Under rating threshold (hideshow)
I don't think the currency from silver to gold change fast enough. I cant see how much silver coins I have, it says "4.8984" so I think it's missing some numbers. Its keep exchanging when i'm not killing monsters.
Under rating threshold (hideshow)
Can we get so we can place 10/25 points in aspect/mastery and also craft 10/25 at a time? It's a pain in the as when you left the game running awhile and comes back to 1000+ clicks.
Under rating threshold (hideshow)
Excellent game, i really liked it, played it the last 2-3 days was awesome^^
But a few hours ago my Prestige was about 1750, and the forge and sacrifice(only 3x100 left) almost complete, i clicked the save button several times everytime i played, and still my safe seems do be partly deleted, cause now i am prestige 34, almost nothing in the forge and only the first in sacrifice...
if the safe problem wouldn't be there it would be a perfect game
That is so enormous frustating..
Well i want to thank you for the fun i had with game, but that is way to frustating, i don't think i will come back here -.-'
I'm really sorry to hear that. I have started saving on cloud servers and I believe your progress saved through on my cloud database. Only load function remained and it's about to finished. I'll tell you when your progress is back to where it was before.
Under rating threshold (hideshow)
Celebrimbor:each time you craft an item, currency drop from monsters increase by 0.1%, do this skill apply retroactive for crafted items before we level it?
Under rating threshold (hideshow)
my biggest complain is that every time i run ccleaner i get completely thrown back i have been on level 3k and above 2 times now and its the 3rd time i have to start new otherwise its a great game i love it so i will play again till im at that point
Under rating threshold (hideshow)
could you move the upgrade discriptions to above or below the mouse arrow as when you move the mouse to fast to upgrade the next one across you can't as you are clicking the discription box.
also could you make the bosses more different than just slightly bigger i didn't know that there were bosses until it was in a talent discription
Under rating threshold (hideshow)
Will we get Shift and Ctrl Click for aspects and masteries (it's pretty annoying to have to allocate 10 mastery points by clicking ten times, and 500 mastery points is something achievable) and reset for aspects?
Under rating threshold (hideshow)
once you get 20x lightning and poison damage 1 level of arrow to the knee = 1 level of thunderbolt/nature's reprisal. Once poison/lightning damage is 3.333...x critical damage 1 level of sharp and deadly = 1 level of thunderbolt/nature's. Still no idea what last stand does. if attack speed < critical damage (and poison/critical chance is 100%) aspect of the wind is better than aspect of the wolf, otherwise the reverse is true. Celebrimbor can be useful early on if you're planning on doing a long run, and then swapping out of it to bringer of death. Bringer of death is better than all the other masteries.
Under rating threshold (hideshow)
Gold count gets weird and stops displaying properly above 10k, might want sci notation for it then, and keys mess up after 200
Under rating threshold (hideshow)
i would rly like it if my game would save my progress but it seems like it doesnt and the dev doesnt anwser to my messages. but still one of my favorite games so far
Under rating threshold (hideshow)
Is it possible in some way to make "craft 2 items" quest appear a least 10 waves afer prestige or ascension. Cause right after its quite annoying
Under rating threshold (hideshow)
I think going over 100% poison chance (more levels of undead), and then respecing out of toxicisit messes up the math for poison chance, I have level 190 undead and level 700 toxicist but 90.8% poison chance
Under rating threshold (hideshow)
I forgot to say, my skillpoints weren't "unnecessary". I had 419 prestige points and I still could do it despite being far from maxing skilltree.
Under rating threshold (hideshow)
Dude...the Skillpoints > Souls exchange is so broken. I can simply die, prestige, spend all skillpoints into Souls, and prestige again over and over until forge is maxed...this is not good.
Under rating threshold (hideshow)
Finally I got my first god, Cthulhu :)
Is there a way to see/check whats does do buff do? It grants crit.dam buff but how much?
I tried to check that but without the buff my Crit Damage is x3.90 AND with buff it's x3.90 as well. Is it working?
Under rating threshold (hideshow)
Ok so ... yesterday, I got to level 400, did not press save, refreshed, and got warped back like a whole day... fine, whatever, played again today, did press save, waited two minutes, refreshed, got warped back to the same spot ... Ehm ... How about a popup when the save is successful?
Under rating threshold (hideshow)
I would love if clicking the icon of a thing upgraded it, even if it has it's own upgrade button (aspects specifically)
Under rating threshold (hideshow)
in the instructions, the mastery instructions say that aspects don't have a cap.
