, is the same thing over and over again in conclusion its a smelly shit.
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you might want to introduce some randomness to when the tanks fire, because at the moment if you have lots of tanks as soon as an enemy spawns, all your units just instantly go BANG!!!!!!!!! which can be a bit annoying
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The problem I see, besides maxing production and money generation, is that the higher level tanks still only take one health away from structures, and you produce far fewer of the advanced tanks. This steered me into building gun tanks early before my laser tanks, but if I decide to select all tanks using "w", my laser tanks kamikaze on the buildings, doing virtually nothing.
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i did what other people suggested which is use basic tanks and max out money and production and it worked well.........the horde is one of the deadliest methods of war....why do you think zombies win sometimes if they are literally braindead
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It seems rather strange that upgrading to more expensive tanks is acutally a BAD decision, as they build slower and don't do considerably more damage so that they're not nearly as effective as the standard model ugraded to its maximum.
With this, the game gets VERY repetitive after a few levels.
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Yeah lets just mindlessly run away from those guys shooting at us, we did our job, we captured that base, if the leader wanted us to shoot at anyone he would've told us, right?
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am i missing something.... is there a way to tell your guys to attack? cus my guys just head strait to the base... only shooting like 1/4 of the ime...
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I just maxed cash/production and built the basic tanks to win. The "better" tanks still take off 1 point of health so a huge wave of small ones kills very quickly. Very easy to beat game.
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well zerg rush worked for till some lvl when game started to spawn lazer units for 2 creds........ aaand there where it ended for me....
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Consider adding a unit cap - i've purposefully captured all bases but one and the resources this game is drawing in are staggering.
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@spammers: beware units are capped (about 50)
@thegames8: adjust uor settings according to top comments. Think about all of them in deed. And one more advice: need info about units/upgrades.
Otherwise, I liked it :-). GG
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This game is basically broken. I never tried anything besides the basic gun because when your life is based on how many tanks you get through, swarming is by far the best choice. Maybe try to make a solid counter to the gun to prevent people from being able to fly through the game without any forethought or strategy.
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This game is fail right now so much needs to be fixed especcially the fact that u need 1 of any type of tank to capture a base the higher the tanks level the more it should take off when capturing a base it cost more to build them for every 10 points it takes to build a tank it should be worth 1 point towards a base
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If the price difference on tanks wasn't so great, it would make upgrades a lot more while. Instead of costing 10-70, something like 20-50 would make a lot more since.