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Trash level mobile game with vile monetization practices. Some levels rely on trial and error only to waste some lives. After first few levels there are no new mechanics introduced and none of the levels are even remotely challenging, it's just more of the same crap.
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You made a really nice puzzle-game. It could have been the best puzzle game on Kongregate. Sadly you ruined it by adding "lifes" and "auto-start". Kongregate-users enjoy to support developers with small donations, but they don't like it, if a developer thinks they are brainless money-bags.
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Idk why people butthurting, clearly not the worst game on the streak of the kong devs. If someone want to see really bad game go watch their runner game
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now that i've gotten the beat 100 levels badge I will never play this game again. the lives mechanic is the worst thing I've encountered on this site.
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candies randomly getting stuck on corners, never getting the right acceleration to complete the objective, and oddities when the entire group of avocados? gets stuck on a smooth wall costing me a life are annoying. weird physics problems should be fixed, but alas they never will be.
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people can complete level 24? no they cant, its nonsense for a super hard level for people to complete it. [yes this is true]
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It's sad that the medium badge is easier to get than the easy badge. One of the chocolates keeps flying off the screen on level 7 and I can't complete it because of this. Too many people are getting stuck on "X" level for ridiculous reasons I don't see how this game is rated anything above 1 star.
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to anybody still trying, don't bother. level 99 is literally a 100% luck pachinko machine, and will fail every time, either by getting stuck on geometry, launched out of the map by the auto flippers, or timed out. the impossible badge on this one is pretty correct, because it isn't a skill game at that point, it's about as likely as getting a jackpot on slots in a real casino.
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ha any1 manged to pass 59? i always loos one of those balls by the green teleporter one of thise chocolate balls slips thru the wall and out of the lvl thus failing it kist over 9 lives due to that
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The BotD "I Made This Badge" Medium badge is easy to get. Just do the first 5 stages, then go back to the main menu and select User Challenges, sort by Popular Rating, and do the first 5 levels that show up (the ones I got were made by ArbiterRex, SaltyDog, ddiaza, rduran, and Xalendare.) You should have the BotD in 15 minutes from when you start playing the game. As a side-note, Xalendare's level has 36 Kongpanions to save so that will contribute greatly to getting the "A Gooey Fate Badge" Hard badge which requires saving 300 Kongpanions.
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The 3 2 1 go is annoying and the lives system is really stupid and predatory like Candy Crush. Why not just let us play the game?
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i am terrible at puzzle games. genuinely awful. the lives system makes this easy badge take literal days for me. you dont need lives in a puzzle game.
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Please get rid of the awful zoom/timer at the start of EVERY level. It's a huge waste of time and hugely annoying. Otherwise it's a cute puzzler.
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Physics are real clunky, and having lives (and especially the timer) are completely useless. However, lives regenerate. So after spending a handful of days playing this, I feel the game is worth playing. It's just not a repeater, I have zero interest in ever playing this again. Go ahead and play it for the badges, just know you'll rage a few times.
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I absolutely hate how in some levels, balls can have weird behaviours (like being stuck together or not landing in the expected place) for no reason except clunky physics... Even if that was the only bad thing to comment about this game, it alone is frustrating enough
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I created a level with 100 nuts. Just look for 3 levels like that and you get the hard badge =) Btw if you search by popular it's around 3rd page at the time of this post.
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To solve level 7, you have to remove the lower platform FIRST, so nothing goes into the teleporter. Then, avocado first, and right before the avocado reaches the big drop, at the very corner, drop all the chocolates. They should pile up and hit each other as they fall
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The "lives" mechanic is absolutely game-breakingly bad. If you re-open an already completed level, you can't just exist without losing a life. Terrible. One star.
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Against all common sense, I actually finished the game and it only registered the completion of 99 levels. This game made me do two things for the first time on Kongregate, leave a rating (you can guess based on my previous comment what that was) and report a missing badge.