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Can you please have an option where you auto cast your items always? It gets really annoying when you die and then play again and they are on manual mode, like wtf? I always want them casting!
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Hi dev! if u see this message i would like to say some things that worries me! Number 1 if flash or something else makes you crash your run is gone and not saved. That is quite bull if you ask me. Cause if ur on like wave 300 and something crashes its all gone the run is never to be seen or heard of ever again! please fix this
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too too complex! make new categories available over time, let the player get used to one thing at a time. I'm way too overwhelmed by options.
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Great start. Enjoying this. Some quick suggestions: a. save our settings in the sell menu. I have to keep clicking the unselected options every reset. b a nice summary of how much our last run contributed in terms of new gold and stars would be nice
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Loving it! Would like to see some optimization with the graphics and some balancing with the 1 line projectile stacking though, its damage is underwhelming when the enemy can dodge more of it than with the full lines.
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Great game! Really enjoying it so far. I had some comments about the hero ghosts about things I've noticed: Why are the ghosts immune to all status effects, and why do they get way more hp than my hero had? I had a very frustrating experience where my armor/ignite pyromancer got stuck fighting my previous blaster (read: no damage on either side) nearly permanently (I would have had to wait about an hour for him to kill me). If either I could status effect him to kill him, or he had his actual 180hp this wouldn't have been an issue. The only other thing with the ghosts is that, since they despawn immediatly upon killing you, they cannot be destroyed with black wrath. Really looking forward to seeing more content added to the game! Congrats on a great base.
An anti-stalemate for ghost is probably needed. Ghost has mostly your stats, but loses some things like regen/lifesteal and gains some HP based on stage.
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it would be nice if you could find people while killing the spider, for example slave (or merchant if you prefer), to run to and from the spiders layer to "town", makes items in the store cheaper, a princess, the kings will pay for their safe return, a astronomer, either gives you set amount of stars or stars per second, aliens, with many years of searching the galaxy they have knowledge of how to make stars more efficient (star upgrades cost less), and a librarian who gives you a free tome,
hope you like my suggestion :)
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Most classes suck, once you have the wizard most of the other classes are just boring since at the same point with the wizard you're taking out enemies two and three at a time.
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Tip: When you can do the challenge 1, you can use this tatic. Pick class wizard. All golds buy magic books, forcus on magic damage, cast speed at 200-300, 5x and 25x cast chance, add armor and eve cancel, don't buy other unless you have to. All stars on magic (can up 2 first at unity some), your forcus are the same. YOU WILL DIE ALL THE TIME, but you still go on. Good hunting the spider!
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maybe add a gamemode where effects that increase maximums don't go away at the beginning of a round? i've had items that gave +x to max hp and max energy shield, but they weren't as useful as they sounded because the maximums for those went back down to the base after the round ended. On the same note, items that increase armor do the same thing
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As a Knight, Rush Physical Reflect to 100, then alternate Max E-Shield and E-Shield Regen to 100. Physical Reduction (%) to 40-50% then only put points into Physical reduction (flat). Easy and basic build and can get you far early. Suggested you buy shield only items. Later when you acquire more stars you can put more and more point into reflect damage. By rushing 350 reflect damage and using the above strategy I got to lvl 70. Vote this up if it worked for you too. :)
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a bit annoying when you go so well up to 20 stages and so on but then you lose it all and you cant do anything about it i would like to see some sort of permiment stars and gold with you start with not just depending on the last game you had and maybe a level up system for periment gold and stars ect it would make it fun and at the end of your 50 round game witch you spent 30 minutes on thats what makes you want try again the next day or never thanks for reading hope to see it
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Quite Polished. Two things: Needs music/sound and when I click to buy an item have a back button. Sometimes shoppers want to browse without buying anything.
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needs a slower progression in the early stages and a more detailed tutoriel. also the random skill aquirement makres any sort of strategy impossible. a better understanding of what each skill does (in layman's terms) would also be a boon. i do like this game it just feels a bit scatterbrained trying to play it.
+sell/+destroy on items passively adds that amount to what you gain if you sell/destroy the item (doesn't require uses of the item to gain the benefit when selling it)
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We should upgrade and add more types of spider like a frenzied spider which throws 25 stars at once or a frost spider which has a 5 percent chance of inflicting freeze and upgrade their power and add bosses every 10 to 25 stages
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idea you should add weapons and more spells to make the game more interesting and ever more stages for those who are pro at this game