Trifling Truffle Trouble

Trifling Truffle Trouble

by TheKongregateSquad
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Trifling Truffle Trouble

Rating:
2.7
Released: June 12, 2023
Last updated: July 31, 2023

Tags for Trifling Truffle Trouble

Description

Before his demise, Chef Nogusto met with his brother, Lord Sugarcoat, to share his evil recipes for truffled snacks with the infamous chocolatier.Together they built a fiendish vending machine to dispense our poor Konpanion friends as tasty snacks.

Take on the role of Sugarcoat and test out his evil machine, bonking Kongpanions out of the machine with chocolate truffles. You have a vast array of boosters to help you complete each task, from Magic Glasses to Rockets.

Owning at least one Kongpanion will get you additional bonus points. If youโ€™re lucky enough to have Petey youโ€™ll get an even greater bonus in a daily power up!

How to Play

Click and aim with your mouse.
Release the mouse button to fire.
Aim wisely to maximise your chocolate's chance of hitting many targets.

Developer Updates

Jul 26, 2023 10:10am

Thanks to the community for all your feedback, we hear you! We are just three people making these games for you but we try hard to improve with your feedback whilst continuing to make new experiences for you.

Today we released a third version of the game with many more improvements that you asked for.

Perhaps top of the list is those pesky Jellies misbehaving, cloning offscreen and general erratic behavior when emerging from eggs. All is now good, they are still tricky little things to beat but at least they work correctly. We also wanted to pass on a tip on how to beat them, every time they clone they half their health, so sometimes itโ€™s better to let them clone and then find a path through to the top of the screen to take them all out. Good luck.

Another comment from you was that when you do a great shot and clear the screen you felt punished that the rest of the level shuffled down. Thanks to your suggestion we now give a 100 point bonus every time to pull off these great shots.

Another very vocal request was the play speed up button which, as per many requests, we have made into a permanent toggle button.

We also greatly improved the aiming booster which is now totally accurate to the path your shots will take. We really recommend checking out this booster, itโ€™s one of our favorites.

We also made sure the sound on off button catches all the sounds.

Finally we also made a few small fun improvements, like Hoggles and friends in the new map screen. Why? Because we love this little guy.

We hope you love the changes too.

Comments

0/1000
Caos35 avatar

Caos35

Jul. 14, 2023

218
2

@ARBITERREX: if Kongregate is serious about trying to improve the badges, you can start by making sure that the person who creates the badge actually plays enough of the game to earn it first. I know that's not the case because the "Impossible" task of knocking down 4000 enemies happens long, LONG before the "Hard" task of beating level 100. There's levels with more than 600 enemies in the level, even if we assume you average half that: simple maths tells anyone who's beaten level 100 that there'd be at LEAST 30,000 kills required. I'd also suggest adding badges to games based on highest-rated by players. I can't imagine that a 2.87 star average rating was the best non-badged game available.

Leboyo56 avatar

Leboyo56

Jul. 16, 2023

141
2

Kongregate's badging team has got to learn that grindy tasks like the 4,000 Kongpanions knocked down isn't skill-based and therefore not nearly deserving of being on the same difficulty level as completing all of the first Frantic without being hit, or the Moneyseize Impossible badge (which I see as being the hardest Platforming-genre Impossible badge on the site). The more skill-based badge in this game is the Hard for beating level 100. Those badges' difficulty could have been swapped and there would be less complaints me-thinks.

Yamamba avatar

Yamamba

Jul. 12, 2023

139
3

This 'impossible' badge would have been a medium not too long ago...

Magpl2 avatar

Magpl2

Jul. 11, 2023

176
5

Can we please stop with a shameless mobile game copy-pastes? Also, not every game needs to have impossible badges, it's okay for games to not fill every tier possible

jarmok avatar

jarmok

Jul. 13, 2023

107
3

Lately impossible badges are turning into super easy, barely an inconvenience badges.

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