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Comments for Pop Pirates

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Jotamota

Jul. 12, 2008

Under rating threshold (show) the intro music is awesome!

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Kirayon

Jul. 11, 2008

Under rating threshold (show) Those snake things are a bitch to kill and if you lose your weapons and there are 2+ it is impossible to kill them since 1 will constantly have its tail hidden behind the other.

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elninja

Jul. 11, 2008

Under rating threshold (show) good game only one of its kind i like

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zzyw

Jul. 11, 2008

Under rating threshold (show) Go through some suggestions and do a half-decent update and this gets 4/5 from me. Right now it's a bit frustrating although the looks/theme are charming.

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dwightk

Jul. 11, 2008

Under rating threshold (show) CTS inducer... Change the controls to keyboard, or give us the option, please

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Sage2099

Jul. 11, 2008

Under rating threshold (show) Despite its shortcomings it is crazy addictive. It would be nice, though, if we were allowed to not have to hold down the mouse button.

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Aramin

Jul. 11, 2008

Under rating threshold (show) If this were to get an update I think this would be totally badgeworthy. :)

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keywork

Jul. 11, 2008

Under rating threshold (show) it's fun, but i agree about the weapons and things. it is however cute and reminds me of bein a kid and playin atari for that it's worth a 4

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Chronotix

Jul. 11, 2008

Under rating threshold (show) Somehow nice gameplay, but losing your weaponstuff simply sucks...but that has been said before^^

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Zdonick

Jul. 11, 2008

Under rating threshold (show) And I came in 13 :D Also you got bumped off

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R34LGhos7Rid3r

Jul. 11, 2008

Under rating threshold (show) _italic_ *bold*

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R34LGhos7Rid3r

Jul. 11, 2008

Under rating threshold (show) _i came *23* in ta high scores!!_

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Hoschi

Jul. 10, 2008

Under rating threshold (show) I've played this on a different site ages ago. I like it, although, the game is pretty frustrating due to the loss of all upgrades of one weapon. That makes lives absolutely worthless. If you get hit in a higher level, losing a weapon means you're dead. 10 lives only make you survive a few seconds longer.

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Boffo

Jul. 10, 2008

Under rating threshold (show) er gradius ahah whatever been a long time. btw if you want a high score just pick up straight and narrow attacks like megawatt and low levels fire walls and skip the seeking weapons like megabite. At the first green biohazard looking boss, just farm the gears he tosses and make sure not to damage the boss itself. each gear pops a 300 point, slow countdown chip to snap up and the difficulty never raises. Imo remove the points from the gears and maybe mix the bosses up a bit. Endless Charlie Chip Bosses get old =)

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Boffo

Jul. 10, 2008

Under rating threshold (show) 5/5 as this little gem bought a boffo right back to the old school raiden hardcore scrollers hehe. The penalty for getting hit is pretty effing brutal as the series it emulates so that's more a design decision than a mark against. Most powerups are easy to understand but well no idea to this moment what magnetron does other than possibly take a hit hehe. To soften the game play a bit Might want to add a shield powerup that always takes the first hit , preserving the other powerups. Fantastic game.

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bobuchan

Jul. 10, 2008

Under rating threshold (show) It wouldn't be as painful to lose a weapon if the guy wasn't the size of half the screen and died when the tiniest thing hit. No room to move to compensate and get back on track. What do some of the powerups even do? Couldn't tell. On the up side, easy controls and interesting graphics. I like the screen around the play area, nice classic touch.

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uberdragonlord2

Jul. 10, 2008

Under rating threshold (show) its ok but when u die u should lose a weapon. i hav lvl 10 fish things and i gt hit and lost it. thts just retarded

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Spartaa

Jul. 10, 2008

Under rating threshold (show) i like 5/5

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CloudCollector

Jul. 10, 2008

Under rating threshold (show) I really enjoy this, except for some common shmup flaws: the first two times I played, powerups came thick and fast, but now they take forever to arrive. Second, enemy fire (those red spheres) are EXTREMELY difficult to read through the confusion on screen, including the background. Sometimes I die, and don't have any idea why because the bullets were practically invisible. If you can make it easier to see, that would be awesome.

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staff23

Jul. 10, 2008

Under rating threshold (show) I like it, I wish however, like some are saying, either you lose your weapon or a life, not both at the same time.

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ivancho

Jul. 10, 2008

Under rating threshold (show) Stop the cargo cult! I am sick of shmups that take your weapons away on death. It is the most retarded way to punish a player... So I made it to level 5 without dying, then died once, lost my powerful weapon, and, naturally, lost my remaining lives in a quick succession.. No fun in that..