Forge instructions say 'Also souls gain increase after 1150 prestige points', this is very grammatically wrong and should be changed to 'Also, after 1150 prestige points souls gain will increase' or 'After 1150 Prestige points you will gain additional souls' (you can decide what you actually want, just 2 suggestion phrases). Lamp says that 'Currently the lamp is "the" best source of farming, not sure what it means? (and I wouldn't have game tips in the instructions) You also missed a few spaces after your periods, like in the sacrifices instructions. 'Talents can be upgraded infinite of numbers' should be changed
Under rating threshold (hideshow)
At high enough waves you end up having so much silver that it can't convert into gold fast enough, should probably make enemies that drop more than 100 silver just drop 1 gold, or just make the conversion convert as many as possible instead of 1 at a time
Under rating threshold (hideshow)
Is it weird that I kinda hope/wish that there is some sort of super-boss at the end of, like, Wave 5000? Like....a rival Portal, that is constantly spewing the enemies you're fighting, and you have to be able to clear through them just to be able to damage it?
(Not that I'm hoping for an end to the game, I just like the idea of a super-duper boss somewhere down the line.)
Under rating threshold (hideshow)
Also i forgot to mention that when u reach level 300/400 u just want to prestige again so u can get souls for forge upgrades. So any other mastery than arrow damage seem useless. Or like they seem for a late type of game cause of their small values (0.1%, 0.2%, 0.4% are actually quite low when u rebirth every 300/400 levels). What i am tryinng to say is that when u manage to get to a good % u need like 30 or 40 skills points but at that point u want to prestige. So there is no point in spending points in other than arrow damage.
I really want to see these survival skills really works in end game. I just don't want to design a game that's built on damage. Because there must be options to players for build their own play style. There will be(has to be) rework on masteries and aspects.
Under rating threshold (hideshow)
Cause when u are in the 3rd 4th tier of Forge soul upgrades u dont die much, and u already have good currency drop amount. also the last mastery but not least u really dont care much about it cause u have life steal and with only 10% u can withstand at least 2 hits of high levels bosses and thats good enough. Besides when u reach this point when u are quite close to finish forge souls upgrades u really dont care about dying, well cause u dont really die that much. Thats is also a problem cause i think the player WANTS to die. so he go back waves and gather points easily and faster with the current run upgrades. IDK ..
Under rating threshold (hideshow)
I think a see a problem with Mastery TAB. since i started playing the only skill i upgraded in Maseries was only the very first one, the arrow upgrade. Because if u are getting 1 point every 10 levels then Lets say u usually reach lvl 300 or 400 before Prestige/Ascension ull end up having lets say at level 300 either 30% Arrow Damage, 12% poison chance, 6% critical chance. Between those 3 masteries i believe the arrow damage is the best one by far. Also unfortunately for the 3 remaining masteries there not even the slightest chance to be chosen for spending points.
Under rating threshold (hideshow)
There is now a bug with lightning chance, before I would need 1800 levels of shock to reach 100%, but now I have 100% with only 1250 levels
Under rating threshold (hideshow)
so the 4 gods of the lamp, would be nice to know what exactly they're doing, the status screen doesn't change from the bonus, and the tooltip for them doesn't say what they do beyond 'a bonus'. Also, crits/poison/lightning happens so much more often then resurrection, but all 4 buffs seem to last the same time, this makes set considerably worse than the other 3, along with the fact that 'blesses the lamp' is unspecific enough that I have no idea what he actually does
Under rating threshold (hideshow)
Maybe in Talents make that every 200 Points u spend u get 1 permanent point. So after ascension u dont start all over again with Talents. Or something like that. Maybe Put a Reset button in Talents so when u are about to Ascend u reset the Talent Points and u need like 200 points or even 500 points for purchasing a permanent point for Talents.. Idk
Under rating threshold (hideshow)
Ascension triggers sets bonus, is that intended? the tooltip says when resurrected, which I took to mean when I die in combat
Under rating threshold (hideshow)
Okay I ascended again and ended up with 15% poison chance from the skills, shouldn't it be 20%? might be remembering wrong but I believe it was 20%
Under rating threshold (hideshow)
Yes I have ascended once and lost the bonus poison chance from the skill tree, level 100 aspect of the undead + level 100 toxicisit and I have 25% poison chance, it's possible that this was caused by me having over 100% poison chance before I ascended?
Under rating threshold (hideshow)
The range from skills tree works for sure, same with life steal and damage resist, as well as speed and probably crit chance, but poison isn't working
Under rating threshold (hideshow)
there's a bug with the skill tree, not 100% what isn't working but I'm not getting the poison chance bonus from it at the very least.