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poperotsi

Jul. 10, 2008

Under rating threshold (show) i agree with ryan114

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zakia

Jul. 10, 2008

Under rating threshold (show) You guys are incredibly stereotypical. This is how classic shmups play. I'f you hate this, you are ignorant to all the classics

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JacobX891

Jul. 10, 2008

Under rating threshold (show) 42,025 I think that's pretty good =/

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ryan144

Jul. 09, 2008

Under rating threshold (show) Fun until you die... 2/5 Fix powerups and maybe people will like it. Fun to play a couple times and then you just get frustrated and close it.

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Phyxus

Jul. 09, 2008

Under rating threshold (show) Gets really boring.. Got to level 5 and I quit.

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PNT510

Jul. 09, 2008

Under rating threshold (show) Not bad, it starts of slow but gets better.

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Motley

Jul. 09, 2008

Under rating threshold (show) Bit continuous and boring didnt thrill me at all

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bttoday

Jul. 09, 2008

Under rating threshold (show) this game sucks

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kovec

Jul. 09, 2008

Under rating threshold (show) i love it! *for those of you who don't want to hold the mouse button*, drag the cursor off the game while holding the button. let go outside the game, when you bring the cursor back it will still be firing until you click in-game.

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SandwichKed

Jul. 09, 2008

Under rating threshold (show) Smooth, but I fail to see what the fun is. Good code, lousy game design.

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zakia

Jul. 09, 2008

Under rating threshold (show) Keep in mind this powerup system is tried and true, In Soldier Blade you lose all you're powerups, Same in R-Type (And you get to redo the whole lvl =/ ) And in gradius you just die and respawn with a pea shooter

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kevintennis95

Jul. 09, 2008

Under rating threshold (show) 17,952. x( Crud. Fun game and concept though! =D 5/5

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phooltk

Jul. 09, 2008

Under rating threshold (show) Absolutely terrible system of powerup loss on death. Many manic shooters have this, but the slippery slope here is taken to the furthest extreme. Could care less if it's not retro, lmb should toggle fire. 3/5

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catfishman

Jul. 09, 2008

Under rating threshold (show) this has to be the worst power up sytem ever..... i had like everything full and at one boss BAM down to anti virus lvl1 2/5

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zakia

Jul. 09, 2008

Under rating threshold (show) Wow, I have 20 lives now o.0

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zakia

Jul. 09, 2008

Under rating threshold (show) !http://img88.imageshack.us/img88/2847/poppirateswo5.png! Hell yeah. Great game!

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suvius4

Jul. 09, 2008

Under rating threshold (show) OMG IS SOOOO AWSOME!!

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Gadzooks

Jul. 09, 2008

Under rating threshold (show) Fun game. Nice visuals, very cool upgrades, can be simple at times, but also can be really hard if you lose your upgrades.

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BigAl92785

Jul. 09, 2008

Under rating threshold (show) This game has potential. Beautiful graphics. I'd work on the gameplay a bit. I'd like to see a "shield" or something in play so that surprises from the edges of the screen don't instantly kill a player and force them to lose a life. Otherwise keep up the good work.

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Scratchy_Seal

Jul. 09, 2008

Under rating threshold (show) Make the controls tighter, the character smaller, and rewards based on points rather than based on designated enemies. A few extra different levels might be nice. Loved the computer references.

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Marchosias

Jul. 09, 2008

Under rating threshold (show) Character should follow cursor faster, now it's really easy to go outside game screen, and it usually cost few lives. You can hover over hud in lower part of the screen, and this mans extra mouse move to move character up (everything becouse of character not sticking to cursor, but following it). When You loose live, You loose whole upgrade too, that sucks (I had x7 firewall, everything gone after one hit). Becouse of this flaws, I can give only three (movement is main problem).

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PoochyEXE

Jul. 09, 2008

Under rating threshold (show) Very good, but I'd like to see an option to use the keyboard to control. Mostly 'cause I've played a bit too much Touhou.

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VaperionXD

Jul. 09, 2008

Under rating threshold (show) Very good but very hard. 5/5

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juannacho

Jul. 09, 2008

Under rating threshold (show) Nice nice!

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codecreative

Jul. 09, 2008

Under rating threshold (show) busted! still true though!

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iainkid

Jul. 09, 2008

Under rating threshold (show) codecreative you shill!

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codecreative

Jul. 09, 2008

Under rating threshold (show) I don't like the way it makes me play it all day instead of doing my work.

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GMann123

Jul. 09, 2008

Under rating threshold (show) i dont likle it 1/5

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Aerow

Jul. 08, 2008

Under rating threshold (show) fun ga me. Can you please add an autofire? My finger hurts from holding down the mouse button for so long.

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(0)

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